Screwing non power teams!! Topic

Before anbody goes ahead and does #5 wouldn't they also have to take out extreme pitchers parks?
1/27/2010 4:30 PM
Just checked all 3 leagues I am in and all of them have more parks that penalize HR's by a total of 3 or more than reward them.
1/27/2010 4:36 PM
Colorado is a REAL stadium meaning it is also used in MLB so you don't have to take it because it SHOULD be equal in both HBD and MLB. Plus, like Crickett says, I would say there are more pitchers parks in HBD than there is in MLB so the number should effectively be lower in HBD.
1/27/2010 4:51 PM
toddcommish...moonlight graham is considered to be an elite world correct?...i'd think than in an elite world a lot of the problems you've outlined would be mitigated, no?...has moonlight graham traditionally had realistic HR #s (as in #s comparable to MLB)?
1/27/2010 4:52 PM
Quote: Originally Posted By bighead34 on 1/27/2010toddcommish...moonlight graham is considered to be an elite world correct?..
Outstanding! You read some of the funniest thigs in the forums sometimes.
1/27/2010 5:02 PM
Quote: Originally posted by hartjh14 on 1/27/2010The "far too many home runs being hit" may not have been a result of the engine at all. But don't let the facts get in the way of a good story.

what are the facts?
1/27/2010 6:13 PM
The only FACT we have to go on is that the home run rate is roughly 33% higher than that of MLB.
1/27/2010 6:20 PM
Quote: Originally posted by bighead34 on 1/27/2010
Quote: Originally posted by hartjh14 on 1/27/2010The "far too many home runs being hit" may not have been a result of the engine at all. But don't let the facts get in the way of a good story.
what are the facts?

The facts are they had no clue why HRs were the way they were, nor did they know what their change was going to do. The other fact is that they have no clue what their new change is going to do.
1/27/2010 6:33 PM
Those are some interesting 'facts' hart. Where did you find those 'facts' because all the searches I did couldn't seem to turn them up.
1/27/2010 6:38 PM
This was always a player creation problem. In the early seasons (up to about 8) there were WAY too many players with 90 + power. I noted this to admin, and they seem to have limited that to about 3 a draft.

If you other ******* were patient, it would have fixed itself just like that.

But instead, the solution was to murder teams based around power. My Colorado team had every single player lose over 33% of their homeruns, AS AN IMMEDIATE ADJUSTMENT. Some of the guys hit less than 50% of their career averages despite not being in significant decline.

And some of you think it's a good thing to just go out and trash one type of player, leaving all others alone. If the game were really hitting too many home runs, taking a net % of everyone's HRs would be a far better option than just assuming teams built around power all had a bunch of roid heads, and that they (only) needed to be nerfed. In the MLB, according to many observations, guys hitting 40+ HR weren't the only ones using steroids.
1/27/2010 6:48 PM
I think anyone should divulge how many 90+ power guys they at the ML and AAA level have before they post

Rochester in NQ: None

Scranton in Capra: None

San Antonio in 23mattingly23: One
1/27/2010 6:48 PM
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1/27/2010 6:51 PM
Fact: All players were affected not just the 90+ guys as some people would have you belive. I had guys in the 70's and 80's lose HR's as well.

Fact: At least leppy is being honest about why he is mad about the change instead of hiding behind vague statements about how there were never too many HR's
1/27/2010 6:51 PM
Quote: Originally Posted By timf on 1/27/2010The only FACT we have to go on is that the home run rate is roughly 33% higher than that of MLB.
This is correct. There are NO facts that point to a direct cause of the higher HR rate.

- Changing the engine to lower the HR rates has lowered the number more than they anticipated. One can reasonably infer there are some manager behaviors (i.e. roster moves, lineup changes) that contribute to the home run rates. One can also reasonably infer that the engine change was done under some faulty assumptions, namely that everyone would keep doing what they were doing.

- There are NO facts to say that extra home runs are GOOD or BAD, merely that there are 33% more. However, since their stated goal is to replicate MLB, one can assume that 133% is outside their tolerance for variability, necessitating the change in their minds. However, this is contradicted by their desire to bump the HR rates back up, even though they are still historically high compared to MLB.

- They could have simply suppressed home runs by adjusting park effects. In other words, suppress the +4 home run parks to +3 and the -3 home run parks to -4. This would lower home run rates WITHOUT changing the player values significantly, or at least as much as an engine change seemed to.
1/27/2010 6:56 PM
Quote: Originally Posted By crickett13 on 1/27/2010
Fact: All players were affected not just the 90+ guys as some people would have you belive. I had guys in the 70's and 80's lose HR's as well.

Fact: At least leppy is being honest about why he is mad about the change instead of hiding behind vague statements about how there were never too many HR's

Those players are all still upper tier in HR, and on my teams, that's 90% of the players I'd acquired. And the adjustment is way too large to make immediately, because you murder the team's value, the players within, and make the game suddenly play dramatically different. None of those are good things.

And yes they also field at around league average. Sadly now, they also hit around league average instead of continuing the 12 season run of leading the league in offense.

Additionally, their BA dropped by an average of about 30 points. Something admin suggested wasn't going to be modified (that they'd turn into doubles or something).
1/27/2010 6:57 PM
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Screwing non power teams!! Topic

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