I've prepped a release for tomorrow (Thursday the 3rd) that includes a number of engine tweaks and fixes and some tweaks to recruit generation. The full list is at the bottom of this post. The release will take place AFTER the AM games and BEFORE the PM games tomorrow.
I've scheduled a developer chat for tomorrow afternoon from 3pm-4pm ET to discuss these changes and anything else HD-related. Feel free to begin submitting questions now by going to
http://www.whatifsports.com/devchat/devchat.asp?chatid=91. I'll save the discussion for the dev chat instead of going into it now in the forums. I will probably start answering questions early if there are enough.
Full list of changes:
- On the Conference tab of Player and Team stat Leaders "Only Conference Stats" now defaults to off instead of on
- Reduced average FT grade for new recruits
- For new recruits, increased averages for most other individual ratings across the board to raise the overall average
- Added a fix so that recruits won't be generated with very low start rating and average/high potential
- Fixed a display bug where a player on the wrong team is listed as running out the clock
- Minor improvements to some last second logic
- Improved logic on outcomes of last second possessions, to include fewer turnovers/fouls
- Slightly lowered FG% on last-second shots
- Increased steals
- Fixed a bug where in certain situations centers were being incorrectly favored to get rebounds
- Lowered 2-point and 3-point FG%
- Small reduction to fatigue rate
- Improved timeout logic
- Double teams are now re-evaluated each possession instead of only on lineup changes to account for the leading scorer changing
- Assists raised significantly
- Adjusted distribution of assists by position
- fixed a bug where tempo was not reverting back to normal settings at the start of OT if the engine had adjusted it late in regulation