Recruiting question Topic

This is probably a dumb question that someone like me that has been playing this long should know. But does offering a scholarship act as a modifier for recruiting effort value, similar to offering minutes to a recruit that has a wants to play preference? It seems like my AP specifically has a lot more value to it after I offer a scholarship.

10/16/2019 4:05 PM
Posted by drichar138 on 10/16/2019 4:05:00 PM (view original):
This is probably a dumb question that someone like me that has been playing this long should know. But does offering a scholarship act as a modifier for recruiting effort value, similar to offering minutes to a recruit that has a wants to play preference? It seems like my AP specifically has a lot more value to it after I offer a scholarship.

No.
10/16/2019 11:08 PM
It does not act like a modifier. Only preferences would do that, unless I am wrong.
10/16/2019 11:09 PM
This is why I ask. I will use 50 AP on a player to unlock a scholarship and will be 75% toward unlocking a home visit. So simple math would say that I would need roughly 17 more AP to unlock home visits, but if I offer the scholarship on that cycle I am able to unlock the home visit with far less than 17 AP. It varies by preferences, but usually around 10 in a case like that. As if the AP now has more value. no one else has noticed that?
10/17/2019 12:36 AM
You get a 1 time boost on the cycle that you offer the scholarship. But it's not a continuous boost each cycle. For me, if it takes me 99 AP to unlock the scholarship, I'll keep 33 AP on the player on that cycle that it processes, and that will make sure you unlock your promises and home visits on that very next cycle. 1/3 AP of the total amount it took to unlock the scholarship usually gets it done. Unless the recruit takes 150+ AP to unlock. In those cases, 50 AP hasn't always unlocked the rest every time.
10/17/2019 4:43 AM
Thanks top dog. I just usually divide the % toward unlock by AP used to get the % per AP and then use that exact amount so that i can use the leftover Ap elsewhere (unless it looks like i’ll have to battle for that recruit)
10/17/2019 7:20 AM
I understand that. But for ME, IF I'm offering the scholarship, I want that 1 time bonus to help unlock the other recruiting options.

Say for example 100 AP unlocks the ship.... I'll add 33 AP that cycle while the offer processes and unlock the rest. If I DON'T add 33 AP that cycle, for example if I use 1 AP, whenever I decide to go back and unlock the rest of the recruiting options, it will cost more than 32 AP to unlock them now. Because I'm not receiving that bump that the 'ship gives you when it processes. It may cost you more like 55 AP to unlock the other options now.

Sure 55 AP isn't terribly different that 32 AP. But I just take advantage when I can. (As always.... just example numbers)
10/17/2019 11:04 AM
Posted by drichar138 on 10/17/2019 12:36:00 AM (view original):
This is why I ask. I will use 50 AP on a player to unlock a scholarship and will be 75% toward unlocking a home visit. So simple math would say that I would need roughly 17 more AP to unlock home visits, but if I offer the scholarship on that cycle I am able to unlock the home visit with far less than 17 AP. It varies by preferences, but usually around 10 in a case like that. As if the AP now has more value. no one else has noticed that?
From what I've seen, the % for unlocking a Home Visit vs. unlocking the scholarship is about twice as many AP required to unlock the Home Visit. Which means when a home visit is at 30%, the scholarship should be about twice that at 60%.

When you offer the scholarship, I've found the scholarship alone to be worth about 150 AP. So if reaching 100% on offering a scholarship took 150 AP, you should be near 50% of a Home Visit at that time. The scholarship alone should get the Home Visit to 100%


as a side note the % of unlocking for CV require about 2.2x that of HV, or 4.4x that of unlocking a scholarship. In the similar example above, if the scholarship is 100%, the HV is 50%, the CV would be around 23%.
10/17/2019 12:26 PM
Good stuff. Thanks top dog and old warrior.
10/17/2019 1:49 PM
Where did you get that info topdog? My memory is far, far from perfect but I played the entire beta and read pretty much every forum post during that time and just can’t recall that being mentioned. I just reread the recruiting section of the HD 3.0 guide put together at the end of beta by chap, Benis, and others and don’t see anything regarding that boost. If that’s the case I’d love to know it for sure so I can benefit from it as well. Thanks!
10/17/2019 8:43 PM
It is a real thing. You can test it by tracking the value of your AP in the cycles before you offer scholarship and then calculate the value of you AP after you make the offer.
10/17/2019 10:52 PM
I’m not sure I understand what “boost” means to everyone.

Basically, the answer to OP is no, a scholarship doesn’t modify future effort. It does add to the effort credit pile you accumulate, though. I think that’s what doggg is talking about.

The only place where this matters much in terms of recruiting tactics is when you’re after a player who wants to play, and promising minutes does act as a modifier affecting subsequent effort. In those cases, offering a scholarship immediately when unlocked and getting the “boost” opens up promises earlier and with less AP.
10/18/2019 9:17 AM
Posted by snewell12 on 10/17/2019 8:43:00 PM (view original):
Where did you get that info topdog? My memory is far, far from perfect but I played the entire beta and read pretty much every forum post during that time and just can’t recall that being mentioned. I just reread the recruiting section of the HD 3.0 guide put together at the end of beta by chap, Benis, and others and don’t see anything regarding that boost. If that’s the case I’d love to know it for sure so I can benefit from it as well. Thanks!
I'm surprised this is such a discussion. I don't mean anything about "boost". Or multiplying effort. Or anything like that. And I also don't have data collected. The numbers I provided are just by simply playing the game and noticing different things along the way. My post basically comes down to this....

take two different recruits. That both take around 90 AP to unlock the scholarship (Make note, when you unlock the scholarship with the least amount of AP, the promises are only 41% unlocked. This is important because this is the main reason we're talking about this here). Once you unlock, try these two things and the results will be different......

A) On Player one, the cycle you click "offer scholarship", leave 0 AP on this player while that processes. When you come back to look at the progress, his Promises and HV will not be unlocked. And the percentage bar for promises/HV will be at like 80% now. (Add on.... this 80% is just a random number. Could be 60% could be 70%. I don't have an exact number of where it would be in this case. I'm just pointing out that it doesn't unlock it)

B) On Player two, the cycle you click "offer scholarship", leave 30 AP on this player while that processes, when you come back to look at the progress, his promises and HV WILL be unlocked.

Now sure 30 AP is more than 0 AP straight up. But if 90 AP only got the promises unlocked to 41%, those 30 AP would've taken the promises up to around 55% by themselves. But the scholarship offer boosts it. (If that's the word we want to use). Just for 1 cycle only while it processes.
10/20/2019 11:21 AM (edited)
To add to my above post, mainly for Snewell12 in this case, I'm not sure your recruiting methods, but for me, EVERY recruit that I offer a scholarship to, I unlock the promises and visits the very next cycle. And that reason is because of the cost.

If you unlock a scholarship with 100 AP and the promises/HV are at 41%, without offering the scholarship at all, it would take roughly 250 AP total, to unlock those promises/HV in the end.

Whereas if you offer 1/3 of 100 AP (we'll say roughly 35) with the scholarship offer at the same, the promises and HV will be unlocked for a total of 135 AP instead of 250 AP.

I assumed this was kind of obvious to everyone that plays the game. Am I wrong about something here? Or am I addressing the wrong question?

For easy math, let's say a recruit took 400 AP to unlock the scholarship, and that puts the promises/HV bar at 41% unlocked (which is roughly 100 AP for every 10%). If you click the scholarship and only add 40 AP, you'd get a bump in percentages towards unlocking promises for that one cycle, but not enough to unlock. Without the offer, 40 AP would move you up 4% in this example. To 45% unlocked. But with the offer, it might jump to 60% unlocked. AFTER this one cycle, there's no further boost. And it would be back to the original "10% for every 100 AP" added.

That example might be confusing. But read it slow, or even better, just try it. It makes sense
10/20/2019 11:40 AM
I think the only part you’re wrong about is that it doesn’t have to be the same cycle that you offer the scholarship, but it can be any cycle after you offer the scholarship. I do agree that the scholarship provides a boost though, as I’ve experienced what you have, but I think it provides boost the cycle that the scholarship is offered as any cycle AFTER that.
10/20/2019 2:55 PM
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