the perfect gameplan Topic

one element of gameplanning is the eleven defensive levels, -5, -4, all the way thru zero and back to +5 - i just had a conf mate discuss a perfect gameplan, in his case he did relative to def level, yet it did not work well for him.

I have a series of ?'s regarding this:

#1 - in any specific game, do you feel one of those 11 settings gives you a better chance of winning than the other 10?

a - yes

b - no - i think all 11 are the same in terms of winning or losing

c - no, but I think several of them give me the same odds of winning, the others less so

#2 - do you think game to game the best setting changes?

a - yes I gameplan

b - no I set and forget

#3 - how many points of differential do you think the ideal setting is worth, over the worst setting?

a - 0 to 1

b - 1 to 3

c - 3 to 5

d - 5 to 7

e - 7 or more

#4 - how many points of differential do you think the ideal setting is worth, vs the next closest setting (i.e. -1 to zero)?

a - 0 to 1

b - 1 to 3

c - 3 to 5

d - 5 to 7

e - 7 or more

#5 - with the upcoming engine change, how much do you think your answers are going to change?

a - none

b - little

c - lots

#6 - do you wish settings had more or less affect on winning

a - more

b - less

c - they got them about right



11/30/2009 3:27 PM
#1 - in any specific game, do you feel one of those 11 settings gives you a better chance of winning than the other 10?

a - yes

#2 - do you think game to game the best setting changes?

a - yes I gameplan

#3 - how many points of differential do you think the ideal setting is worth, over the worst setting?

e - 7 or more

Best vs. worst can be a big difference depending on the opponent, but not always.

#4 - how many points of differential do you think the ideal setting is worth, vs the next closest setting (i.e. -1 to zero)?

b - 1 to 3

#5 - with the upcoming engine change, how much do you think your answers are going to change?

a - none

#6 - do you wish settings had more or less affect on winning

a - slightly more



My biggest issue is not so much the impact of game planning, it's the HUGE impact of the RNG (ie game engine) from night to night that makes game planning SEEM inconsequencial.
11/30/2009 3:34 PM
Quote: Originally Posted By oldresorter on 11/30/2009#1 - in any specific game, do you feel one of those 11 settings gives you a better chance of winning than the other 10?

c-I think several of them give me the same odds of winning, the others less so

#2 - do you think game to game the best setting changes?

b - no I set and forget

#3 - how many points of differential do you think the ideal setting is worth, over the worst setting?

b - 1 to 3

#4 - how many points of differential do you think the ideal setting is worth, vs the next closest setting (i.e. -1 to zero)?

a - 0 to 1, closer to zero than one

#5 - with the upcoming engine change, how much do you think your answers are going to change?

b - little, I do think the code is going to be very difficult to replicate exactly, hence a little, rather than none at all

#6 - do you wish settings had more or less affect on winning

c - they got them about right





11/30/2009 3:51 PM
I follow Mully's answers pretty close looks like.

1. A yes

2. A yes

3. best to worst... d or e,... up to 7 or more in some cases, but might be very small if one team is vastly superior to the other. If a team is really good and my team is bad... it would be hard to judge if I make any difference at all. (I have some pretty strong opinions on strange settings and game-plans not performing as they appear they should)

4. A or B. I don't see a huge difference in one step.

5. probably not alot.

6. I'm fine with them now if they seemed to be more consistent... and thus... I totally agree with Mully's last remark about the RNG's influence.

11/30/2009 4:10 PM
Quote: Originally Posted By oldresorter on 11/30/2009



#1 - in any specific game, do you feel one of those 11 settings gives you a better chance of winning than the other 10?

D - Certain games A, certain games C

#2 - do you think game to game the best setting changes?

C I plan for some (rivals, CT, and NT games) not for others.

#3 - how many points of differential do you think the ideal setting is worth, over the worst setting?

Varies some games

b - 1 to 3

some games as much as

e - 7 or more

#4 - how many points of differential do you think the ideal setting is worth, vs the next closest setting (i.e. -1 to zero)?

a - 0 to 1

#5 - with the upcoming engine change, how much do you think your answers are going to change?

b - little

#6 - do you wish settings had more or less affect on winning

D a little more





11/30/2009 4:12 PM
#1 - in any specific game, do you feel one of those 11 settings gives you a better chance of winning than the other 10?

c - no, but I think several of them give me the same odds of winning, the others less so

#2 - do you think game to game the best setting changes?

c - i believe it changes, but i dont gameplan till the post season(i'm lazy)

#3 - how many points of differential do you think the ideal setting is worth, over the worst setting?

b - 1 to 3

#4 - how many points of differential do you think the ideal setting is worth, vs the next closest setting (i.e. -1 to zero)?

a - 0 to 1

#5 - with the upcoming engine change, how much do you think your answers are going to change?

a - none

#6 - do you wish settings had more or less affect on winning

a - more

11/30/2009 4:28 PM
When is this upcoming engine change? Isn't it just recruit generation right now?
11/30/2009 4:36 PM
Quote: Originally posted by oldresorter on 11/30/2009one element of gameplanning is the eleven defensive levels, -5, -4, all the way thru zero and back to +5 - i just had a conf mate discuss a perfect gameplan, in his case he did relative to def level, yet it did not work well for him.I have a series of ?'s regarding this:#1 - in any specific game, do you feel one of those 11 settings gives you a better chance of winning than the other 10?a - yes; but in many cases that is essentially the same as c - no, but I think several of them give me the same odds of winning, the others less so; if you are a little lose with "same odds of winning" being within some small amount i would usually go with c #2 - do you think game to game the best setting changes?a - yes but often i am too lazy to actually do it#3 - how many points of differential do you think the ideal setting is worth, over the worst setting?just about 3 on average (varies a lot) #4 - how many points of differential do you think the ideal setting is worth, vs the next closest setting (i.e. -1 to zero)?a - 0 to 1#5 - with the upcoming engine change, how much do you think your answers are going to change?b - little i hope#6 - do you wish settings had more or less affect on winningc - they got them about right
11/30/2009 4:42 PM
Quote: Originally posted by cal_bears on 11/30/2009When is this upcoming engine change? Isn't it just recruit generation right now?

nobody knows for sure, probably a solid 3-5 months away. its a total engine rewrite into another language, so its not just recruit generation that could be affected, its anything.
11/30/2009 4:44 PM
#1 - in any specific game, do you feel one of those 11 settings gives you a better chance of winning than the other 10?

c - no, but I think several of them give me the same odds of winning, the others less so

#2 - do you think game to game the best setting changes?

a - yes I gameplan

#3 - how many points of differential do you think the ideal setting is worth, over the worst setting?

e - 7 or more

#4 - how many points of differential do you think the ideal setting is worth, vs the next closest setting (i.e. -1 to zero)?

a - 0 to 1

#5 - with the upcoming engine change, how much do you think your answers are going to change?

b - little

#6 - do you wish settings had more or less affect on winning

c - they got them about right
11/30/2009 4:51 PM
Quote: Originally Posted By oldresorter on 11/30/2009
#1 - in any specific game, do you feel one of those 11 settings gives you a better chance of winning than the other 10?

a - yes, but there are so many variables in the engine that it's just about impossible to isolate the effect of positioning on any one game's result. My view is that, over the course of a full season, your odds of success do improve.

#2 - do you think game to game the best setting changes?

a - yes I gameplan. I view it as trying to take away, in a general sense, what my opponent likes to do. Again, though, there are so many variables that the effect of my setting alone can easily be overcome.

#3 - how many points of differential do you think the ideal setting is worth, over the worst setting?

c - 3 to 5. Whole lot of variance here depending on the opponent, though.

#4 - how many points of differential do you think the ideal setting is worth, vs the next closest setting (i.e. -1 to zero)?

a - 0 to 1

#5 - with the upcoming engine change, how much do you think your answers are going to change?

a - none. (probably)

#6 - do you wish settings had more or less affect on winning

a - more. Not much more, though. I would like to see extreme sagging defenses get punished by outside shooters more than they currently seem to be.





11/30/2009 5:04 PM
#1 - in any specific game, do you feel one of those 11 settings gives you a better chance of winning than the other 10?

a - yes

#2 - do you think game to game the best setting changes?

a - yes I gameplan

#3 - how many points of differential do you think the ideal setting is worth, over the worst setting?

e - 7 or more

#4 - how many points of differential do you think the ideal setting is worth, vs the next closest setting (i.e. -1 to zero)?

c - 3 to 5

#5 - with the upcoming engine change, how much do you think your answers are going to change?

b - little

#6 - do you wish settings had more or less affect on winning

a - more

I would like to see gameplanning regain its rightful place right behind recruiting as the most important aspect of HD. I think it still has some impact but nowhere near what it used to have.
11/30/2009 5:06 PM
Quote: Originally Posted By oldresorter on 11/30/2009
one element of gameplanning is the eleven defensive levels, -5, -4, all the way thru zero and back to +5 - i just had a conf mate discuss a perfect gameplan, in his case he did relative to def level, yet it did not work well for him.

I have a series of ?'s regarding this:

#1 - in any specific game, do you feel one of those 11 settings gives you a better chance of winning than the other 10?

a - yes

#2 - do you think game to game the best setting changes?

a - yes I gameplan

#3 - how many points of differential do you think the ideal setting is worth, over the worst setting?

I think this is difficult to answer in the abstract. If the team shoots 100% 3s at 50% and I go (-5), it's probably going to cost me more than 7 points. If the team is incredibly balanced and I go (+2) instead of (-2), it might only be a point or two.

#4 - how many points of differential do you think the ideal setting is worth, vs the next closest setting (i.e. -1 to zero)?

Again difficult in the abstract, although more easily answered. I would say it is probably (b), 1-3, although could be (a) or (c) depending on the matchup.

#5 - with the upcoming engine change, how much do you think your answers are going to change?

a - none

#6 - do you wish settings had more or less affect on winning

c - they got them about right

There could obviously be some changes, but overall, I think it's pretty good. I think people freak out because of odd box scores, but that is the nature of so many simulations. Also, I think some people freak out because they lose to a lesser talented team, but refused to gameplan and think that it shouldn't matter.

11/30/2009 5:46 PM
you none's on number 5 have obviously never worked in software development :) i mean that in a nice way, its nice you have faith in seble et all but none is a bit unrealistic. if he does a great job, i mean really fantastic, there will still be problems, at the least, changes, that we are not told about that were not intentional. at the very, very least.
11/30/2009 6:36 PM
#1 - in any specific game, do you feel one of those 11 settings gives you a better chance of winning than the other 10?
a - yes


#2 - do you think game to game the best setting changes?
a - yes I gameplan


#3 - how many points of differential do you think the ideal setting is worth, over the worst setting?
e - 7 or more

#4 - how many points of differential do you think the ideal setting is worth, vs the next closest setting (i.e. -1 to zero)?
b - 1 to 3


#5 - with the upcoming engine change, how much do you think your answers are going to change?
b - little

#6 - do you wish settings had more or less affect on winning
a - more
11/30/2009 6:48 PM
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