Posted by tbird9423 on 9/27/2012 7:25:00 PM (view original):
The one thing I would like to see is a limit of only one team per world, period. That seems to be a much bigger deal and issue than table talk on a particuliar recruit. I actually agree that the table talk is wrong but I think having it would add to the game and speed up the learning curve big time. Some guys might get "poached" but as long as there isn't intent to hurt another team, I don't see it as being as wrong as some are stating. It always comes back to the real world/sim issue as in rl, even coaches that haven't recruited a state are going to hear about other studs and unique situations. I think we are trying to make recruiting too much of a bubble that is unrealistic and again, hurts new players.
I keep hearing about these issues while at the same time guys state, I don't have much overlap on my multiple team world with FSS and I would say "Much" is more than a single recruit so I am hopeful that before CSS cracks down on potentially enjoyable and educating pieces of the sim, they focus on the bigger cheaters.
What about a general rule that if the information is available for free, its fair game and if it would cost money to learn (FSS), its off limits? Would anyone be on board with that?
And how would you suggest applying the rule to limit only one team per world? One team per world per credit card? One team per user address? Wouldn't work. Example, a husband and wife or father and son combo that want to play against each other. Gonna be the same address and probably both gonna go on the same credit card. Maybe there are coaches that claim this is the situation but really one person runs both teams and uses one to cheat for the other (and I'm sure there are, let's be realistic about it). Who is to know? And who is to know if it is a legitimate situation with two different people?
I can pretty much assure you that as long as there isn't any blatant cheating, WIS isn't going to have an issue with it since they're making money off the two teams.
And I would also hope that just because a person may have two teams in a single world that you're not automatically assuming that they are cheating. We've been through this before, a number of times, with people giving several different reasons why they may have multiple teams in one world.