Probably a dumb post, but it's Friday afternoon and I'm pretty much tuned out of work for the week so I'm fooling around on the site. (Don't even think about making a Rebecca Black joke in this thread or I will find you and I will stab you in the neck.)
I'm also waiting for a CS response to a thread I created on Wednesday regarding the huge number of walkons in Allen D3 and that got me thinking.
Out of boredom, I thought I would take and see to what extent these teams were having develop hindered by having such a huge number of walkons. I'm not sure I saw any impact at all -- I don't know potentials but they seem to be developing ok, better than I would actually expect given that these are D3 SIM AI recruits. I'm not sure about the IQ development but that might not be happening (?) -- it also might be too early in Allen to really see those impacts.
Anyway, I thought I would see what the official line on the walkon penalty is and I can't find anything about it in the FAQ or knowledgebase. I know that doesn't necessarily mean anything, but ....
I believe it's forum fact that there is a walkon penalty in impacting development after you take a second walkon but it is barely seen in results. Three or more shows impacts.
But considering I'm not seeing the impacts and I can't find anything documented about the walkon penalty, I figured I'd open it up to you guys and see what you think.
I do have to admit that I also have never taken a walkon so I'm not sure what I should be looking for either. I might not be the best person to be making this observation.