end of game sequence - does this make sense? Topic

(someone that is more computer savvy should be able to copy paste better than me but here goes):

00:02 Richard Wheat is called for the reach on James Turner - foul #4 on Richard Wheat, team foul #11 81-91  
00:02
James Montz (SG), Stephen Stabile (SF), Kevin Williams (C)
Gerald Honda, Steve Lomeli, Carl Williams
81-91
Paul Smalls (PG), Roger Lawson (SG), James James (SF), Dana McAbier (C)
Joey Pendergast, George Paul, Russell McDowell, Richard Wheat
00:02 James Turner makes the 1st free throw 82-91  
00:02 James Turner misses the 2nd free throw 82-91  
00:02   82-91 Dana McAbier grabs the board
00:02   82-91 Millikin calls a full timeout (2 :30 2 full remaining)
7/18/2011 2:21 PM
with 6 seconds left, team down by 10 in bounds. with 2 seconds left, we (still up by 10) foul. WHY? Then, after we get the 2 ft miss rebound (still 2 seconds left, now up by 9) we call time out. i know it made no difference on the outcome, but what kind of logic is WIS using for pbp end of game???
7/18/2011 2:24 PM
I think there more important thing to focus on is that you have a player named James James.
7/18/2011 2:54 PM
Same theory, different question:

Why does a team that is up 10/12 points at half (or end of game), have a Center/PF (with a PER of lets say 10) grab a rebound with 2 seconds and chuck a full court shot, and this stupid stuff happens all season long? All it does is (garbage can) the shooting percentage for the players and the team.
7/18/2011 4:39 PM (edited)
end of game sequence - does this make sense? Topic

Search Criteria

Terms of Use Customer Support Privacy Statement

© 1999-2026 WhatIfSports.com, Inc. All rights reserved. WhatIfSports is a trademark of WhatIfSports.com, Inc. SimLeague, SimMatchup and iSimNow are trademarks or registered trademarks of Electronic Arts, Inc. Used under license. The names of actual companies and products mentioned herein may be the trademarks of their respective owners.