The idea would be that with above-average hitters you will already get an offensive boost in Coors, but you need way above average pitching plus a LOT Of IP since getting hit so much means throwing more pitches there.
If you are in a real pitchers park like the Astrodome, you can figure your pitchers will perform better and neither your team nor opponents will hit a lot of homers, so you can risk pitchers that are otherwise great but maybe give up some HRs in real life, but you would not want to build a power-hitting team (see Wynn, Jim re: 500 homers not hit in his career cause he played there !).
In the Polo Grounds and Fenway you will get a lot of doubles, but so will your opponents, so you want pitchers with low OAV and who don't give up many home runs, and an offense that can take advantage of that park.
Everyone has their favorites - I don't like the pitchers' parks, but no question the most successful owners here do. I like hitters' parks like the Kingdome and Tiger Stadium, but then you have to find pitchers who do NOT give up HRs - usually the deadball era ones.
Also, if your park facilitates singles, doubles and triples, but not homers and you build a team that can take advantage of that, (see the park effects data above in the screen on the page when you are drafting a team for these effects) you want good fielders, and can probably risk higher BB/9 by your pitchers but not higher OAV. And so on.