Cooperstown Historical Replay 1969 - Need 2 Topic

League Rules

OK, if you’ve come this far, then hopefully you’re comfortable with the premise that if you join this league there will be seasons where your team is just going to suck, and there will not be much that you can do about it. Hey, someone’s going to end up managing the 1916 Athletics.
Here’s how we we’re going to do this:


Here are the updated league rules that were posted in the most recent league classifieds:
  1. We use the actual divisional alignment that MLB used, each season.
  2. That means 4 playoff teams each season - the four division winners - exactly as MLB did during those years. When MLB expanded its playoffs and realigned its divisions (in 1994) we will do the same.
  3. Each owner drafts 1 team from the respective season. Obviously teams are exclusive and no duplicate teams are allowed.
  4. Once you have chosen your team, you will go into the draft center and enter your actual players from that season. You can use the “load historical team” feature if you want…this is often the easiest and cleanest way to build your roster, but it’s not infallible. Occasionally players are missed when you load a team that way. If you prefer to draft your players individually, keep in mind that:
    1. For players who were traded or otherwise appeared for multiple teams in a single season, you MUST use the partial-season version of that player. If the player did not get enough PA or IP with your team to warrant a partial-season version then you cannot use him. NO COMBINED VERSIONS OF PLAYERS MAY BE USED.
    2. All players who played for your team in real life, and are in the WIS database, must be on your roster.
    3. Only players who played for your team in real life may be used in games. If you do not have 25 players in the database (unlikely in this era, but just in case), you will draft additional $200,000 players from the database (from any WIS season) to fill out your roster, but these players MUST:
      1. Be manually set to rest at all times
      2. Be manually removed from your player rest, defensive replacement, and PH hierarchies.
    4. In other words, these non-roster players may not be used in games, unless WIS slots them in because of some sort of emergency, and owners should take every possible step to ensure that doesn’t happen.
    5. If you team is short of PA or IP, even very short. So be it.
  5. In most seasons, most teams have MORE than 25 eligible players, we use “draft your own” AAA with the following parameters
    1. Each season, the theme rules will be set for a number of AAA players sufficient to allow the team with the largest real-life roster enough slots to incorporate all of their players.
    2. Teams that have more than 25 players in the WIS database will draft these additional players into AAA slots. These players MAY be used in games, and the transaction deadline will be set as late as possible to allow for roster moves throughout the season.
    3. Teams with unfilled AAA slots can either draft your own $200K players to fill the AAA slots, or just let WIS fill those slots with random AAA players, but in either case, those players MAY NOT be used in games. They should remain in AAA the entire season.
    4. Again, the purpose of AAA is to include as many real-life players as possible; no SIM-generated AAA players should ever be used in games in this league.
  6. By all means, do your best to win as many games as you can with the players you have! This is important for several reasons, including…
  7. …This is NOT a keeper league. Each season we will redraft from the pool of available teams following a draft lottery. The lottery is much like the NBA lottery; we will draw ping pong balls for the top 3 picks and then the remaining picks will be awarded according to lottery order. Owners whose teams most overachieve in the current season will receive the highest number of ping pong balls for the lottery. “Overachievement” will be defined as “greatest relative improvement in winning percentage.” Or for those who prefer a formula: (WIS winning percentage – MLB winning percentage)/MLB winning percentage. So, if you get stuck with a terrible team in year 1, fear not. If you can win a few more games than they did in real life, you’re probably in great shape to draw a better team in season 2. If, because of owner turnover, we have new owners in the league, they will draft last in their first season (we will use random.org to generate the order for new owners if there are more than one in any given season.)
  8. There will be real drafting strategy here. Do you pick the best remaining team available when it’s your turn? Or the team with the greatest possibility of improving on their real-life record? And obviously there is no benefit - EVER - to tanking. Losing never improves your draft position, and winning never harms it.
  9. Obviously we are not allowing trades or waiver wire here. We use the DH in the AL of course.
1/19/2026 11:47 AM (edited)
A special note about "out of season" $200K players and any SIM-generated AAA.

As the rules above hopefully make clear, the ONLY players who should ever appear in games in this league are the players who actually are in the database for your team for the given season. No out-of-season $200K players, or SIM-generated AAA, or anyone else - should ever appear in a game for any team.

To manage this, here is how owners should adjust their settings for any such players who end up on the major league roster:
1.) Set all of your ineligible position players to REST against both LHP and RHP.
2.) Manually go into your rest, defensive replacement, and pinch hitting hierarchies and REMOVE the ineligible players.
3.) Set all ineligible pitchers to rest.
4.) In the advance pitcher settings, uncheck the relief box for your ineligible pitchers. Set their inning available to 9, and set their TPC and MPC to 5. Set their pull setting to 5.

Under these conditions, WIS should never use an ineligible player in a game. If there is a roster emergency due to injuries, WIS may use these players as an emergency replacement, but these are the ONLY circumstances in which ineligible player usage will be allowed. If a player ever appears in a game for other than that reason, the game will be forfeited.

If it appears an owner is repeatedly violating these rules, I reserve the right to remove him from participating in future seasons of this league.

As all communications about this league have hopefully made clear, while owners are encouraged to do the best they can with their teams, the PRIMARY purpose of this league is to replay MLB history with historical accuracy. Using ineligible players is in direct contrast to that purpose, and will not be tolerated.
1/19/2026 11:43 AM
Returning owners:
1. Trentonjoe
2. redcped
3. dbrom
4. jfranco77
5. patchanb
6. bmbigdog44
7. rmarsh915
8. loyalcanuck
9. tywebb3
10. dirtbag13
11. jpeterso
12. poddy
13. contrarian23
14. Beernoser
15. midknight
16. normy17
17. tigerfan2010
18. Harrelson
19. jkorn
20. dippedncrack
21. bagchucker4

New Owner:
1.Majorxfour
2.
3.
1/19/2026 11:45 AM
Cooperstown Historical Replay 1969 - Need 2 Topic

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