TAKEN- 1996 Baltimore in Franchise w/ Farm System Topic

We'll have the Baltimore Orioles franchise available starting with 1996 in the Franchise With Farm System. The basic concept of the league is that each franchise gets the rookies who debuted with that franchise (at least based on their first WIS-eligible season). So the Orioles will be getting guys like Jose Bautista in the future. The draft consists of rookies from Colorado, Florida, San Diego, San Francisco, Toronto, Cleveland, Milwaukee, and Detroit, along with players who were cut. The draft formula favors teams that had bad seasons in real-life, so the Orioles have a long stretch coming up (1998-2011) where they will be positioned for high draft picks. Their current roster is very strong (Mussina, Schilling, Jeff Kent, Steve Finley, Brady Anderson, etc.).

The current season ends December 26, so the 1996 draft starts off the clock around then. If you claim the team ahead of time, I'll give you forum access to start negotiating any potential trades if you want.
12/6/2019 7:01 PM
Potential keepers - 25 allowed, so need to cut four of these:
C 1996 John Flaherty R 444 416 13 64 3-3 61-17 32.0 .284 .314 .435 C+/A $2,862,748
1B 1996 David Segui S 477 416 11 58 4-4 54-60 37.8 .286 .375 .442 B/B+ $3,509,998
2B 1996 Bip Roberts S 375 342 0 52 12-9 38-25 339.0 .283 .331 .357 B+/D+ $2,048,182
3B 1996 Jeff Kent R 477 437 12 55 6-4 78-31 36.4 .284 .330 .432 D/A+ $2,835,630
SS 1996 Cal Ripken Jr. R 707 640 26 102 1-2 78-59 24.6 .278 .341 .466 A/C- $4,920,302
OF 1996 Steve Finley L 721 655 30 95 22-8 87-56 21.8 .298 .354 .531 B/A- $6,998,800
OF 1996 Brady Anderson L 687 579 50 110 21-8 106-76 11.6 .297 .396 .637 A/B+ $8,481,641
3B 1996 Tim Wallach R 211 192 8 20 1-0 47-18 23.8 .237 .306 .400 B-/D+ $913,879
Util 1996 Eddie Murray S 637 566 22 79 4-0 87-61 25.7 .260 .327 .417 D-/D- $2,848,839
3B 1996 Leo Gomez R 427 362 17 56 1-4 94-53 21.3 .238 .344 .431 A/D- $2,160,293
3B 1996 Mike Blowers R 358 317 6 38 0-0 77-37 52.8 .265 .341 .394 C+/D- $1,739,284
OF 1996 Jeffrey Hammonds R 282 248 9 27 3-3 53-23 27.6 .226 .301 .383 C+/C+ $1,409,846
C 1996 Don Slaught R 226 209 6 32 0-0 20-13 34.5 .324 .366 .454 B/A $1,442,246
C 1996 Chad Kreuter S 132 114 3 18 0-0 29-13 38.0 .219 .308 .368 B/B- $1,006,644
C 1996 Danny Sheaffer R 214 198 2 20 3-3 25-9 99.0 .227 .271 .333 C/A- $1,472,222
SS 1996 David Howard S 489 423 4 48 5-6 74-40 105.0 .219 .291 .305 A/C+ $2,598,313
SP 1996 Mike Mussina R 19-11-0 244 4.81 .275 1.37 7.55 2.55 1.15 204-69 $5,291,233
SP/RP 1996 Jaime Navarro R 15-12-0 237 3.92 .269 1.34 6.01 2.74 0.95 158-72 $4,871,219
SP/RP 1996 Todd Stottlemyre R 14-11-0 224 3.87 .231 1.27 7.82 3.75 1.21 194-93 $5,676,049
SP/RP 1996 Curt Schilling R 9-10-0 184 3.19 .223 1.09 8.93 2.45 0.79 182-50 $5,665,736
SP/RP 1996 Dennis Martinez R 9-6-0 113 4.50 .278 1.42 3.86 2.97 0.96 48-37 $2,234,934
SP/RP 1996 Rick Krivda L 3-5-0 82 4.96 .283 1.57 5.95 4.30 1.54 54-39 $1,273,832
SP/RP 1996 Jose Mesa R 2-7-39 73 3.73 .257 1.34 7.96 3.48 0.75 64-28 $1,715,190
SP/RP 1996 Jeff Parrett R 3-3-0 67 3.39 .254 1.43 8.68 4.21 0.27 64-31 $1,671,823
SP/RP 1996 Gregg Olson R 3-0-8 43 5.02 .259 1.65 6.07 5.86 1.26 29-28 $656,091
SP/RP 1996 Arthur Rhodes L 9-1-1 53 4.08 .241 1.34 10.53 3.91 1.02 62-23 $1,257,015
SP/RP 1996 Graeme Lloyd L 2-4-0 51 2.82 .254 1.29 4.24 3.00 0.53 24-17 $1,294,075
SP/RP 1996 Jimmy Haynes R 3-6-1 89 8.29 .333 2.02 6.57 5.87 1.42 65-58 $1,026,881
SP/RP 1996 Rocky Coppinger R 10-6-0 125 5.18 .263 1.49 7.49 4.32 1.80 104-60 $2,222,941


12/6/2019 7:04 PM
Original league rules are copied below and edited for subsequent changes. Most of these have to do with how the league was started. The main things now are the franchise's rookies, the draft, and 25-man keeper lists:

Concept: Start with 24 20 of the real franchises and their 1977 rosters. In subsequent seasons, each franchise gets the rookies who really came up with that team. For example, Oakland gets Dwayne Murphy and others in 1978, Rickey Henderson and others in 1979, etc, eventually getting McGwire and Canseco... The rookies are assigned based on their first team during their first WIS-eligible season. This is a WIS version of mimicking the real-life farm systems for each franchise.

Contraction Draft and Rookie Drafts: For the two six franchises that are not claimed in 1977, their players are all eligible for an initial draft - sort of a "contraction draft" compared to the real-life 1977. In subsequent seasons, their rookies are draft eligible. So for example if no one selects the Detroit Tigers franchise, then Lou Whitaker, Alan Trammell, and Lance Parrish will all be draft-eligible in 1978. The contraction draft will go in reverse order of the franchises' real-life 1977 winning percentages, or maybe a composite 1977-1981 winning percentage - that can be discussed after we get enough owners signed up. Edit: Reverse order (worst to first) of a franchise's total wins, 1977-1981, with 1977 double counted.

Obviously the rookie draft will never be very deep, since the rookies will only come from two six franchises until the expansions of 1993 and beyond. Rookie draft order will be set by your franchise's sim winning percentage compared to its real-life winning percentage. If your team over-performs compared to real-life, it gets rewarded with better draft position. This should discourage tanking. Playoff teams drop to the last four spots in the draft (17-20).

Keepers / Waivers: I'm thinking let everyone keep up to 35 25 players, using real players for AAA. The catch is that any player who is not on injured reserve (missing from the WIS database for that season) has to appear in at least 5 of your games, or he will be waived and put into the draft pool. So if a good prospect has a lousy season, you can't just park him in AAA the entire season… he has to at least make a few appearances. But it is up to individual owners to police this - if it is your turn to draft and you see that Cincinnati didn't let that crappy young 1970's Mario Soto into 5 or more games, go ahead and draft him! You get rewarded for doing your homework and finding a steal. Edit: The 25 keeper limit includes rookies for the following season. If you are too late posting keepers, they will be assigned based on your player usage in the previous season, so we can get on with the draft. In that case, your keepers will be all your franchise's new rookies, and your returning players with the most (PA+IP) in the current (or recently concluded) sim season.

Since there are not many quality players to choose from in each year's draft, the off-season should move very quickly… if you miss your time slot for the draft, we'll move on to the next owner, and you probably won't be missing out on a player who is worth complaining about anyway. The idea for this league came partly from frustration waiting for a normal progressive to move from season to season, and partly from realizing that sometimes life just gets in the way of doing these drafts.

Extra Pitching: One quirk I would like to include, but other owners can vote this down if it is too unpopular… each team will get one additional pitcher per season, randomly drawn from a pool of moderate-quality pre-1960 pitchers with around 100 IP and around $2.5-3.0 M salaries. The purpose is to bolster the balance of pitching versus offense, since all progressives I've been in have had ridiculous offensive stats. This gives every team one more competent pitcher for the bullpen, or a spot starter, but not someone you would build a team around. THIS RULE HAS BEEN ELIMINATED.

Hall of Fame: If enough owners are interested, we'll cast Hall of Fame ballots for players whose WIS careers have recently ended. I'll try to post career stats for candidates, merging pre-1977 real-life with the progressive's stats. But anyone can nominate a player.

Miscellaneous (mostly from questions posted below, or settings in theme league wizard; most of these details can be voted down if enough owners object):
- Standard WIS format (three 4-team divisions per league, with wildcard and interleague play) Four 5-team divisions, aligned similar to real life as much as possible.
- No salary cap
- No moving teams / ballparks until after 5 seasons (1981). After that, you can use your 1st round rookie draft pick to move to an available ballpark. But that only changes your ballpark, not your franchise name and available rookies. For example, if no one takes the NY Yankees when the league gets started, then someone can eventually move their franchise to Yankee Stadium. The Boston Red Sox could become the New York Red Sox (imagine that!), with Boggs, Clemens, etc coming up in the farm system. A team that has moved cannot move again for at least 5 seasons.
- DH in AL only
- Trades are mostly unrestricted, but subject to veto by 6 owners. Limit on trading draft picks or rookies too far out in the future (see my posts below).
- Transaction Deadline / Deadline for Keepers at 120 game mark.
- No injuries (I'm open to suggestions on that - I've never seen them used in WIS) Edit: I incorrectly thought WIS had finally implemented multi-game injuries. I'm fine with using in-game injuries.
- For players who missed 1977 in WIS, but were not rookies when they returned later, they go into the rookie draft pool when they return. They do not belong to a team first.
12/6/2019 7:06 PM
Im interested. Illl take em
12/9/2019 8:53 PM
I haven’t heard back from tigerpaw23 since an initial sitemail, so these Orioles are still available. Celebrate Christmas with Curt Schilling, Mike Mussina, Cal Ripken, and Brady Anderson!
12/22/2019 9:49 PM
this team is taken by dino27
12/28/2019 12:34 AM
TAKEN- 1996 Baltimore in Franchise w/ Farm System Topic

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