Let's kick off discussions with the topic of scouting. Keep in mind that all the numbers involved here are preliminary and will very possibly be tweaked during testing. This is a lot of information to absorb, so please read through it all and think it through before forming any opinions. Thanks.
Resources
- Each school is assigned a base amount for their division, plus a little extra for each opening.
· DI - $50,000 + $5000 more per opening
· DII - $30,000 + $3000 more per opening
· DIII - $10,000 + $1000 more per opening
Recruit Pool
- Top 100 players in the country are visible to all. Otherwise, recruits are invisible to a school until they’re exposed via player discovery, a camp, or scouting service.
- May have some recruits contact a school on their own, which would make them visible.
- Possibly a search page still, to show only visible recruits.
- Various levels of information revealed to a team for each player based on scouting progress:
· Level 1 –Three letter graded ratings (A to F)
Offense – aggregate of Low Post, Perimeter, FT shooting, Ball Handling, and Passing.
Defense – aggregate of Rebounding, Defense, and Shot Blocking.
Physical – aggregate of Athleticism, Speed, Stamina, and Durability.
· Level 2 – Basic letter grade for each current rating from A to F
· Level 3 – More specific letter grade for current ratings (++, +, nothing, - , --) and low/medium/high for potential, indication of highest IQ for offense and defense (e.g. Motion/Press are his best systems)
· Level 4 – Exact number for current ratings and very low/low/medium/high/very high for potential, letter grade for best offense/defense IQ
Player Discovery
- Assistant Coach Player Discovery
· Coach would specify some criteria
Positions
Max distance
HS/JUCO/Transfer
Area of focus – Offense, Defense, Physical, All-around
Quantity (number of players to find) – chunks like 5, 10, 20, 50, 100
· Cost based on player quantity.
$50 per player
· Once discovery is completed, all players included in search become visible with Level 1 information.
- Camps
· Only include HS players, no JUCOs or transfers.
· Two types of camps:
A handful of pre-set regional camps located around the country.
· Around 100 players in each camp.
· Subset of recruiting pool with random talent level, favoring players who are local to camp location.
· Camp gets an overall grade based on average of players attending.
· Cost is $30 per player, so about $3,000.
· All players in camp become visible with Level 1 information.
Hold camp at your school.
· Can be scheduled at any time.
· Set number of attendees from pre-set options (e.g. 50, 100, 150).
· Subset of recruiting pool with random talent level, favoring players who are local to camp location.
· All players attending would become visible.
· Cost is $50 per player attending, so $5,000 for a 100-player camp.
· Level 2 information revealed.
· Could also count toward generating interest during recruiting period for all recruits to attend.
- Scouting Service
· Would include all recruits, not just HS.
· Would always be filtered to division that your team is in.
· Various options to purchase:
International only
JUCO only
HS only
All
By state, region or national
Level of evaluation
· Level 1 or 2 info revealed depending on option selected
· Cost varies based on selected options, number of players included, and level of evaluation.
$25 per player for Level 1 info
$50 per player for Level 2 info
Individual Scouting
- Normal Scouting Trip
· Recruit must be visible from assistant coach search, camp, or scouting service in order to do individual scouting trips.
· Cost dependent on distance, similar to current formula.
· Results of trip are available immediately?
Each trip reveals the next level of information for that player. So if a player has been scouted to Level 2 already, the next scouting trip would push them to Level 3.