Why are the attributes for player roles the same across the board, regardless of the system you run? Wouldn’t you want your small forward to have different attributes in the fast break compared to triangle etc? And is there anywhere set guides on what player roles should look like by system? Asking for a friend. Lol
2/20/2021 3:57 PM
I often wonder this myself. And a reason I don't prefer to use it. Obviously we make our own. To avoid the situation you're asking about. But it's just not my thing. Some swear by it tho
2/20/2021 4:00 PM
Your personal style has a lot to do with how you want to set your settings for player roles. Do you want a fast team? Power inside team? High stamina? Lock down defensive squad? Lethal shooting squad?

The default settings merely give you a general starting point
2/20/2021 4:59 PM
You can edit all of them to your personal taste, the problem is that you can’t change it for each world. So when I run FB/press in D2, and flex/zone/press in D1, I have to choose which roles to use for both. Seems like it shouldn’t be too hard to have it customized user settings for each world, but it is what it is I guess. Every time I bring it up, it seems like no one else really cares or uses it this way so... (shrug).
2/20/2021 6:17 PM
Mine are more filters to sift through the roster by changing them and looking at what payers pop up higher under different scenarios,
2/20/2021 11:14 PM
You can set up custom player roles however you like and name them whatever you want.

Like PG-MoPr for Motion/Press, etc.

I don't THINK you can set a separate player role for each team in game. That is why I use a spreadsheet to look at each team where I can set my own player roles per team.

I have been using the equivalent to player roles for a very long time in this game and other games i have played in the past (before they were introduced in this game as a thing).
2/22/2021 9:12 AM
I really like player roles, but it would be nice to save different roles for each world. I don't know how difficult it would be to program that change, but it would be a good QoL update.
2/22/2021 10:25 AM
One thing I’ve done with player roles is plug in ratios of a star player. I have an SG currently that was 3rd team all-American recruited by the previous coach. He is a unique player with amazing Per but not the usual type of guard I recruit.

Patterning player roles with your best performers can be a useful tool. It’s also nice you can create as many roles as you like... tweaking different skills.

Jim, were you asking about what to use for roles on a specific offensive set?
2/22/2021 9:52 PM
Posted by mlitney on 2/22/2021 10:25:00 AM (view original):
I really like player roles, but it would be nice to save different roles for each world. I don't know how difficult it would be to program that change, but it would be a good QoL update.
Per team would be excellent if the would do it.
2/23/2021 6:24 PM
i spent dozens of hours once trying to set up player roles (not through HD's player roles, more like these folks who do it in a spread sheet), but decided i was too dumb and moved on. it was a really valuable exercise though. i am not a huge fan of swapping in the judgement of a spread sheet for the eye test, when it comes to final judgement, but its a great way to cut through the noise. and also debating the player role values against yourself is a really good way to clarify how you weigh things, and to elevate ambiguity which you can later explore. fantastic exercise, truly.

it really helps drive forward the mental process breaking up of the game's central question / driver of success (what makes players and teams great?) into smaller, more digestible pieces. especially if you go for things like offensive and defensive scores as intermediates or just alternate totals.
2/24/2021 11:05 AM (edited)
Posted by craigaltonw on 2/22/2021 9:52:00 PM (view original):
One thing I’ve done with player roles is plug in ratios of a star player. I have an SG currently that was 3rd team all-American recruited by the previous coach. He is a unique player with amazing Per but not the usual type of guard I recruit.

Patterning player roles with your best performers can be a useful tool. It’s also nice you can create as many roles as you like... tweaking different skills.

Jim, were you asking about what to use for roles on a specific offensive set?
yes, about the triangle. wondering if anyone has any suggestions on preferred player role attribution ratios specific to triangle.

i've begun using the player roles and playing around with tailoring them to my liking. this is a start. thanks all.
3/6/2021 3:30 PM

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