I don't know how many requests you other mentors are getting for help - I get some - enough that I see a trend in ?'s that are near impossible to answer, thought I would post here for some help.
The hard one goes something like this (actual sitemail):
Hello. I got your name from the list of those who will help mentor. I have a few seasons under my belt and really enjoy the game. However, the gameplanning is killing me. I have no idea how to setup a gameplan that can keep me close or even slow down opposing teams who are better than my team. Any simple advice will help.
My difficulty with answering this is simply there is no simple advice on gameplanning to take a guy who is winning 80-90% of his sim games and say 33% of his even matched human games - at this point the game just gets harder. Here is a start of the answer from me, I am hoping others might tack on more answers, as well as correct my suggestions if wrong.
1 - Recruit better - this would take 1000's of words to discuss right, but overall, look at the best teams, who they play at PG, at SF, At C, and what types of core ratings they have, also, compare your team total to other team totals, are you missing some key elements, like your team total reb is 25 pts less than the top team in your conference - recruit more rebounding then
2 - Make sure your 'base' distro setup gets the ball to your best players - I once saw someone suggest set the distro to the number of shots you want each guy to take, I think that is great simple advice - note the total of distro does not need to add up to 100%, most teams shoot about 60 shots per game, having it add up to 60% is fine - then tweek things around if the distro is not yielding the results you wanted, although I would wait about 5-8 games to let random number theory catchup - that is why exhitbition games help & why I do not recommend ever setting distro to all zero's like some coaches do.
3 - Determine if you have an advantage or not for an uptempo game
4 - Determine if you have an edge in either rebounding / interior defense (so you can play plus) or exterior defense / lack of reobunding so you must play minus for defensive settings
5 - Pay special attention to how your team subs in the play by play vs your depth chart and vs your distro plan and how tired your ind players are getting - you may have to switch the depth chart, pace, and fatigue settings to keep your team fresher
6 - an offshoot of #5 - how does your team play down the stretch, if near each game you lose at the end, you might have to change things around
I think this is the tip of the iceberg on this issue, but the answer to such a ? is far from easy