Effects - Ballpark effects are ranked on a scale from - 4 to + 4, based on their impact on hits (1B), doubles (2B), triples (3B), homeruns to left field (HR LF) and homeruns to right field (HR RF). These values are based how the ballpark has historically performed in each of these respects as compared to its contemporary ballparks. A negative number indicates that the ballpark yields less than the average for the type of hit, while a positive indicates that the ballpark yields more than the average for the type of hit. The more negative or positive number, the more extreme the effect for that hit in that direction. These numbers are just indicators of the relative effect in the simulation engine. They are important for users and founded entirely on historical fact, but are meant for display purposes and not explicitly used in the simulation engine.

The above is from the help section. I never noticed it before, but a new HBD coach asked me about it.  I assume its a typo, and its talking about park dimensions, not park effects, but does anyone know for sure?

2/24/2011 10:30 AM
I assume that it means just what it says, and is not a typo.

My interpretation (nothing more than my opinion) is that it means that if you are playing in a +4 HR ballpark, you should not treat it as though it adds +4 to every hitter's power rating.  It's just a relative number over a nine-point scale, with the midpoint, zero, being neutral.
2/24/2011 10:58 AM
explain that again for slow people tec, are you saying you don't think ballparks have any effect, not that much effect?  IMO ball parks greatly effect hitting and pitching
2/24/2011 11:02 AM
tec's saying +4 doesn't make a 90 power a 94 power.    I think.
2/24/2011 11:05 AM
Well I agree that it doesn't make a 90 power guy a 94, but the line not explicitly used in the simulation engine stands out pretty strong to me.  Now I assume that infor is suppose to be on the section above (park dimensions) and its just a poorly put together section of the help page, but I've been wrong before.

Sounds like its time for a ticket
2/24/2011 11:11 AM

I'll try to reword my previous response.

I take "not explicitly used in the simulation engine" to mean that in the engine code (it is a computer program), they are not using "-4" or "+4" as a modifier in the calculation of the outcome of a play.  Whatever they did to simulate park effects is probably a little more complex than that.  They just represent the relative effects as a -4 to +4 scale so that one can easily differentiate between "pitcher's park" or "hitter's park".

2/24/2011 11:17 AM
What tec said.
2/24/2011 11:49 AM
CS indicates what Tec says:
These numbers are to give you an idea of what to expect with the ballpark. They are not the exact numbers that go in but are relative to what is considered.
2/24/2011 2:29 PM
It's not easy being right all the time.
2/24/2011 2:39 PM

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