Posted by jackhabegger on 12/13/2022 4:38:00 PM (view original):
Posted by hughesjr on 12/13/2022 3:24:00 PM (view original):
I use this chart to decide what defense to play .. using the stat that texashick used above (FG3A/FGA):
| Recommended |
Basis |
Max |
Min |
| Positioning |
| +3 |
NA |
100.00% |
48.00% |
| +2 |
40.92% |
48.00% |
38.81% |
| +1 |
36.71% |
38.81% |
35.13% |
| 0 |
33.56% |
35.13% |
31.67% |
| -1 |
29.78% |
31.67% |
25.48% |
| -2 |
21.19% |
25.48% |
18.86% |
| -3 |
16.54% |
18.86% |
8.27% |
| -4 |
NA |
8.27% |
0.00% |
The basis I calculated by looking at what the top 4 teams at seasons end played against non sim teams during their season. I did this in 6 worlds over 4 seasons and came up with the 'Basis' number for each. I then came up with a + or - and created the lookup chart.
This is great, thank you.
For a bit more nuance, does the spread of 3PA by player influence your decision in which positioning to set?
Basic example:
- Team A has a 30% 3PA rate, but 6 players account for a near-even distribution of those 3PA
- Team B has a 35% 3PA rate, but 2 players account for the nearly all of those 3PA
I use a similar type table to Hughes although the exact numbers very a bit and I also adjust for the defense Im playing. Heres my write up from my guide which tackles your question
Positioning - I primarily set my positioning based the number of 3s taken by the opposing team relative to their total field goals (I’ll refer to that stat as “3FGA”). The below table is loosely based on something I took from the message board (sorry I don’t remember who created it!) that triangulates your defense with your opponent’s 3FGAs and recommends a positioning. The below table works (for me) on the following assumptions 1) no more than 75% of the 3s come from 1 player 2) the team is shooting around .375 from 3. For point 1, see the double team section for what that changes. For point 2, about every .025% increase/decrease in 3-point FG percentage, I’d increase/decrease my positioning by 1. For end of game situations, I increase my positioning by 1 when Im winning and decrease by 1 when Im losing.
| 3FGA |
Man |
Press |
3-2 |
2-3 |
| 50%+ |
+5 |
+3 |
+3 |
+5 |
| 43-50% |
+4 |
+3 |
+3 |
+4 |
| 37-42% |
+3 |
+2 |
+2 |
+3 |
| 33-36% |
+2 |
+1 |
+1 |
+2 |
| 30-32% |
+1 |
+0 |
+0 |
+1 |
| 28-31% |
+0 |
+0 |
-1 |
+0 |
| 26-27% |
-1 |
+0 |
-2 |
-1 |
| 22-25% |
-2 |
-1 |
-2 |
-2 |
| 19-22% |
-3 |
-1 |
-3 |
-2 |
| 10-18% |
-4 |
-2 |
-4 |
-3 |
| 10%- |
-5 |
-2 |
-5 |
-3 |
Note that zone teams that have the SF to play both 3-2 and 2-3 should switch back and forth depending on where the scoring is coming from. If the opposing teams’ guards are the primary scorers, use 3-2. If the posts are the primary scorer, use 2-3. HCP/Zone teams are generally more suited to a 3-2 but can bounce back and forth if you have the players.
Double team - A team with a very high percentage (around 75%) of their 3s from one player OR from one starter and one bench player get an auto-double on that/those players and then I play WAY under (at least -3). This defense is as close to a cheat code as there is in this game. Outside of that situation, I’ll generally start to consider a double when a player is accounting for about 25% of their team’s shots. The larger the disparity is between that player and the next highest distribution as well as how good my defender that I expect to be covering that person is will also influence my decision. I rarely double two players, but I will if they account for about 60%+ of a team’s shots. Occasionally you will also see a team who is letting a bench player take nearly all of the 2nd unit’s shots. I like the “double if leading scorer” button in that situation.