Again, it won't happen. WifS doesn't have firm grasp on supply/demand. Or, if they do, they don't have the conviction required to create the demand. They made a mistake early on by allowing world after world to be created. They should figure out a way to get the number down to a manageable level. My suggestion would do it but there would be much caterwauling.
I'm in a world that has 6 openings. It was the Fix-a-World project. We're moving to S7. I've brought in 18 owners since S4. It's a good, solid world now but, as the fixers meet the requested goal and leave(not all of us are leaving), we're still going to struggle for owners. I'm beginning to wonder if fixing it was such a good idea. Maybe, when it had 15 openings after S3, WifS should have said "This isn't working". If a "newer" world can't fill in a week, maybe it's better to make it go away.