Posted by thewizard17 on 7/15/2017 1:36:00 AM (view original):
I'm also thinking that if most everyone is playing man to man defense, and there is about 8-10% of the human coaches playing zone, that probably makes it easier to recruit all the zone preference guys.
Zone is good if you want to keep your players rested and keeps you out of foul trouble. However, I think excellent man to man defense with good stamina does that anyway. The cons are it allows three point shooting and offensive rebounds and it's seems soft against good passing teams. A team with a balanced offense with even distro also seems to shred the zone.
I should have clarified my statements were related to division 3 specifically. That said, D3 is where you found the least offensively balanced teams because of the constraints on recruiting (at least in 2.0, I haven't really paid much attention to D3 in 3.0).
Regarding your 3-3-3-0 question and the zone preference, I'm fairly convinced the offensive/defensive sets carry the least amount of weight of all the preferences. Secondly, maintaining any sort of class structure in 3.0 (and having a good team) is extremely difficult given how signings work now.
A few years ago there was a time in D3 where zone teams were winning championships left and right. I *think* it was shortly after the huge zone thread by gillispie came out that explained how zone worked. That was also the time period D3 Wooden was stacked and the top D3 world (before the reigns went to Naismith) and zone teams won something like 5 out of 6 titles in a row. Again, a well-constructed zone team is extremely difficult to beat at D3, even with a great press team.
Last, the 3-2 zone defense is hands down the BEST defense against 3-pt shooting in this game and there isn't a close second. And the more you go (+) with a 3-2, the tougher it is to hit from behind the arc.