0-16 CT Champions Topic

Quote: Originally Posted By a_in_the_b on 1/16/2010Essentially, Colonels, you are decrying the games reality because it won't cooperate with your ratings systems
What? Any way you slice it, this is a HUGE upset, OTRs, past performance, RPI or otherwise. This doesn't bother me in the least.
1/16/2010 11:10 AM
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1/16/2010 11:11 AM
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1/16/2010 11:11 AM
Quote: Originally Posted By colonels19 on 1/16/2010
Quote: Originally Posted By a_in_the_b on 1/16/2010
Essentially, Colonels, you are decrying the games reality because it won't cooperate with your ratings systems.
What? Any way you slice it, this is a HUGE upset, OTRs, past performance, RPI or otherwise. This doesn't bother me in the least
Yes it is a huge upset. Noone in the entire thread argues against that. But you seem to think its somehow a 'Unforgiveable' upset - which peopel DO disagree with.
1/16/2010 11:12 AM
Quote: Originally Posted By a_in_the_b on 1/16/2010
YOu alternate, COlonels, between arguing that its unrealistic and then when someone points out that it has in fact happened, you turn on a dime to argue that it SHOULDN'T be realistic. Make up your mind,.

What? I said this game should be less random than real life, because in real life, anything can happen....that isn't true here because the concrete ratings give you some expectation of what should happen. This 53 point swing is a problem...I can't believe you're arguing FOR it, given the staggering amount of evidence against it.
1/16/2010 11:13 AM
Quote: Originally Posted By colonels19 on 1/16/2010
Dude, I'm all over this...

North Carolina's OTR is 797. Virginia's is 707...so....

A team with a 90 point OTR edge, favored by 40, coming off of a 44 point win at home a couple games ago, goes out and loses by 9 to a team that went 0-16 in conference in the regular season...

Yeah, nothin wrong there....

1/16/2010 11:17 AM
COlonels . . I can tell right away that you must have ZERO experience in either statistics or computer programming with the statements you just made.



1/16/2010 11:18 AM
Quote: Originally Posted By colonels19 on 1/16/2010
Quote: Originally Posted By colonels19 on 1/16/2010

Dude, I'm all over this...

North Carolina's OTR is 797. Virginia's is 707...so....

A team with a 90 point OTR edge, favored by 40, coming off of a 44 point win at home a couple games ago, goes out and loses by 9 to a team that went 0-16 in conference in the regular season...

Yeah, nothin wrong there....

Again, its happened in real life, so the fact that its happend in the simulation nis not, in fact, a sign that somethign is somehow mystically wrong.

1/16/2010 11:19 AM
Yes the system has 'concrete ratingts' but the number of combinatorial ways in which those ratings, div ided up among individual players, facinfg eachother, with different settings can interact is immense.
1/16/2010 11:21 AM
Quote: Originally Posted By a_in_the_b on 1/16/2010

Quote: Originally Posted By colonels19 on 1/16/2010

Quote: Originally Posted By colonels19 on 1/16/2010

Dude, I'm all over this...

North Carolina's OTR is 797. Virginia's is 707...so....

A team with a 90 point OTR edge, favored by 40, coming off of a 44 point win at home a couple games ago, goes out and loses by 9 to a team that went 0-16 in conference in the regular season...

Yeah, nothin wrong there....

Again, its happened in real life, so the fact that its happend in the simulation nis not, in fact, a sign that somethign is somehow mystically wrong.

This can happen in real life because guys get big headed, thinking hey we got this, we're gonna smoke these guys, that makes sense....human emotion isn't, nor should it be programmed into the game, thus when stuff like this happens, its a lot less sensible and rather illogical.

People that bring up real life examples in reference to HD's inadequacies don't really see/understand how real life and sim games are significantly different. You are exhibit A. Chaminade over Virginia is your justification for EVERYTHING...I know it is for WIS...or Villanova over Georgetown...take your pick. If your justification is always these games, then frankly, you're painting a fraudulent picture that your game can never be/do something wrong/incorrect.
1/16/2010 11:23 AM
Um. . . COlonels? I have never broight up VIrginia Vs Chaminade, one. .



And two. . .you seem to utterly, again, lack all understanding of both how simulations work and how statistics work . . . .



1/16/2010 11:38 AM
Actually, just enjoy yourself again, COlonels. Perhaps when 90% of the forum disagrees with you, you should quote some shakespeare, about "."The fault, dear Brutus, lies not in our stars but in ourselves."
1/16/2010 11:44 AM
Quote: Originally posted by colonels19 on 1/16/2010This can happen in real life because guys get big headed, thinking hey we got this, we're gonna smoke these guys, that makes sense....human emotion isn't, nor should it be programmed into the game, thus when stuff like this happens, its a lot less sensible and rather illogical.

I have to agree with The Colonel on this one statement. The players should not be subject to emotional highs and lows unless that becomes some weird player rating. So let's agree that the players are not subject to emotion. What would account for a SIM team that had lost by 35 points, 40 points, 80 points, etc. to a human coached team twice in one season being able to pull off such an upset in the third meeting? I am unaware of any adjustments by Sim coached teams prior to game start unlike when facing the immense changes a human coached team can partake in prior to game starts and in varying situations throughout games (+/- defense, player distros, foul aggressiveness, etc). The weak excuse of major upsets happen in real life and in WIS is not satisfactory. Teams that pull off major upsets in real life do so on emotion and gameplanning and far more rarely on horrendous shooting or vice versa lights out shooting by some inferior ath/spd/per/bh/passing team. Not trying to make waves by agreeing with something Colonel said but I think the simple upsets happen excuse is being overused instead of addressing the real simulation engine problem.
1/16/2010 12:01 PM
Quote: Originally posted by fatchance on 1/16/2010
Quote: Originally posted by colonels19 on 1/16/2010This can happen in real life because guys get big headed, thinking hey we got this, we're gonna smoke these guys, that makes sense....human emotion isn't, nor should it be programmed into the game, thus when stuff like this happens, its a lot less sensible and rather illogical.
I have to agree with The Colonel on this one statement. The players should not be subject to emotional highs and lows unless that becomes some weird player rating. So let's agree that the players are not subject to emotion. What would account for a SIM team that had lost by 35 points, 40 points, 80 points, etc. to a human coached team twice in one season being able to pull off such an upset in the third meeting? I am unaware of any adjustments by Sim coached teams prior to game start unlike when facing the immense changes a human coached team can partake in prior to game starts and in varying situations throughout games (+/- defense, player distros, foul aggressiveness, etc). The weak excuse of major upsets happen in real life and in WIS is not satisfactory. Teams that pull off major upsets in real life do so on emotion and gameplanning and far more rarely on horrendous shooting or vice versa lights out shooting by some inferior ath/spd/per/bh/passing team. Not trying to make waves by agreeing with something Colonel said but I think the simple upsets happen excuse is being overused instead of addressing the real simulation engine problem.

Do you even know what you are talking about? What SIM team ? There is no SIM team that we are talking about at all.
1/16/2010 12:04 PM
Quote: Originally Posted By a_in_the_b on 1/16/2010
Um. . . COlonels? I have never broight up VIrginia Vs Chaminade, one. . You could substitute that game with any extreme example even like your Chicago-Utah stuff that justifies extreme randomness in the sim.



And two. . .you seem to utterly, again, lack all understanding of both how simulations work and how statistics work . . . . I have a friend who works as a project analyst at Nielsen, has a Master's degree and has created his own basketball simulation game, and he agrees with me that a sim game is/should be less random than real life, mainly because of human emotion, as well as other factors. So who am I going to believe/side with....a rube like you, or a guy that knows?

1/16/2010 12:14 PM
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0-16 CT Champions Topic

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