nowadays, i would personally agree with you, bob. i wouldn't care that much about my team being moved. it is kind of cheap if your team gets moved from d3 or d2 to d1, and also guys would be very upset in the reverse, but i think that is decently rare? the conference shuffles seem pretty common though, and i guess when i think back to my favorite conference, it would have really sucked to have people moved out or in. also some guys get together in a bunch to start a conference, 12 guys will try to make a mid major competitive with a BCS conference, and such. if 5 seasons in, 2 guys get randomly drawn away... i guess it would really screw up those attempts! i think some coaches aren't that big on their conference, or really that most coaches with most teams don't care too much about the conference. but certainly a decent % of coaches have some teams where they really care. it seems those strong conference connections are much more important to those people, than the conferences being accurately aligned. so even though i don't personally care today, that is my biggest concern, i think that would be bad for the health of the community. moving in and out of big 6 conferences isn't great either, but i guess that is a secondary concern to me.
it seems, based on the above, devs would have to get involved to mitigate the effects of particularly harmful moves - say, if a d1 school decides to drop to d1. people would be ****** but if the devs would move you, it would go a long way to make those people less ****** :) bob, as someone who cares about the organization of conference, do you think moving on a schedule would be good enough? like, every 5 years, or every so many seasons? it seems minimizing the work for the staff would be of some importance, and i think going through this every year would be a little much.
the other issue that goes hand in hand with updating conferences is baseline prestige. many want to disconnect this from real life, having baseline prestige change based on actions in game. but the argument could go the other way - baseline prestige should be updated based on real life events. i think baseline prestige would first need to change to a formula, im pretty sure old admin just winged it, instead of basing on actual team history, or anything like that. eventually, the current baseline prestige setup will theoretically deviate pretty far from reality - not sure its that big of a deal, considering it already deviates quite a bit, and mostly because of the way it was set of, not because of teams moving up or down within the world. i personally think the baseline for new worlds should be set to reality, and then the performance of those teams in the world should be treated as the basis for change, not the performance of real teams. im curious if others think existing worlds should actually be updated for baseline prestige changes, too?