OK. I think my Coaches going on scouting trips are having Martini's and Caviar, because after 7-8-9 scouting visits I get the same information that was on the first one. I understand that the money spent on a scouting visit adds to the value of landing a recruit but it is also a scouting trip. So, I use them to get a fix on how the player might develop as well as on landing a recruit. But after x number of visits I think you should get another message afetr all you just made 7-8-9 visits and maybe you would get a little more insight on the player.
 
12/2/2013 11:08 AM
This is a pretty common, and valid, complaint.

Generally speaking, the majortiy of players (or at least the majority of the forum users) of this game dislike all the components that have a "random" component.
12/2/2013 11:31 AM
I think I should read the forums more often. Thanks Trentonjoe for the response. Maybe I will bring it up in the development topic. Don't know the status of Seble's work but maybe bring it with him if he is still around.



12/2/2013 11:04 PM
It would be awesome if you could choose, as part of the SV, 2 or 3 attributes that are evaluated. Heck, I'd be willing to pay extra for just ONE category. I know there needs to be a little randomness in this, but when I have scouted a big guy 8 times, at least ONE of those visits ought to give me some insight on rebounding! This would be a terrific add.
12/3/2013 1:58 AM
I think there should be options on scouting trips: A cheap one where you get random attributes scouted and a more expensive version where you get to pick which ones are scouted.

This way there is some strategy to your choice. Go cheap and maybe you save money if you get what you want, but maybe it costs you more because you don't get what you want. Go expensive and you get exactly what you want, but you might have saved a bit if you'd have gone cheap, and (if it's enough of a difference in price) that could be critical in some situations.

It's basically a value system. What's more important? Is the info on one or two attributes critical, or do you want general information and you're willing to take what you get?

12/3/2013 11:39 AM
bistiza-that's a great idea. Maybe you could choose between 'SV 1 Day', 'SV 2 Days', and maybe even a 'SV 3 Days'. It would be like watching the recruit play multiple games (like a weekend tournament). The cost could be incrementally higher (maybe not double since travel cost like air fare or gas is only incurred once). Perhaps an additional caveat would be that no matter which option you choose, the 'effort' only counts once. A coach would have to way cost versus information, and that could be tricky
What do you guys think?
12/3/2013 3:48 PM
Sounds pretty good to me Bob.  
12/3/2013 11:52 PM
A pretty simple solution would be to have 2 more eval options. Make them cost slightly more if need be.
One for front-court players and one for back-court.
One gives you BH, Pass, PE, and Def.
Other gives Reb, Blk, Def and LP.
Leave in the existing random one for slightly less money if you are looking for Stam, ath, spd, FT etc.... that crap is in nearly every eval.
12/6/2013 2:28 PM

If you want to make it more real life, you should be able to tell your assistant coach you want him to focus on three areas, and if there is anything else that stand out, let me know.  Next trip you can pick 3 more.  No need to have different levels of scouting trips.  If you want more info, it will cost you more money naturally.

12/7/2013 10:06 PM
Yup, I went after a pull down SG and sent 10 SVs and not one came back on his PER... I found out he couldn't rebound for **** and won't get any better
12/15/2013 5:40 PM
That's rare to have ten SVs and not get what you want. If it's a pulldown attempt at least you're getting credit for that, but that's still pretty rare statistically to not get some info you want in ten trips.
12/16/2013 9:36 AM
Posted by bistiza on 12/16/2013 9:36:00 AM (view original):
That's rare to have ten SVs and not get what you want. If it's a pulldown attempt at least you're getting credit for that, but that's still pretty rare statistically to not get some info you want in ten trips.
I'm not sure this is entirely true.  Many top coaches have said the STs used to pull someone down don't count towards recruiting credit (and if they do, then it's VERY minimal).  But when a guy is on your level (either because he started there, has been pulled down or is a drop down), then STs count towards recruiting credit.
12/16/2013 11:21 AM
Posted by darnoc29099 on 12/16/2013 11:21:00 AM (view original):
Posted by bistiza on 12/16/2013 9:36:00 AM (view original):
That's rare to have ten SVs and not get what you want. If it's a pulldown attempt at least you're getting credit for that, but that's still pretty rare statistically to not get some info you want in ten trips.
I'm not sure this is entirely true.  Many top coaches have said the STs used to pull someone down don't count towards recruiting credit (and if they do, then it's VERY minimal).  But when a guy is on your level (either because he started there, has been pulled down or is a drop down), then STs count towards recruiting credit.
effort used to pull a player down certainly counts - its just that effort directed towards a player who is "above" your level (i dont say higher division because the same applies for low d1 schools and higher d1 players) is reduced by some significant %. nobody knows exactly what that % is but... if i had to hazard a guess, i would say its a factor of 3 reduction - on average. i get the feeling the reduction on calls is higher than that on SVs, because the effect of calls/letters replacing SVs at distance, where calls/letters are a better deal, has never worked out has it should. and also, over the history of pulldowns existing/not existing/existing but admin saying they didn't, the call/letter pulldowns and SV based pulldowns were tweaked individually along the way - one method would get cleaned up, the other would not, etc... so there is historical basis for those being treated differently, even though it sort of sounds weird when you think of it from the current perspective.
12/16/2013 11:47 AM
Posted by darnoc29099 on 12/16/2013 11:21:00 AM (view original):
Posted by bistiza on 12/16/2013 9:36:00 AM (view original):
That's rare to have ten SVs and not get what you want. If it's a pulldown attempt at least you're getting credit for that, but that's still pretty rare statistically to not get some info you want in ten trips.
I'm not sure this is entirely true.  Many top coaches have said the STs used to pull someone down don't count towards recruiting credit (and if they do, then it's VERY minimal).  But when a guy is on your level (either because he started there, has been pulled down or is a drop down), then STs count towards recruiting credit.
I apologize as I wasn't clear: When I said "at least you're getting credit for that," I meant PULLDOWN credit, not recruiting credit.
12/16/2013 1:20 PM
Posted by bistiza on 12/16/2013 1:20:00 PM (view original):
Posted by darnoc29099 on 12/16/2013 11:21:00 AM (view original):
Posted by bistiza on 12/16/2013 9:36:00 AM (view original):
That's rare to have ten SVs and not get what you want. If it's a pulldown attempt at least you're getting credit for that, but that's still pretty rare statistically to not get some info you want in ten trips.
I'm not sure this is entirely true.  Many top coaches have said the STs used to pull someone down don't count towards recruiting credit (and if they do, then it's VERY minimal).  But when a guy is on your level (either because he started there, has been pulled down or is a drop down), then STs count towards recruiting credit.
I apologize as I wasn't clear: When I said "at least you're getting credit for that," I meant PULLDOWN credit, not recruiting credit.
there is no such thing as pulldown credit, you get reduced credit when you recruit a pulldown, and then when you hit the considering threshold, they start considering you and you can do SVs and CVs.
12/16/2013 5:47 PM
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