Posted by bdpoor on 7/21/2011 2:16:00 PM (view original):
Posted by reinsel on 7/21/2011 2:11:00 PM (view original):
I think the reason is to avoid stockpiling too much talent, or resulting in weird situations where somone redshirts 6 players. I am fine with the 1 RS limit. Its not hard to find uses for 11 players.
That would be a very weird situation, and I think in most cases it's true that most people can find a use for 11 players. However it happens all the time in real life, and I could use my team as an example of when it would be beneficial to redshirt both. I have three PG's (redshirted one) and 5 big men (One recruit is low in talent but high in potential, which I would also like to redshirt).
Redshirting 6 players would be very odd and I have no idea why anyone would do that. They certainly would not be successful to do so. However, who's decision should that be? The coach's, or big brother
That's where the class restriction came in. People would bring in "superclasses" of 10-12 freshmen in one season, then let them start immediately. By the time they hit their JR/SR year and their IQ's got into the A range, they'd roll through everyone they played.
Redshirt seniors are usually the most talented players in the game - so being able to have multiple RS seniors on your team would give you an advantage. Sure, you might suck for a few seasons while you only trot out 7-8 players, but then your prestige bump would come just as your players were graduating, letting you do it all over again (same theory as superclasses, basically).
This is just a preventative measure so that people can't glitch the system and redshirt a starting lineup, giving them all an additional year to develop. It may sound odd to you, but people would certainly try it and, if successful, many others would copy it.