Potential - past, present, and future Topic

Great work, seble. If you utilize any beta world, sign me up. Thanks again.
4/23/2009 9:53 AM
seble, maybe I missed it but I didn'y know about the $5.00 credit until I checked my profile. You should send out a general Sitemail or notice in the coaches corner before players leave without knowing the credit exists.
4/23/2009 3:25 PM
I'd like to say thanks too! I too enjoy playing the game.

I guess one of the things I'd really liked investigated is if there was a way for coaches to send out a limited number of calls/letters to a limited amount of the coming years recruits during the current season. This way a coach can kind of test the waters for the upcoming recruiting class...

Thanks for the $5 stimulus package too :)
4/23/2009 3:51 PM
Thanks for the credit. I am one person who likes potential better than the old system. Hopefully the next step will be making game planning more in depth.
4/23/2009 7:20 PM
Thanks. Appreciate your willingness to keep working on the game.
4/23/2009 7:52 PM
Quote: Originally posted by coach_ms on 4/23/2009I'd like to say thanks too!  I too enjoy playing the game.  I guess one of the things I'd really liked investigated is if there was a way for coaches to send out a limited number of calls/letters to a limited amount of the coming years recruits during the current season.  This way a coach can kind of test the waters for the upcoming recruiting class... Thanks for the $5 stimulus package too :)

How about just making it so those random coaching evaluations you get during the season can be directed?

In other words, nto a random player, but someone you PICK. Or at the least be able to narrow the field and say, say "Look for centers from texas' or some such.

4/23/2009 10:39 PM
Too late...

I already signed with another website, thought you'd have heard by now.

blaank182
4/23/2009 11:09 PM
Thanks, keep up the hard work.
4/24/2009 12:23 AM
Right now, HD is my first choice, but I have a few websites to still visit. Keep in touch. Do it. Do it.
4/24/2009 6:12 AM
seble,

appreciate the credit (we are in a recession)!

i've been patient and felt the new system out, and my only beef with it is what to do with the extra practice time once my players have reached their maximum potential (which seems to be sometime late in their soph yr). i have a team full of rhodes scholars as they get more and more time dumped into study hall.

i like that players improve fast as freshman, it is more reaslistic. i'd like to see a tweak where after their soph yrs they still can improve in most categories fast than the current settings but not neccesarily as fast as previous settings. i feel that once a player is a senior we are wasting practice minutes on them as they don't improve much at all.

just my 2 cents. i've been here a while, spent many a dollar, and plan to continue. i really like what WIS is doing. and as always, i'm open and available for test worlds whenever needed if you guys need someone with experience and the willingness to provide educated feedback and the occasional dirty joke.

cheers!
4/24/2009 11:36 AM
Quote: Originally posted by seble on 4/22/2009Depends on the size of the changes. If it's an overhaul of the SimEngine or significant changes to player creation, then yes we'll likely run a test world and let some people give us pre-release feedback.

ok cool. well keep my name on the list of people willing to help out.
4/24/2009 2:06 PM
Quote: Originally Posted By gigrant on 4/24/2009
i've been patient and felt the new system out, and my only beef with it is what to do with the extra practice time once my players have reached their maximum potential (which seems to be sometime late in their soph yr). i have a team full of rhodes scholars as they get more and more time dumped into study hall.

i like that players improve fast as freshman, it is more reaslistic. i'd like to see a tweak where after their soph yrs they still can improve in most categories fast than the current settings but not neccesarily as fast as previous settings. i feel that once a player is a senior we are wasting practice minutes on them as they don't improve much at all.

I'd like to second this statement.

I, for one, love potential because I enjoy recruiting and spend a lot of time on it before and after potential came to HD. I also think recruiting should reap higher rewards than player development. This is evident in my team. I've gone from a "Just out of the Top 25" team to regularly being at or around the Top 10 now.

So it's obvious to me that other coaches out there knew a secret that I didn't in regards to player development before potential. I could always recruit well and it's paying off now that the glitch is gone.

Another thing on the value of recruiting and potential... an HD coach can now bring in a Derrick Rose type player who can compete immediately whereas in the old system you couldn't viably play a player and expect to win until his Junior year.

But back to gigrant's statement above. I hate it that when my players hit their Junior year my assistant coach tells me my C can no longer improve his LP play. I'd rather put 20 min in LP and REB for my C and he improve very slowly past his "cap" on those attributes than put 20 min each in SH, BH, and PE because those are the only attributes that I can improve anymore. And in many cases by their SR year, they can't improve in ANY category.

But aside from that, I love potential.
4/24/2009 3:24 PM
I'd volunteer to be a beta tester as well.
4/24/2009 3:25 PM
hard caps must go. just to be clear, im not arguing for unlimited growth, thats not what the old HD had either.
4/24/2009 5:46 PM
Just one more comment, more on my assistant coaches suggestions than on potential (which I like and think should definitely stay and be "honed").

Would it be possible, once in a while, to have my assistant coach tell me to have XXXXXXX spend MORE time on something he can improve in rather than ONLY tell me what we shouldn't be "wasting our time on".
4/24/2009 10:02 PM
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Potential - past, present, and future Topic

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