Okay, here’s how the drafting of Free Agent players is going to go:
If your team’s winning percentage is 1251 or higher, they get one Free Agent;
If your team’s winning percentage is between 1176 and 1250, they get two Free Agents;
If your team’s winning percentage is between 1101 and 1175, they get three Free Agents;
If your team’s winning percentage is 1100 or below, they get four Free Agents.
The draft will be started by the team/owner with the lowest winning percentage in each division and wind its way up.
There is no reason for any of these short drafts to be held up by anyone for any reason (barring emergencies) so I’m instituting a 24-hour rule. Once the draft begins, any owner who takes longer than 24 hours to make a pick can be skipped. Since we’re doing these drafts in “thejuice6’s Theme League Draft Forum”, sending someone a proxy should be a piece of cake. Again, if you can’t make your pick on time, send someone a proxy.
The Teams/Owners involved in this draft are:
1965-1966: Los Angeles Dodgers - 1166 (LOYALCANUCK)
1965-1966: Baltimore Orioles - 1150 (SPINALDOG)
1965-1966: Chicago White Sox – 1118 (SPECSMAN)
1965-1966: San Francisco Giants – 1098 (GRAYFOXX)
First Round
(01) GRAYFOXX: 1965 Frank Robinson
(02) SPECSMAN: 1966 Bob Gibson
(03) SPINALDOG: 1966 Joe Torre
(04) LOYALCANUCK: 1966 Dick Allen
Second Round
(05) GRAYFOXX: 1965 Jim Fregosi
(06) SPECSMAN: 1966 Ron Santo
(07) SPINALDOG: 1965 Hank Aaron
(08) LOYALCANUCK: 1965 Sam McDowell
Third Round
(09) GRAYFOXX: 1965 Joe Morgan
(10) SPECSMAN: 1965 Joe Torre
(11) SPINALDOG: 1966 Pete Rose
(12) LOYALCANUCK: 1966 Matty Alou
Fourth Round
(13) GRAYFOXX: 1965 Jim Bunning
5/30/2015 7:29 PM (edited)