Posted by adlorenz on 1/20/2021 12:19:00 PM (view original):
Posted by 06gsp on 1/20/2021 11:58:00 AM (view original):
There are many issues with open leagues, but I don't think salary cap is one of them. There are a lot of things in need of fixing in sim league baseball that attention could be better spent on. I'd be curious to hear the rationale for why this change specifically.
We are working on some of those as well, but the question was asked because the majority of Open Leagues seem to see the same types of rosters and the salary cap seems to have been in this state for awhile (if ever changed). The adjustment is essentially to mix it up a little and is a simple as changing a number in the code. So it seems like a low effort, somewhat game changing adjustment.
If I am off base with the idea that is completely fine, it is why I asked you all as the players for your opinion.
-Adam
I think the fix/better implementation of dynamic pricing would correct this issue.
If you raise the OL salary to $90m, over time all teams will still see the same types of rosters, but just with an increase in salary. Dynamic pricing would allow players/rosters to change over time.
I voted to keep at $80m because of the reasons mattedesa spoke too. The higher the salary, the harder it will be for newer owners to comprehend why their players aren't performing, and the less like "real life" the sim will appear.
In regards to OL's, here would be my top issues that I think need to be addressed:
1. Dynamic pricing
a. I know this is being looked at, and will take time. But I see this as the number 1 priority for all of SLB.
b. Rosters will fluctuate, teams will look different, and owners will find new players to use as salaries get adjusted based on usage.
2. AAA
a. AAA players having fictional names is one of the biggest reasons AAA is an issue in OL's. Most newer owners don't understand they're based on a RL player's season, and if they do, don't understand or can't figure out how to look up who it is. I think having AAA available is great, but they should use real names and be based off their actual season (not normalized to the most recent season as it is now).
3. Alignment
a. I don't know if this is a possibility, but if there's a way to have a sort of "skill based" alignment I think there would be some benefit to that. I've seen leagues where one division has 3 HoF owners and 1 owner with his first team. The competition between the 3 veteran owners is great, but the lone rookie is likely in for a long season, and isn't likely to return.