Posted by gillispie on 3/5/2022 2:19:00 PM (view original):
Posted by oldwarrior on 3/5/2022 11:24:00 AM (view original):
I agree that lowest team in the 3-way battle seems to win with a lot more frequency than the odds shown.
I've tracked 2-way battles since HD3 was released. I think that's over 4 calendar years?
A small sample size of just under 140, but even at 140 the margin of error should be greatly reduced.
In the 138 battles in which I have been a favorite, with the average of 63%, I've won 36%.
For the good news, when I'm 70+, I have won a little over 50%.
Until I begin seeing different, when I see odds between 25-75, I'm assuming in reality it really was a 50/50 coin flip.
wow... i agree that anything 100+ is a lot. i was gonna reply to shoe but didn't i guess, that i didn't buy his claim on the low sample size. its irrelevant that its a small sample compared to all battles, completely irrelevant. i was gonna say, even a single coach can get to 100+ and that is a plenty big sample size, and CERTAINLY a consortium of coaches could get up there.
anyway. someone like cub or someone else who knows statistics, should be able to put a % on it - the odds that your data is explainable by luck alone, some measure along those lines? by 140 i am thinking those numbers should be pretty damn meaningful, i don't see how luck is going to explain 63% vs 36%. i am sort of thinking all the lines of inquiry would mostly question the data set itself, the integrity of it, are all the battles really included etc. - but knowing you are the source, this sounds pretty damn problematic to me.
One coach’s tracking is a minute sample size. It doesn’t matter how many seasons it goes. The most you could draw from that is that the system was *possibly* biased somehow against that coach’s recruiting efforts (however the mechanics would look) over that period of time. Is that problematic in its own way? Sure, and I’m not saying that’s not possible, but that’s not the question at hand, which is a system wide brokenness, the idea that the odds are “inverted”.
In the context of 300+ coaches in a single world, with likely 1000+ battles in a season/world, a single coach’s 3-4 battles are meaningless. Taking that out to 150 battles over the span of 45 seasons doesn’t really matter in terms of showing odds inversion, because the system now has ~45,000+ battles to look at. Less than half of 1% of overall occurrence is not enough power to show clinical significance.
Now again, if we want to discuss whether it’s possible that the system can be made to be biased against individual users, that’s a different discussion.