Posted by cubcub113 on 9/12/2016 5:07:00 PM (view original):
Posted by hughesjr on 9/12/2016 4:23:00 PM (view original):
Posted by gillispie1 on 9/12/2016 2:59:00 PM (view original):
Posted by hughesjr on 9/12/2016 12:13:00 PM (view original):
Your tempo really only impacts your substitution pattern. I don't think that is realistic (I think if your opponent plays up tempo, it should impact your defenders too .. but the impact on the opponent is minimal wrt their players and fatigue).
So the only impact is number of possessions. If you play uptempo then there will be more processions in the game and your second team will play more (while his second team will play minutes based on his tempo setting).
Because of this, I would not play uptempo unless my starters had an advantage.
i dont think the first and second bit are correct. tempo definitely impacts the fatigue of your opponent.
Sorry, but your tempo does not impact (or at the very least has a minimal impact) on the fatigue of your opponent.
I have looked at this in depth.
I would be glad to be proven wrong though.
Take a look at just Minutes Played of your team vs. Normal and Uptempo defenses .. also compare against the same defenses (uptempo man and Normal Man). All of this when your tempo is the same. You will find (at least I did find) that minutes I played did was not significantly impacted by the opponent's tempo.
I am not the only one who thinks (sees) this:
Link 1 (oldwarrior), Link 2 (alblack56), Link 3 (dahsdebater), Link 4 (dev chat)
I agree with those links ... impact is actually minimal on defenders. I think it should be more.
So you should never do uptempo? What are the benefits?
The benefits of uptempo are when you have the better team. Up tempo creates more possessions, which means more shots (or statistically speaking a larger sample size).
A larger sample size means a result that is statistically closer to the norm (projected) state .. which is for you to win if you have a significantly better team.
If you are clearly an underdog, you want to slow down, meaning a smaller sample size and a higher chance of an outlier overall result. (For example, it is MUCH easier to see 67% heads on a coin flip if you do it 3 times than if do it 3,000 times)
When you play up tempo though, you will fatigue your players faster than the other team fatigues as a result of your action.
So, that can mean your backups more against their starters. If you slow down, it also means (if you use fatigue to control playing time) that your starters will play more against their backups.