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7/9/2025 9:00 AM
" every 2 weeks" out the window as Bob said. I guess 10-12 or more is more in play. I do believe I will be cutting back my teams as it seems like the same thing all the time. "Hey we are fixing and working on making it better, but let's not communicate anything for 2-3 months while we keep collecting the money". I am far from being a veteran as many have been here years and years, but it is still frustrating when they blow smoke and there are no kindles to light the fire.
7/9/2025 10:54 AM
While the current HBD is far from perfect, it is fairly enjoyable in its current state. I will continue to play but will not be adding any additional teams.

What upsets me the most is what Mwett said, "What I'm more displeased with is the constant ongoing broken and unfulfilled promises." Add to that the fact that they can't find 10 minutes in a month to give us updates as to what they are working on. Maybe that is because they are not working on anything related to HBD so nothing to update us on? I hate to say it, but virtues like honesty and integrity are just not valued in America anymore.

7/18/2025 6:06 PM
Posted by dyoungquist on 7/18/2025 6:06:00 PM (view original):
While the current HBD is far from perfect, it is fairly enjoyable in its current state. I will continue to play but will not be adding any additional teams.

What upsets me the most is what Mwett said, "What I'm more displeased with is the constant ongoing broken and unfulfilled promises." Add to that the fact that they can't find 10 minutes in a month to give us updates as to what they are working on. Maybe that is because they are not working on anything related to HBD so nothing to update us on? I hate to say it, but virtues like honesty and integrity are just not valued in America anymore.

Could not have said it better. Nothing but false promises and hot air. How hard is it to drop a message every few weeks or so. I love the game, but am slowly losing respect for the people behind the scenes. Promise to keep us update every 4(now been over 14) weeks. They do not hesitate to continue to take money from us.
7/26/2025 8:16 AM
Completely understand the sentiment in here. As a user of over 20 years, I grew tired of the same stuff. Then after taking over, I quickly realized I'd rather talk about what we've done instead of what we were going to do.

We've gone through some.. interesting.. transitions and learning experiences in the 10 months since taking over, but the team we have now is ready to rock and roll. You'll hear more from me soon, especially as it pertains to the build out of the SLB mobile app.
8/13/2025 11:13 AM
"You'll hear more from me soon, especially as it pertains to the build out of the SLB mobile app." As per usual, HBD is pretty low on the WIS priority list.
8/16/2025 10:01 PM
At this point, I'd settle for just getting the universal DH in HBD. I mean, MLB has only had it for 4 seasons. It continues to give AL teams an advantage in FA with how quickly defensive ratings regress. An AL team can afford the extra year or 2 if they have a DH at their disposal.
9/8/2025 2:39 PM
My hbd wish list goes in the below order and there is a gigantic drop-off after item 1.

1. Injury recovery. I checked Discord this morning and somebody posted that the 60 day DL still works on certain long term injuries. This has been documented many times over the past handful of years. For the record, I'm sharing what I know about injury recovery.

A. Recovery somewhat works on short term injuries (injuries in the 26 or fewer day range), but could use some improvement to consistency. As an example, if a player gets a 13 day injury, that 7 day DL stint or 15 day DL stint does not guarantee that he recovers. Even if the player has a 99 make rating and the team runs 20 million medical, it still does not guarantee that the player recovers whatever points that were lossed due to injury. If you put the player with the 13 day injury on the 60 day DL, it guarantees he gets at least one recovery and gives a chance to even get a second injury recovery, but it all depends on the timing of the injury. We should not have to lose a player for an extra 47 days to guarantee recovery.

B. Recovery does not work on injuries over 27 days in length. If the injury is over 27 days, if you put the player on the 7 day DL pr 15 day DL, you get him back at the 27 day mark, but it's highly likely he doesn't fully recover. If, however, you put him on the 60 DL, he likely fully recovers. We should not have to lose a player for an extra 33 days just to guarantee recovery.

C. Recovery is fully broken on long term injuries with one large exception. If you're unlucky enough to have a player get an early season 150+ day injury or multiple separate early season 60+ day injuries over the course of his career, then you've likely dealt the broken recovery system. Similar to the above, even if the player has a 99 makeup rating and the team is running a 20 million medical budget, the player will get one recovery cycle on day 161 of the season and, only if he's still injured upon season rollover, he might get another injury recovery during season roll. So, to recap, your player gets a 175 day injury during spring training, he gets no recovery all season long, then on day 161 of the hbd season, he gets his one recovery. If he becomes eligible to come back from injury before the season rolls, that's all he gets. If, however, he remains injured during season roll, he will likely get another injury recovery bump during roll, but you won't see it on his player card. You'd have to check his ratings before roll and compare them to his post roll ratings. This gets us to the narrow exception. If the player gets a very long term injury (best examples are shoulder aneurism and torn ACL) and the injuries happens late in the season, the season roll is only 110 days. If the injury occurred at hbd game 150, that player likely gets the day 161 recovery bump, the season roll recovery bump and multiple recovery bumps the following season. For example, the shoulder aneurism is 359 days. If that injury occurs on day 150, that's-12 days for the remaining regular season. Then, add 40 playoff games, then 110 rollover days. That is 359-12-40-110=197 days left once the season rolls. You put him back on the DL the next season and he likely gets 5 injury recovery bumps.

D. Once a player is eligible to come off the DL (his DL icon is green), that's it. You cant get anything more out of his DL stint. I get asked a lot about this. Nit sure where the misunderstanding is, but it really is that simple, if the DL icon is green, you're not getting anything more.

E. Fixing the broken long term injury recovery system has, by far, the most amount of upvotes of any topic/wishlist/QOL updates

2. 26-man roster. After 25 man roster to 26 man roster; alter 185 million budget to 190 million budget.

3. Universal DH. Add DH to the NL in all Worlds.

4. Adding budgetc item to alter stadium park factor. Add five budget lines to the budget one for each park factor. You can spend up to 20 million per season to alter your park ($4 million per factor). You can turn your neutral park into an extreme hitters park or pitchers park for 20 million a season. Or, if you just want a park that has HR 4 on the Left wall, but -4 for the right field wall, you can do that for 8 million.

5. Add a limited create-a-player ability. Each season, before budgets are due or during rollover, whichever makes more sense, allow each hbd user to create a player. It can have limitations to avoid people from simply creating godly players. For example, you can create three players, but none of them can have an overall rating above 65 and none of them can have any individual rating above 85. This will prevent people from just making the 99 r split pitcher with a 99 p1 and 99 control or the hitter with 99 power, 99 r split and 99 eye. It would also help with filling out viable MLB players in the 2nd, 3rd and 4th rounds of the draft.
9/16/2025 1:48 PM
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