I did this because a lot of people were saying this - wasn't - a problem. Since it is obvious that there - IS - a problem (like Tech/Mike pointed out before Christmas), and since the numbers pretty much back that up, I'm gonna stop doing the updates.
Taking a look at a few numbers -
Including this past week, 87 worlds have been open at some point in the last month. Throwing out the ones that just opened this past week, that leaves you with 69 that were either open on 1/29 or opened after up to - but not including - 2/29. Of those, 30 filled.
Lets look at the 30 that filled -
Of the 1/29 worlds that were open - 20 filled. 7 took a week to fill, 4 took 2 weeks to fill, and 9 took 3-4 weeks to fill. Again, we don't know when those 1/29 worlds really opened up. So the 7 that took a week to fill could have been open a week, 2 weeks, 8 weeks, whatever.
Of the ones that opened after 1/29 - 10 filled. 5 took 1 week. 2 took 2 weeks. the rest took 3-4 weeks. Most of the 1 week fills were only short a very small number of teams. 1-4.
This is obvious, but from looking at the turnarounds, it appears if you begin close to what you need, you are good to go. but if you have (what appears to be) 6 or more openings, you are - probably - looking at 4-5 or more weeks at a minimum.
So does going public help for the private worlds struggling to fill? Well15 worlds went from private to public. Only 4 filled. 2 rolled because they merged. Thats not a great track record.
For the worlds open on 1/29 that haven't filled, we still have 17 of them out there. From 2/5 - 8 still open. From the last two weeks (not including the new ones from 2/29) 14. And of course, 17 joined on 1/29.
So in the end, there's no magical post-Superbowl period where owners are gonna jump in and get more teams. I think we are seeing an exodus or reduction by owners combined with a lot of one and done noobies. And as Mike said, its unsustainable.