My biggest problem with recruit generation Topic

It's not what many complain about, but it's the distribution of recruits both by region and by division. It's been said before there are just way too many 5* guys that come out of state's like Montana, but the division dispersion should be a bit more realistic. For example in Knight in the state of Utah there are 0 D3 recruits, 2 D2 recruits and 28 D1 recruits. That makes no sense. I understand the logic that the recruits are generated based on the needs of the schools, so if there are no D3 schools no D3 recruits will be generated. But I just don't get how a state could be talented enough to produce 28 D1 players by 0 D3 level players.
12/1/2011 11:59 PM
kmason, I understand what you're saying, but it seems like you're approaching it more from a real life logic perspective, rather than a what makes sense for HD perspective, and I think the latter is the only one that really matters in this case.
12/2/2011 12:13 AM
My biggest problem with recruit generation Topic

Search Criteria

Terms of Use Customer Support Privacy Statement

© 1999-2026 WhatIfSports.com, Inc. All rights reserved. WhatIfSports is a trademark of WhatIfSports.com, Inc. SimLeague, SimMatchup and iSimNow are trademarks or registered trademarks of Electronic Arts, Inc. Used under license. The names of actual companies and products mentioned herein may be the trademarks of their respective owners.