Looking for reactions... Topic

I'd love to hear initial reactions on a couple of theme league concepts that I've been toying with for a while.

A) Poison Pill League. Each owner lists one "sim poison" player ($6 mil. minimum salary) that they believe it's extremely difficult (if not impossible) to build a contending team around. The poisonous dudes could then either be randomly assigned, or dispersed through a draft. $42 mil cap; no WW, clones, or rookies.

B) No Hall-of-Famers or MVPs league. All players in the Basketball Hall of Fame and all players that have won an NBA MVP would be banned. That leaves an interesting mix of some young studs, ABA greats, and mid-level stars and role players from all eras. Since those restrictions still would leave a lot of cookie cutter fodder on the draft board, I'd be open to each owner blacklisting one player. As above, $42 mil cap; no WW, clones, or rookies.

Any interest in either of these?
9/16/2009 9:16 AM
Both look interesting to me. However it is almost impossible to fill theme leagues right now.
9/16/2009 9:24 AM
Quote: Originally posted by sappy on 9/16/2009Both look interesting to me. However it is almost impossible to fill theme leagues right now.

ditto. open leaguers ain't got no stones.
9/16/2009 11:23 AM
Both interest me. . .

Also interesting me was a 'bad shooters' league: No EFG's that are higher than fifty percent.

9/16/2009 2:43 PM
id be down for the poison pill league

although with my lack of experience id be totally guessing who'd be tough to build around and that could favor someone if you do a draft and they end up with someone whos not really poison

sounds fun though...for example has anyone ever built a good team around the super high usage iverson?
9/16/2009 5:44 PM
Quote: Originally Posted By longtallbrad on 9/16/2009I'd love to hear initial reactions on a couple of theme league concepts that I've been toying with for a while.

A) Poison Pill League. Each owner lists one "sim poison" player ($6 mil. minimum salary) that they believe it's extremely difficult (if not impossible) to build a contending team around. The poisonous dudes could then either be randomly assigned, or dispersed through a draft. $42 mil cap; no WW, clones, or rookies.
How about everyone list a player season that is poison, and then everyone has to pick 2 of the 24? Also, this might work better at $37M rather than $42M.
9/16/2009 5:49 PM
WOuld need some parameters: For example; A minimum number of minutes for posion players.
9/16/2009 8:06 PM
I like the poison pill league idea, depending on the parameters
9/16/2009 8:15 PM
Quote: Originally Posted By ncmusician_7 on 9/16/2009How about everyone list a player season that is poison, and then everyone has to pick 2 of the 24? Also, this might work better at $37M rather than $42M
I'm open to the lower cap, and the notion of specific seasons...let's hear what others think.

2 of 24 would be fine, but I'd still push for a draft or randomization...or some means of dispersal. Otherwise, what's to prevent all of us from picking the same few choicest (or least poisonous) players?
9/16/2009 8:46 PM
Quote: Originally Posted By a_in_the_b on 9/16/2009
WOuld need some parameters: For example; A minimum number of minutes for posion players.
I've proposed $6 mil as the minimum salary, and I suspect that will take care of the minutes issue.

We could add a minutes minimum as an extra safeguard, though... How about 2500?
9/16/2009 8:49 PM
Quote: Originally Posted By hendob on 9/16/2009I like the poison pill league idea, depending on the parameter
Okay, the poison pill concept definitely is generating more interest so let's run with it.

Would we need a minimum number of minutes?

Drafted, randomly assigned, or just select the ones you want?

1 or 2 "pills" each?

Does a $42 mil cap get it done, or is there general appetite for going lower?
9/16/2009 9:07 PM
37 million.

And perhaps a 2700 minute floor? Makes it a given that the player is a starter minute guy.

POssibly some mechanism for invalidating a player who isn't bad enough?

If its one pill, it needs to be random. If its two pills, a two round snake draft.
9/16/2009 10:40 PM
Agree with aintheb need at least a 2700 floor, maybe even as high as 2900. And how are we going to determine what is a poison pill? If we build a list we may need someone to give the OK that the player is bad enough. Or have a "committee" put the list togther and have a random assigment. Plus these players would need to be a specific year of play if we build the list.
9/19/2009 7:56 AM
Anyone who's already signed up for the league can raise an objection to a particular player in the sign-up thread. The owner who listed that player can then offer an explanation to see if it's satisfactory and meets the straight face test. That should take care of most if not all issues. If a disagreement persists, I can exercise the commissioner's prerogative and make a final judgment call. Good enough?

My vision is that players on the poison list should generally be players who were stars in real-life but rarely if ever get drafted in the current version of the sim. Either there's something obvious that prevents them from being a good fit on a competing team - terrible shooting percentages, horrible defense rating, high TOs/PFs, etc. - or they just seem plain unlucky.
9/19/2009 2:03 PM
I agree that a year of play needs to be specified. I'm fine with something like 2800 minutes as the floor.

Not sure about a $37 mil cap, but there have been two votes for it so far and if others agree then I can work with it.
9/19/2009 2:04 PM
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