Quote: Originally Posted By colonels19 on 2/24/2010
Why was player potential added? Was this an admin/seble thing or were people clamoring for/griping about this? How was/is player potential different from before the potential days?
It's been awhile but these are my recollections:
1) Before potential, any player could improve in any category with practice/playing time. There was a top cap in each division, I think.
2) Some categories were easier to improve than others. DEF was very difficult to improve. You had to recruit good defenders, rather than develop them. FT improved greatly. Categories with a rating of <10 improved slowly. In the offseason, players with good WE could improve 30+ points.
3) Noone maxed out in their sophomore season. A senior-driven team was always a championship contender because the players had more years to improve.
4) FSS was started at the same time, I believe. Prior to potential, you could recruit nationally and see the ratings of all the players. You didn't have to pay extra to see their "potential." The star' system of rating player is still figured in the 'before potential' method. That's why you sometimes see a 2-star player who's actually a better recruit than a 4-star.
Admin was determined to add potential. I warned them that it was 1) unnecessary; 2) would be unpopular; 3) would drive coaches from the game. I wrote them repeatedly; other coaches did the same. But to no avail.