Posted by bow2dacowz on 5/4/2012 5:29:00 PM (view original):
id be intrigued by a hybrid sort of system between what we have now and what it used to be (from what i've heard, i wasnt here for that).
something like where you can allocate minutes to improve any skill for any player and skills would improve at a rate dependent on work ethic and just how high their ceiling is, but each player has an unseen number of total improvement points to dish out. some of this would be luck....meaning that a mid or lower tier school could hit the motherload on a guy with several hundred points of improvement and some of it you might be able to glean from some form of scouting (obv the current scouting system would have to be redone).
a lot of work, and a pipe dream perhaps, but i think it might be a good way to help people really shape the kind of team they want to coach (you'd still see battles for guys because youre still going to have guys with certain starting cores that you want) and also make recruiting a little more interesting because there is always that little bit of unknown. you might get the 790 guy with 40 points of improvement to allocate, or you might get the 600 guy with 400 points and a 99 WE. Or you might really hit the motherload with that 750 player that has another 300 points of improvement potential. I imagine things like this happen all the time in the real world where the stud hits a wall or the guy you never expected to grow as much as he did becomes your go to.
Well, if each player has an unseen amount of points to dish out that varies from player-to-player, that doesn't mean "some" of it would be luck. It kind of means all of it would be luck. And no offense, but I think that would be -- removing a ton of strategy/skill from the game and replacing it with luck.
I have been beating the drum to fix recruit generation since the moment they rolled it out, so I'm with you there. I just think that suggestion is not the answer.
(And yes, there are some real world times where the guy you never expected to grow really does ... but the reality more often is that top coaches/talent evaluators are good at picking this out, and that's a skill. Reducing it to random luck would be disastrous and pretty much take the thing I like best about this game, recruiting, and turn it into something I disliked.)