Quote: Originally Posted By isack24 on 2/21/2010
Quote: Originally Posted By fd343ny on 2/21/2010
2. the undue number of very odd results - basically, I think the engine generates a distribution of results in which the tails are somewhat too big - part of that is a dynamic effect of what coaches do, but part of the "big tails" problem is a design element, I think
I agree with the bolded portion. And some of it is luck. You could get a coach with a talented team who is a poor gameplanner, leading to a good-but-not-great regular season. If that guy happens to gameplan well, or guess right, in the NT, well that could be a huge equalizer.
Are you saying you think there is a built-in "upset factor"?
I dont think there is an upset factor - I do think that the variation in the various data in the engine is allowed to vary to the extremes a bit more than would make the game the best -I'm ready to accept that it gets the averages about right, subject to the dynamics of game play, but I think the variability is too volatile - standard deviations too big or whatever