I've sat here and thought this through for about an hour now and decided I can't decide!! I have a high BB (say 19/100pa) low K (7/8 POS players under 5/100pa) but very slow team (nobody over 78), I'd like some opinions on whether or not it would be beneficial to HnR a lot, a little, or just leave it at average. My feelings are that I need to generate runs somehow due to the low SLG, but don't want to get a ton of guys thrown out because they are not very gifted when it comes to the whole base stealing thing. I've checked the other rosters out and I'll mainly be up against low K starters so that's in my favor but something is telling me it's not going to work out how I think it will if I get real aggressive with it. Right now I've talked myself into very aggressive HnR but set the base running to rarely or whatever 1 step below average is. What do you guys think or know from experience, feedback is appreciated!!
2/5/2016 12:44 AM
It seems to me beneficial to set it to a lot, because it can keep your slow running team out of a few double plays, as you say it will generate a bit of scoring to compensate for not very high slugging percentage, and your team walks a lot and strikes out very little. 

Ideal strategy I would say. Yes, occasionally someone will be thrown out, but it sounds like a team that puts contact on the ball - I would check the contact # numbers of your batters maybe, but otherwise it seems like a good managing strategy given the team's abilities and limitations.
2/5/2016 7:39 AM
The real tradeoff here is double plays vs getting thrown out trying to extend hits from singles to doubles, doubles to triples, and going from first to third, etc. I would set it to 1 - Rarely because there are likely to be more instances of players trying to extend plays if the setting is high, than there would be instances where double plays result from setting it low. I don't have any statistical evidence to back that up, but it seems logical to me.
2/5/2016 7:50 AM
the hit and run setting is one thing, the base running aggressiveness is another, both under Managers' settings. I would agree that the base-running aggressiveness should be set low. But I think hit and run can be set high to accomplish what deuce_deuce is trying to do.
2/5/2016 10:14 AM
Oh, I misread. I'd agree then on setting it high
2/5/2016 11:05 AM
I have set everyone to 0 for base stealing do you think that has any impact on the attempts at the hit and run?
2/5/2016 1:28 PM
the problem is, you don't know what H&R does

WIfS won't tell you and no one that i know has the data to say

it's all speculation

i think they use it to advance slow runners

i don't think they use it to take extra bases with contact



2/5/2016 9:01 PM
Ok small sample size but with more than 10 opportunities to HnR (less than 2 out runner on first and not the pitcher up are all I counted) with all runners set to 0 for BS, they only attempted 2!! Weird I don't want to move the BS setting up any because they suck at it so for now I'm gonna leave as is and see if the attempts increase in the next few games.
2/6/2016 4:24 AM

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