Posted by zagsrulez on 9/13/2018 11:27:00 AM (view original):
Posted by Benis on 9/13/2018 11:06:00 AM (view original):
Posted by kevb on 9/13/2018 10:59:00 AM (view original):
It would be okay if you lose 2-3 guys transfer due to playing time/broken promises because there would be lots of transfers available to you. The only downside is with the powerhouse teams that bench 5-star players for 1-2 seasons because their teams are loaded.
Let us not name call and stay focused. We need more transfers - and I dont care if they come from human or Sim teams.
Maybe lower rated players on losing teams would leave more often, giving those teams a chance to rebuild faster too.
I've suggested this a few times...
I think there should be a system where at the end of the season you need to define each and every players role on the team for the following season. They will start, ride the pine, play 15 mpg, etc. You need to do this for each and every player. Obviously highly rated players won't take too kindly to being told they will be coming off the bench their senior season after starting the previous 3 seasons so this would cause them to lose WE or transfer.
Then obviously you would again need to keep your word or you will suffer penalties - WE loss, transferring, hell even a performance loss (they stop giving a **** and play bad?). And you would suffer a loyalty hit. This loyalty hit would need to matter since it doesn't mean **** today. But your loyalty rating acts as a multiplier for recruiting actions.
This would kill the game for me, I barely know what positions my players will be filling until after experimenting during exhibition games. I can’t tell you the amount of times that I have had a newly recruited C starting at PG during the regular season after dishing out 3 assists & grabbing 0 boards in an exhibition match.
Is this serious?! I understand the part about possibly being undecided on a player's role until a few games in.
But starting a C at PG because he had 3 assists and 0 rebounds in one exhibition game, I'm not sure of a nice word to describe that. It's only 1 game. And random things happen all the time (me and Benis have figured that secret out!). But that doesn't make me completely change a C and a PG! That's a huge exaggeration. I change positions often.... a SG to SF, a SF to a PF, etc. But there's not really many players out there that I would recruit with the thought of "hmmm I can play this guy at PG and/or C!". The attribute numbers aren't even close for that!
My C's have 90 REB. My PG's have 90 PAS. There's players out there that can grow in an unexpected category that would allow them to move around the floor in general. But not on a consistent basis. Like now, I have a big man that has like 61 PAS and 55 BH. That's excellent, I'll take it. But that doesn't mean I'm playing him at PG. Because I still need the rebounding from that big man. And my PGs I've recruited are better (or equal at the LEAST) to the 61/55 that I just mentioned.