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The way that stamina/fatigue worked in my afternoon game isn't making much sense to me.

I played a UC Colorado Springs team that seems to lack a coach. (I'm not sure how I scheduled a game with him if he isn't around or how is sophomore that got minutes as a freshman isn't playing now ... but that doesn't really matter.) Bottom line is that I was playing against a 7 man rotation that was going uptempo.

I lack talent but I do have 11 men on my team. So I took the one strength I had and went uptempo against their uptempo. My 4 extra subs plus the fact that they were running a fastbreak offense led me to think I'd easy win the battle of fatigue even if the 7 man roster had better individual staminas than my guys.

Well if you want to scroll through the play by play you'll see that more often than not it was my team that was most fatigued.

I was very very surprised that in a game that had gone 37 minutes into a game where both teams were going uptempo and UCCS was running a fastbreak offense that they have 3 green players on the court and 2 blues. In overtime my team was clearly the more fatigued.

I don't have much experience playing 7 man rosters so maybe nothing is wrong here but this game really didn't play out like I expected.
1/1/2010 1:53 PM
In 2nd half his SG Whitman played from 6:23 to 2:58 and was still listed as Fairly Fresh with only one 30-second timeout taken at 4:04. 89 STA isn't bad, but that looks very amiss to me given he's running fastbreak.

His SF Carlson also came in at 6:23 and was still Fresh at 2:58. When does that happen, even with a 30-second timeout over a minute before?

1/1/2010 2:03 PM
HIs STA is way over yours. Its not even a contest in that fact. I don't see how you could even be close at the end of the game. He started a 97, 87, 97, 89, and 92 STA. You on the other hand started a 66, 84, 74, 79, and 65.

Every one of his guys were over yours and as a matter of fact. His subs were a 91 and a 94 STA. He just has a lot more in the tank as you. Your not even in his league with STA. You don't even have one guy on your team even at the level of any of his starters or subs.

You won so don't worry about it.
1/1/2010 4:11 PM
I agree with schroedess. I think his team had more than enough stamina to keep up with you even though you had more horses.

1/1/2010 5:39 PM
But ignore my team. Please. I knew that an uptempo/uptempo game would tire me out. And I was afraid if I posted anything I'd get in trouble with you guys focusing on my team having poor stamina. I don't blame you but that wasn't really a factor in me posting.

Does it make sense that if you have players in the high 80's and low 90's for stamina that you can get away with playing 6.5 players in an uptempo/uptempo game? (I say 6.5 since Alexander only played 16 minutes and the other six played between 32-36.)

It wasn't that they were less tired that me, although I admit to being a bit surprised by it. It's that they weren't tired at all. I wouldn't have been surprised if my team was blood red if their team was a mixture of yellow and orange. But to get by with 6.5 players and having next to no impact on fatigue just strikes me as odd. When a team of players that has been on the court for almost entire game is fully fresh at the end, does that make sense?
1/1/2010 6:20 PM
Hmmm....well....

I have toyed with idea that if a player has a 100 rating for stamina then he should be able to play the entire game (40 minutes) with only slight fatigue (maybe tiring by the last bit of the game). I have no idea if this is how the game is setup but let's pretend it is.

So a full game would take 200 minutes, right? If you have five guys at 100 STA then they can play the entire game. But with seven guys you only need to average about 28-29 minutes each which would require an average of about 70-75 stamina.

His seven guys averaged well over 75. So following my (potentially flawed) logic, it does make sense that they could still be relatively fresh at the end of the game.
1/1/2010 7:01 PM
Look at the 7 min. mark and you will see him tired. Also, he was moving players in and out all game which keeps their fatigue down as well.

You can't ignore your team though cause if your running up tempo and your guys are tiring out faster than his guys then they don't have to work as hard.

Also, uptempo does not mean they are sprinting it just means the shots are being taken earlier in the shot clock.
1/1/2010 8:36 PM
that doesnt fit with my knowledge of the FB.

i gnerally find that i absoluately must have a 10 man rotation and hopefully have most of my starters in the 85-90 ST range at least. if you have any questionable ST kids (below 75) then you may need an 11 or 12 man roation

even the superstamina kids are usually only good for 25 minutes or so. try to play them much more than that and they really get tired (Red)

not sure how this cat got away with such a thin roster. it shocks me beyond all shockiness.
1/1/2010 8:58 PM
Its been working for him every game though. Do you have experience where the whole team though is 90+ STA basically?
1/1/2010 9:26 PM
whole team? no.



i thought we were tallking about 7 players.

i normally have 7-8 players at 90+ ST. I dont this season, but this is my weakest team in quite some time.
1/1/2010 9:43 PM
Oh thats all I was wondering Dave, I have never had that just seeing if you knew about that from experience about the fatigue or not.

Do you notice a difference when you play a team that is low in STA? I wonder how he has his team setup with time or fatigue for subbing?
1/2/2010 12:20 AM
my experience, and maybe this is just me crying in my milk, but my experince with playing the FBpr is that , as i said earlier, you really need to go 10 deep.

now, i will admit that when i started playing FBzopr, i noticed a little difference,,, instead of starters with 90ST getting 21-22 minutes, now they might get 24 or so.

the past couple of seasons, i have played some games with straight 2-3 zone with the FB and i have noticed that i can get even more out of my guys. but i still havent been able to pull off an 8 man rotation, but i might be able to see it if i had 7 kids in the low 90s, but a 6.5man rotation? running uptempo no less? i cannot fathom it.

since this fella runs m2m, i would guess that is a bit less taxing than the zopr defense, but i would think that the m2m would be significantly more taxing than the zone .

so, how he is getting away with such a short bench running an uptempo FB offense? i have no friggin idea whatsoever... and it shocks the heck outta me and is not at all consistent with what i have seen in my HD career.

oh, and i havent even factored in the fact that you (his opponent) are running uptempo, too.

okay, now for the other side of the coin, i have pretty much stooped running FB at uptempo because, while it tires my guys out, it never seems to have much of an effect on my opponent.

i know there have been some guys in the past that have suggested that an uptempo offense actually keeps players fresher. i have allways written that off as a misunderstanding of a comment by TK (old admin) that was very confusing in the first place. i do not subscribe to that bassackwards theory, but some guys do.
1/2/2010 1:42 AM
He did have two guys at 97 STA though that were starting so I don't know if that makes a difference.

On a side note I don't believe this but it would make sense that running a half-court man2man would actually tire you out as much or more than fast break as your cutting harder and having to keep up with your man for 25+ seconds as opposed to 4-7 seconds of a press. Thats not how I think it is done though, just an observation.
1/2/2010 11:53 AM
Thanks for chiming in Dave -- I take your knowledge of the fastbreak as being second to none.

That said, it seems that most folks in this thread seem to think everything was working ok so maybe I just overreacted. I have a tendency to do that!
1/3/2010 12:03 PM
I am scratching my head on this one. I don't play fastbreak, but I play the press and if I play uptempo, they barely get 23 minutes without tiring, even the guys with 97 and 100 Stamina. At least you won. Maybe I will have to play my gus until they are tired, because apparently they just wont tire.
1/3/2010 12:18 PM
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