Have Identified why some D3 Coaches complain on $$ Topic

"I'm not really interested in catering the game to people who want to dominate D2/3." I get that. And neither are most of the guys who have played for quite a while. That's why thread after thread after thread are all about giving more and more advantages to D1 and seeing no problem in making D3 a wasteland. But WIS cannot have that kind of tunnel vision. D2/D2 will always have more humans than D1. "Yeah, I totally agree that if you're WIS, you want to retain new coaches and that should be a big priority." Limiting their rosters to garbage is not the answer.
11/2/2016 4:35 PM
Posted by Benis on 11/2/2016 4:05:00 PM (view original):
Posted by shoe3 on 11/2/2016 3:48:00 PM (view original):
Posted by Benis on 11/2/2016 3:41:00 PM (view original):
"But mostly, I want D1 to be fun, that should be priority #1. I'm not really interested in catering the game to people who want to dominate D2/3."

I want ALL the levels to be fun. They should all be fun and all have various differences and based upon preferences people will like either of them or all of them.

I don't think 2.0 or 3.0 either have a system to dominate at D3. There is kinda, sorta parity currently where you can take over a SIM team that has a bunch of upperclassmen and take it to the NT. But I'm still in the camp that this will go away with 3.0 since all human coached teams will be improving (not just the top teams) and simmy will still be the same. There will be LESS parity among all of D3 in general as new coaches take over sims and then have to face not just powerhouse teams (similar to the CNU team linked) but basically all human teams with decent coaches will be like this. So instead of getting crushed by me by 50 points once or twice in division play, they get to be crushed 8-10 times. Yay for them.
I don't really disagree. If I'm WIS, I want players like you and me to move up to D1 anyway. It's why most coaches sign up, and it should be the centerpiece of the game. The novelty of having those long term communities of long term (and wildly successful) coaches in D2/3 was nice for those communities, but not necessarily nice for business, for some of the reasons you bring up. I'm not convinced that Joe Newbie is going to be facing more and more dominant teams in D3 version 3.0, but even if he is, I think D3 should be designed as a place to learn the game, then move on from. I mostly don't want him to care (if I'm WIS) about winning D3 championships nearly as much as what it takes to get him up the chain.
Yeah, I totally agree that if you're WIS, you want to retain new coaches and that should be a big priority. And making D3 a slaughterhouse isn't the way to do it. How do you encourage coaches to move up though? Or do you force them to move up?
I suspect a lot of players who park at D2/3 originally signed up intending to move to D1 as soon as they could. But the logjam at Big 6 coupled with poorly thought out hiring/firing requirements, coupled with the fact that D1 in 2.0 just wasn't much fun for most of them, recruiting battles at D2/3 were actually more interesting and fun; I think all that conspired to cause an undue number of coaches to get unduly attached to their precious little CNU and ACU. Not to mention the incentive system that was gamed by a ton of us to use D2/3 dominance to supply credit storehouses for D1 programs.

I dont know how the specifics look, and frankly I'm glad it's not my job. But I'm pretty sure making D1 the best and most competitive game it can be, and then encouraging/incentivizing coaches to move toward it quickly, using D3 as a learning platform, and D2 as an intermediate or career-rebuilding step is the path they want to get on.
11/2/2016 5:39 PM
Not that long ago, d2 and d3 were where the most fair, competitive game could be found... for me.

I found d1 boring after ~45 seasons at an ACC school, dropped back down to where there was no built-in prestige edge for certain schools (including the one I was leaving), and found the game to be more fun.

I've always had teams at multiple levels at the same time, and would like to carry on doing that... we'll see where this goes, but I'm enjoying recruiting at d2 and d3 now, and think the powerful teams will indeed even out soon enough-- there're probably going to be a few hilariously good d2 and d3 teams in the less-populated world.

I don't know why they'd want to force-feed people upward. My conferences at the lower levels have always been very helpful to newbies, and the game is more fun when you have interactions with humans, as well as have some clue what you're doing.
11/2/2016 6:26 PM
Guys, I was wrong. I looked at the ratings of D3 teams and they are garbage. Ugh. They're so bad. I can't believe anyone finds it ANY fun to play D3 because the teams are just so bad. I mean, look at this

This one team only had 3 guys with ATH over 80. LOL! And this other coach only has 3 guys with SPD over 90. LMAO!!
A SPD REB DE BLK LP PE BH P WE ST DU FT TOT
D3 Team 66 43 29 71 27 26 32 26 20 54 79 67 C 540
D3 Team 65 54 37 65 32 38 42 42 36 55 78 59 C+ 603
D3 Team 61 42 43 60 31 29 26 37 34 50 80 53 C+ 544
D3 Team 60 51 32 68 26 39 35 36 36 61 77 57 C 579
D3 Team 59 51 31 58 23 28 40 45 33 59 77 52 C 554
D3 Team 58 49 41 59 31 37 47 40 31 55 74 62 C 584
D3 Team 57 53 44 60 33 30 40 48 45 46 75 59 C- 590
D3 Team 57 63 28 57 22 33 50 56 49 50 77 58 C 599
D3 Team 56 51 46 55 35 38 33 43 40 46 75 55 C 571
D3 Team 56 36 37 56 28 24 30 28 30 55 73 64 C 515
D3 Team 56 58 41 60 33 37 46 50 45 58 78 71 C 633
D3 Team 55 58 30 55 22 45 40 52 43 47 76 67 C+ 590
D3 Team 55 58 41 52 34 31 40 45 47 56 80 63 C+ 602
D3 Team 55 51 45 55 36 45 32 45 40 55 73 50 C 582
D3 Team 55 56 29 58 23 41 45 42 36 55 76 48 C+ 562
D3 Team 55 47 38 55 30 30 38 34 37 56 73 57 B- 550
D3 Team 54 47 41 50 32 31 41 43 41 50 74 55 C 559
D3 Team 54 53 36 54 28 39 46 43 35 68 78 64 C 599
D3 Team 54 53 34 59 25 29 45 46 41 57 77 69 C+ 591
D3 Team 54 52 40 56 37 39 25 38 29 48 76 64 C 557
D3 Team 54 47 38 51 31 28 28 43 37 43 78 51 C+ 529
D3 Team 54 51 40 54 30 39 43 44 41 57 73 58 C+ 583
D3 Team 53 46 45 57 38 44 41 43 40 65 82 67 C+ 621
D3 Team 52 52 32 52 23 28 45 48 47 55 77 63 C 572
D3 Team 52 49 31 55 27 30 47 45 40 47 71 66 C 558
11/2/2016 6:43 PM (edited)
For some comparison to the teams above. I pulled the avg ratings for teams at D2 who are in the 50-65 range of the projection report (SIMS only, don't want to be mean to other coaches)

A SPD REB DE BLK LP PE BH P WE ST DU FT TOT
Truman 36 53 46 36 34 44 46 46 49 62 80 58 C+ 591
CSU 52 47 40 51 32 38 41 45 48 62 81 66 C+ 603
Livingstone 40 56 50 43 36 42 48 47 46 62 79 63 C+ 612
C Wash 43 52 41 40 31 40 45 50 52 55 74 68 C+ 592
Francis Marion 45 50 38 46 27 39 38 46 45 55 73 60 C+ 561
11/2/2016 6:36 PM
I also copied the avg ratings for a few D1 teams that are in the 70-90ish on the projection report so are likely PIT bound (SIMs only again)

A SPD REB DE BLK LP PE BH P WE ST DU FT TOT
IPFW 61 52 41 63 32 49 48 47 46 59 82 62 B- 644
Northeastern 60 51 45 61 32 49 57 55 46 67 81 65 B- 670
Marist 59 51 47 60 40 52 53 48 44 71 78 65 B- 668
Air Force 58 59 46 58 38 49 45 49 55 58 78 64 B- 657
Montana 54 58 54 59 46 51 47 54 52 65 82 64 C+ 688
11/2/2016 6:37 PM
So basically teams at D3 are already good enough to compete for the NT at D2. They'd still lose to the D1 PIT teams obviously (as it should be) but those numbers aren't a huge gulf like they should be IMHO.
11/2/2016 6:41 PM
Well .. if we add more time to second session recruiting where Div-II and Div-1 teams actually have time to unlock and recruit players, that will get partially solved.

LINK
11/2/2016 6:56 PM
Im not sure why WIS would or should care if coaches move up. I pay the same amount to play no matter what division I am in and as a business thats all I care about.
11/2/2016 8:48 PM
Posted by wronoj on 11/2/2016 6:26:00 PM (view original):
Not that long ago, d2 and d3 were where the most fair, competitive game could be found... for me.

I found d1 boring after ~45 seasons at an ACC school, dropped back down to where there was no built-in prestige edge for certain schools (including the one I was leaving), and found the game to be more fun.

I've always had teams at multiple levels at the same time, and would like to carry on doing that... we'll see where this goes, but I'm enjoying recruiting at d2 and d3 now, and think the powerful teams will indeed even out soon enough-- there're probably going to be a few hilariously good d2 and d3 teams in the less-populated world.

I don't know why they'd want to force-feed people upward. My conferences at the lower levels have always been very helpful to newbies, and the game is more fun when you have interactions with humans, as well as have some clue what you're doing.
To be clear, encouraging/incentivizing people to move up is not the same as forcing. I don't think anyone will ever force mfnmyers from Dickinson(s), if that's where he wants to be.

Just saying from WIS perspective, the first priority is to make D1 as enjoyable *and* competitive for as many people as possible. Everything else falls in line after that.
11/2/2016 9:32 PM
Posted by pkoopman on 11/2/2016 9:33:00 PM (view original):
Posted by wronoj on 11/2/2016 6:26:00 PM (view original):
Not that long ago, d2 and d3 were where the most fair, competitive game could be found... for me.

I found d1 boring after ~45 seasons at an ACC school, dropped back down to where there was no built-in prestige edge for certain schools (including the one I was leaving), and found the game to be more fun.

I've always had teams at multiple levels at the same time, and would like to carry on doing that... we'll see where this goes, but I'm enjoying recruiting at d2 and d3 now, and think the powerful teams will indeed even out soon enough-- there're probably going to be a few hilariously good d2 and d3 teams in the less-populated world.

I don't know why they'd want to force-feed people upward. My conferences at the lower levels have always been very helpful to newbies, and the game is more fun when you have interactions with humans, as well as have some clue what you're doing.
To be clear, encouraging/incentivizing people to move up is not the same as forcing. I don't think anyone will ever force mfnmyers from Dickinson(s), if that's where he wants to be.

Just saying from WIS perspective, the first priority is to make D1 as enjoyable *and* competitive for as many people as possible. Everything else falls in line after that.
The problem is you are forcing people to move up by gimping them at the lower levels. I know you don't want to cater to other coaches, because the idea of forcing people to play DI, since that is what they should want to do seems to be ideal to you. You have this large group of HD3.0 supporters who have said, "this update will give new guys an opportunity to compete against those guys who have been powerhouses at DIII and DII". Now you're all backtracking and your statement is this is going to be a learning ground for them and they should be "incentivized" to move up to DI, because the incentive is not getting dominated by the powerhouses that are going to be even bigger powerhouses than before. 17 seasons

The problem with those statements is that:

1. You should not have to force/ "incentivize" the customer to want to do something when they are content with the lower levels. You should maintain the best part of the game, which was the lower levels and work on improving the DI game without hurting the lower levels. As Benis said, why can't all levels be enjoyable? What good is an enjoyable DI, if everyone is so turned off by DII and DIII?

2. As far as all these DII and DIII powerhouses that previously existed. In Tark DII, we have not had a coach get a second championship in 17 seasons (bcnopolis season 117 and 100). That sounds like some pretty good parity to me. DIII 25 different coaches in the last 35 seasons. Now with DIII teams recruiting DI guys, good luck trying to compete new guys. Good luck learning how to win when you still can't figure out how these DIII teams have high level DII talent, possibly low level DI.
11/2/2016 11:47 PM
Posted by CoachSpud on 11/2/2016 4:35:00 PM (view original):
"I'm not really interested in catering the game to people who want to dominate D2/3." I get that. And neither are most of the guys who have played for quite a while. That's why thread after thread after thread are all about giving more and more advantages to D1 and seeing no problem in making D3 a wasteland. But WIS cannot have that kind of tunnel vision. D2/D2 will always have more humans than D1. "Yeah, I totally agree that if you're WIS, you want to retain new coaches and that should be a big priority." Limiting their rosters to garbage is not the answer.
Spud I actually agree with your first statement that WIS cannot have tunnel vision. Unfortunately, that's exactly what they did. The problem is your second statement is inaccurate. Guys keep talking about a DIII guy should be able to get elite talent. The problem is the guys who already know how to play are going to get that talent while the new guys get frustrated. You think there were powerhouses before, I'd be willing to bet the overall team talent is significantly increased at DIII making it that much harder for a new guy.

pkoopman hit it on the head. WIS will destroy DII and DIII so DI can look good. The problem is you have to enjoy DII and DIII in order to get to DI.
11/2/2016 11:54 PM
" I dont know how the specifics look, and frankly I'm glad it's not my job. But I'm pretty sure making D1 the best and most competitive game it can be, and then encouraging/incentivizing coaches to move toward it quickly, using D3 as a learning platform, and D2 as an intermediate or career-rebuilding step is the path they want to get on. "

I generally agree with your take on HD, but I think you are way off on this one. If D3 is no fun, and D2 is no fun, D1 will never see those coaches. You couldn't "incentivize" them to stay for all the tea in China. WIS will make all divisions fun or close up shop; those are their only practical choices.
11/3/2016 3:53 AM
Posted by shoe3 on 11/2/2016 5:39:00 PM (view original):
Posted by Benis on 11/2/2016 4:05:00 PM (view original):
Posted by shoe3 on 11/2/2016 3:48:00 PM (view original):
Posted by Benis on 11/2/2016 3:41:00 PM (view original):
"But mostly, I want D1 to be fun, that should be priority #1. I'm not really interested in catering the game to people who want to dominate D2/3."

I want ALL the levels to be fun. They should all be fun and all have various differences and based upon preferences people will like either of them or all of them.

I don't think 2.0 or 3.0 either have a system to dominate at D3. There is kinda, sorta parity currently where you can take over a SIM team that has a bunch of upperclassmen and take it to the NT. But I'm still in the camp that this will go away with 3.0 since all human coached teams will be improving (not just the top teams) and simmy will still be the same. There will be LESS parity among all of D3 in general as new coaches take over sims and then have to face not just powerhouse teams (similar to the CNU team linked) but basically all human teams with decent coaches will be like this. So instead of getting crushed by me by 50 points once or twice in division play, they get to be crushed 8-10 times. Yay for them.
I don't really disagree. If I'm WIS, I want players like you and me to move up to D1 anyway. It's why most coaches sign up, and it should be the centerpiece of the game. The novelty of having those long term communities of long term (and wildly successful) coaches in D2/3 was nice for those communities, but not necessarily nice for business, for some of the reasons you bring up. I'm not convinced that Joe Newbie is going to be facing more and more dominant teams in D3 version 3.0, but even if he is, I think D3 should be designed as a place to learn the game, then move on from. I mostly don't want him to care (if I'm WIS) about winning D3 championships nearly as much as what it takes to get him up the chain.
Yeah, I totally agree that if you're WIS, you want to retain new coaches and that should be a big priority. And making D3 a slaughterhouse isn't the way to do it. How do you encourage coaches to move up though? Or do you force them to move up?
I suspect a lot of players who park at D2/3 originally signed up intending to move to D1 as soon as they could. But the logjam at Big 6 coupled with poorly thought out hiring/firing requirements, coupled with the fact that D1 in 2.0 just wasn't much fun for most of them, recruiting battles at D2/3 were actually more interesting and fun; I think all that conspired to cause an undue number of coaches to get unduly attached to their precious little CNU and ACU. Not to mention the incentive system that was gamed by a ton of us to use D2/3 dominance to supply credit storehouses for D1 programs.

I dont know how the specifics look, and frankly I'm glad it's not my job. But I'm pretty sure making D1 the best and most competitive game it can be, and then encouraging/incentivizing coaches to move toward it quickly, using D3 as a learning platform, and D2 as an intermediate or career-rebuilding step is the path they want to get on.
"I dont know how the specifics look, and frankly I'm glad it's not my job. But I'm pretty sure making D1 the best and most competitive game it can be, and then encouraging/incentivizing coaches to move toward it quickly, using D3 as a learning platform, and D2 as an intermediate or career-rebuilding step is the path they want to get on" This is the way it should be and I disagree with CoachSpud.
11/3/2016 7:46 AM
Posted by CoachSpud on 11/3/2016 3:53:00 AM (view original):
" I dont know how the specifics look, and frankly I'm glad it's not my job. But I'm pretty sure making D1 the best and most competitive game it can be, and then encouraging/incentivizing coaches to move toward it quickly, using D3 as a learning platform, and D2 as an intermediate or career-rebuilding step is the path they want to get on. "

I generally agree with your take on HD, but I think you are way off on this one. If D3 is no fun, and D2 is no fun, D1 will never see those coaches. You couldn't "incentivize" them to stay for all the tea in China. WIS will make all divisions fun or close up shop; those are their only practical choices.
Spud hit the nail on the head...all levels should be fun. If you're struggling at the lower levels, and paying for the privilege, are you really going to stick around to pay to play at Maryland-Eastern Shore or Stetson?

Now, with that being said, I'm enjoying 3.0 at D3. I've had enough seasons of beta to be pretty sure I can recruit nothing but D2 and some lower-rated D1 guys while the newbies are learning the ropes. Successful Coaches at D3 are going to do the same. It's a different game now.
11/3/2016 8:48 AM
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