Posted by rbedwell on 10/16/2026 12:09:00 PM (view original):
Posted by rdierkers on 10/16/2026 7:31:00 AM (view original):
Appreciate the effort. However, this seems to be just as Complicated as the current coach hiring. I don’t think anyone plays this game to get into the weeds on the types of coaches hired. There seems to be a consistent drum beat in the community for making coaching a budget item similar to scouting and to me it makes the most sense
I disagree with that, at least for myself. I want complexity in the game so I can figure out how to get an edge. There are other, simpler games on the market, but I wouldn't waste my time with them. Real baseball is complex and difficult, so our game should be too.
Agree-- but I think this particular change has the potential to be very bad. On the surface, it looks like player development is going to get WAY more costly.
Right now, there is a feeding frenzy for fielding coaches, because they are the only coaches that affect your entire minor league system. So you can develop players for the coaching cost of $6-7M if your fielding coach returns, or that + ~$3M if you need a new FC.
This is going to add 6 more all-system coaches, and 6 more feeding frenzies. There will be some edge strategies that might cut that cost-- I might decide to always get catchers from Rule 5 or something like that-- but there is the potential for it to start to cost $15-20M in coaching to adequately develop players.
There are 2 significant negative consequences of this, if it turns out to be true.
- A lot of owners, upon roll over, immediately look to see if their FC has returned; it's that important and that unpredictable. Multiple that by 6 or 7 and there's a lot of just random luck built into the budgeting process.
- Most importantly, increased coaching cost disincentivizes rebuilding at all, and incentivizes the strategy of playing with a $137M fantasy team. The problem with that is that, while you can't just walk away from a major league franchise when your players get old and feeble, you can do that in HBD. So this change seems likely to increase the number of players who come in, spend like crazy for 6-7 seasons, and leave a charred landscape of a franchise behind them. Which will make it harder to fill worlds.
I might be wrong. If the difference between an 85 in "infield" and a 65 is just a couple of development points, then this is going to lead to some interesting strategic decisions. But if it's the difference between being able to develop a shortstop at all, then I think this may lead to more frustration, and more turnover, not less.