can someone explain this to me. Topic

 I have been playing hoops dynasty for about 8 or 10 seasons so I am by no means an expert on any aspect of the game. But I logged on last night and adjusted my game plans for my next game. I log on this morning to see that I had won that game, much to my shock I had 2 games in the AM cycle this morning.  I ended up losing the seond game by 2 points but I never got the opertunity to game plan. 

I sent in a ticket just because I have never seen this happen before, and the respoonse I got was ........If we where aware of this before we would have moved the game to another day. That is fine I dont expect them to adjust the game after the fact, that would effect every other coach in D1 indirectly. But I would like someone to look into why this happened and maybe prevent someone else from having the same issue.

I'm not trying to start a customer service war but what are the feelings of the others who play this game.
12/9/2010 7:52 PM
while I don't have an answer for you, I have occasionally seen other coaches bring up similar instances.  I don't do the turbo worlds, but these situation have always seemed pretty f'd up to me.  I mean, it's impossible to gameplan for that second morning game.  Nevertheless, I do see on your schedule that they list back to back AM games, so I guess it's been listed all along.  But the problem to me is that it shouldn't ever happen.
12/9/2010 7:56 PM
 After the fact I noticed that it was listed on my schedule as 2 AM games in the cycle. It is my fault I should have noticed, and in the future I will check my scheule more closely. But I was not aware that this was a possability and never even gave it a thought. and it kind of sucks to lose a close game when I never had the oppertunity to gameplan at all.
12/9/2010 8:03 PM
basically the programmers were a bit lazy in scheduling (i can't blame them) and insert an extra game here and there to make everything fit. in all honestly, there is absolutely no possibility of this being necessary, because of the number of unscheduled sims and thus the extraordinarily large number of acceptable solutions. however, in 3 minutes, i haven't been able to solve the problem with a clean algorithm, so it must not be that easy.

for any math geeks, it seems a hack on bipartite matchings would probably get you there. the assignment problem is similar, but breaking it down into 10 assignment problems would only solve each game at a time - potentially leaving you with no solution to one of the last assignment problems. i would guess that if you started with the assignment problem with the fewest number of edges in the graph, and went like that, you would get a clean schedule more than 99.99% of the time. but a perfect solution seems similar to the vertex covering problem which is NP complete and thus (as far as we can guess today) is impossible to solve in a reasonable time frame.

in the end, i am convinced a moderately clever brute force could get you to a proper schedule. i mean after all, real life people get it to work.

12/10/2010 1:28 PM
can someone explain this to me. Topic

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