Posted by mlitney on 12/4/2020 11:20:00 PM (view original):
I've been thinking about the EE situation a bit, after reading both sides of the argument. I feel like the current system is mostly good. It definitely adds another layer that requires additional knowledge and skills. You really have to master the EE game to be the best of the best, which I think plays into one of things that Adam said. He wants the game to be "easy to learn, hard to master".
Gillispie and others have laid out many detailed posts about how to play the EE game by the odds. You'll get screwed sometimes, but like I said, I feel like that's something that can separate the great coaches from the truly elite.
There's probably many ways that it can be improved, but pushing EE declaration back would only benefit the higher prestige schools and help to create imbalance while making the game less realistic.
i don't want to argue against myself, but i will say, the EE thing - it is pretty darn important, but i don't want folks to feel like you can't win without EE shenanigans. that is definitely not the case. my early EE plans were non existent and i suffered mightily. but mostly i was getting wrecked after winning, and it stopped me from making the runs of consecutive titles, but i still had one of the game's best runs as a pretty poor recruiter and with zero EE manipulation.
i suppose nowadays, more people do it, so it is more necessary. but i could still totally bail on holding back on EEs and still be really successful. the bigger part is the planning side, i wouldn't recruit those guys who leave before they are worth it - adopting that strategy is a bigger part of my EE success than actually holding players back. EE planning, knowing when a guy is likely to leave and how valuable they are, that is about 80% of it. the manipulation helps but that is definitely less crucial. team planning, including player development, recruit evaluation and prioritization, player projections, ee projections, and ee planning, that whole ball of wax that turns on 1) understanding what makes teams and players great, and 2) doing the planning over time to ensure good synergy - that is still by far the most important part of this game. the EE games to hold a guy back 15 lp to reduce his junior EE odds by 20%, that stuff helps, but i want to make sure folks realize those kind of things are not at its core what is essential for d1 success, team planning always has ruled the day and probably always will.
12/5/2020 3:14 AM (edited)