Good idea to add new worlds? Topic

Quote: Originally posted by MikeT23 on 5/17/2010And, for the record, saying "I don't have a problem fillng MY world" doesn't mean there isn't a problem.   I know I've said it before, just to be an ***, but when there are dozens of worlds posting "Just need two to roll today", there is a problem.I said long ago that HBD was going to develop into 3-4 different types of worlds.   It has.  The quality worlds with aggressive commissioners aren't going to have a problem filling.  People want to be in these worlds because they know they won't have to wait to play and that the competition is good.  But that's not the majority of the worlds. 
It's important to note here that you say things just to be an *** sometimes. Many miket wannabes would benefit from keeping that in mind.

Seriously though, I would add that it is actually difficult to get a read on a world until you've invested a few seasons into it. Even doing your homework, checking on the world history and all that, it's tough to know the character of a world. For a n00b, it would be even more than difficult.

Maybe WIS could introduce something that could characterize or identify worlds more clearly?


5/17/2010 12:01 PM
Quote: Originally Posted By nfet on 5/17/2010
Maybe WIS could introduce something that could characterize or identify worlds more clearly?

this is a very good idea, but a recipe for disaster in execution

read the classifieds and every world is "a solid world full of long time owners; good competion; little turnover; no strife in World Chat" ... and I think they all believe that ... for WiS to do any independent grouping of worlds by "quality" (however defined) will unleash scores of whining tickets

5/17/2010 12:06 PM
Quote: Originally Posted By 98greenc5 on 5/17/2010

Here is a fun idea that WiS would never do:

You can open a new world whenever you want, but there can be no change of the 32 owners for 5 seasons ... can't keep your 32 owners for 5 season, the world folds ... obviously it wouldn't work for any number of reasons, most notably that any one owner could hold the world "hostage" if he decided

But in general I've always thought that WiS should let private worlds be formed by anyone for any reason ... but let it be known that 1) they can never go public, 2) that WiS takes no ownership in them being able to have 32 owners to play the next season, and 3) that all owners are in the league soley at the commish's request and can be kicked out at any time ... and obviously they would never do this because they are so scared of the whine-fest tickets they will get from disgruntled owners, but that is the only way to respect the "private" aspect of private worlds and let supply and demand seek its own level




I suggested something similar somewhere. Make anyone joining a new world buy a 4-pack that can only be applied to this new world. You wanna leave after 1 season? Sure. But you've just paid $89.95 for a season. I think that would lessen the desire for something shiny and new or, at the very least, only attract owners who are sure they want to play with that group of owners for a full year.
5/17/2010 12:09 PM
Quote: Originally Posted By nfet on 5/17/2010
Quote: Originally posted by MikeT23 on 5/17/201
And, for the record, saying "I don't have a problem fillng MY world" doesn't mean there isn't a problem. I know I've said it before, just to be an ***, but when there are dozens of worlds posting "Just need two to roll today", there is a problem.

I said long ago that HBD was going to develop into 3-4 different types of worlds. It has. The quality worlds with aggressive commissioners aren't going to have a problem filling. People want to be in these worlds because they know they won't have to wait to play and that the competition is good. But that's not the majority of the worlds.

It's important to note here that you say things just to be an *** sometimes. Many miket wannabes would benefit from keeping that in mind.

Seriously though, I would add that it is actually difficult to get a read on a world until you've invested a few seasons into it. Even doing your homework, checking on the world history and all that, it's tough to know the character of a world. For a n00b, it would be even more than difficult.

Maybe WIS could introduce something that could characterize or identify worlds more clearly?




Yeah, if anyone DIDN'T know I say things, on occassion, just to be an ***, they haven't been paying attention.

The ONLY thing that WifS could introduce that wouldn't result in scores of tickets like 'motown suggests would beAverage number of openings and Average wait time between seasons. Anything else would be subjective and create more problems than it solves.
5/17/2010 12:12 PM
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5/17/2010 12:36 PM
not to mention that every owner has a different idea of what they want out of their HBD experience

so even if whatever ranking system did a perfect job of capturing what it wants to capture, people would complain about what it doesn't capture

and I know this from my World Rankings ... I identified the characteristics *I* cared about that I could measure objectively ... and I did a rankings based on that ... it does a decent job of measuring what I tried to capture

but for those first rankings (less so now for whatever reason), people complianed their world should rank higher because they have low turnover, or are friendly to new owners, or have the best blog, or have the most active world chat ... or they don't care about competitive balance in their world because they are just there to have "fun" ... all perfectly valid reasons for those owners to be proud of their world ... they just aren't what I was looking for in a world or what I was looking to measure

so say WiS did a ranking similar to my rankings (based on competitive balance) ... and a new owner gets into a high ranking world, but hates it because all the owners are ultra-competitive and like to talk smack ... is WiS to blame for a bad ranking? ... or if they did the ranking based on qualitative stuff like I mentioned abouve ... and I get into the world and hate it because the the league is all haves and have-nots ... is WiS to blame for a bad ranking?

no way to please everyone (or even most)
5/17/2010 12:47 PM
well, just to be sure, characterize and judge are two very different things.

And again, just to be sure, "on occasion" can entice many different time-frames.
5/17/2010 1:07 PM
Quote: Originally Posted By MikeT23 on 5/17/2010
Quote: Originally Posted By MikeT23 on 5/16/2010

Quote: Originally Posted By grivfmd1 on 5/16/2010

I know nothing about Bo Jackson but

Retorically(sp?) - is "a large amount of one and done owners" good for WIS's business

I have no issue with WIS looking at a league and saying "there is nothing wrong here" and leaving it alone for one or two years to see if it heals itself.WIS Administration is as capable (I hope) as we are of seeing when a league has been FUBARed (f**ked up beyond all recognition) and should act on it. What the posters here seem to disagree on is whether it is in WIS's business interest to act. I believe it is, Mike apparently does not. Not the 1st time he is wrong.

Mike and I apparently agree that WIS's definition of "bad behavior" is inadequate. We have both encourage more stringent "rules" in the leagues we commish than WIS's "fair play" rules. Apparently we both feel that encouraging "bad behavior" results in more "bad behavior". I feel "bad behavior is bad for business and WIS needs to take "bad behavior" more seriously if they wish to improve business.




Now you're letting someone decide who as a "super" team. And you're putting it into the hands of the same folks who think winning 41 games and not using fatigued pitchers for 10 straight games is good enough to not be violating any fair play guidelines.

That doesn't seem like a smart thing to do. At all.



Not sure why you ignored this.
It was ignored because it was addressed in the original statement. IF WIS makes a conscious decision to change its approach they are probably intelligent enough to recognize a FUBARed league from a "bad luck" league. I can not rule out the possibility that they are not intelligent enough to do so therefore the (I HOPE).
5/17/2010 4:11 PM
Quote: Originally Posted By soxfan121 on 5/17/2010WifS has proven that they are not going to return worlds to "dynasty central for adjustment". They are going to wait for users to fix the problem. As a business strategy, it's borderline brilliant. Managing a complex system is tricky at best, but here they have the white knights on horseback who will organize a posse and ride to the rescue. It's not like this is a new problem...it's been a problem since I've been around and I've got 30 seasons of reading these boards. And the rescue efforts keep happening - so at this point, WifS has no motivation to do anything other than answer tickets and process CC#'s. (and work on an update, hopefully)

There are a couple different levels of HBD worlds:
1A. The aggressively managed private worlds that roll quickly and make a lot of noise about being elite because they are (Cooperstown, etc)
1B. The strong core private worlds that have highly loyal membership, formal or infomal rules, little drama and stable, long term ownership (MLB, Kinsella, etc) with few openings, quick rollovers and elite competition
2. The broad middle class of private worlds that take a few days to fill, have decent competitive balance and quiet commissioners (Puckett, etc)
3. The newer private worlds from merges or competitive balance issues or past drama that need 8-12 or more at each rollover
4. The top tier public worlds heavy with vets and long-timers (Aaron?, etc)
5. Public worlds

New users almost always end up in #3 or #5. Leagues in group 2 are wary of upsetting a developing world with a disruptive n00b or alias; Group 1A. won't even consider players without specific experience requirements, Group 1B very rarely do and only on strong references. Group 4 rarely has an opening that isn't coveted or planned for.

Which leaves the low-tier private worlds who always need ~8 and the public pool. Both are rife with predators - either super teams, aliases or both. And both are where new users are funneled.

That's why WifS is giving 'trusted' customers the chance to recruit 8 new owners and opening new worlds. Because they're starting to see that one & done is the most frequent result of being confined to groups 3 & 5. WifS sees new worlds as a chance to admit new users to the Group 2 experience - which is where they make their money.
1) realistic assessment of the the situation and why in the FOXX thread I argued against "users" doing the job that WIS should be doing. ie NO RESCUES

2) reality about newbie one and dones - sure some will not return regardless, but assigning them to the dregs of HBD about guarantees it. Putting some in new worlds is problematic because (a) most still go to the dregs and (b) unless you eliminate some old worlds HBD will shortly be over populated with worlds (again).

Getting rid of old bad worlds and recycling them as New "adjusted" worlds solves both issues. Will WIS do it? I'm not holding my breath.
5/17/2010 4:17 PM
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5/17/2010 4:25 PM
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5/17/2010 4:45 PM
Quote: Originally Posted By grivfmd1 on 5/17/2010
Quote: Originally Posted By MikeT23 on 5/17/2010

Quote: Originally Posted By MikeT23 on 5/16/2010

Quote: Originally Posted By grivfmd1 on 5/16/2010

I know nothing about Bo Jackson but

Retorically(sp?) - is "a large amount of one and done owners" good for WIS's business

I have no issue with WIS looking at a league and saying "there is nothing wrong here" and leaving it alone for one or two years to see if it heals itself.WIS Administration is as capable (I hope) as we are of seeing when a league has been FUBARed (f**ked up beyond all recognition) and should act on it. What the posters here seem to disagree on is whether it is in WIS's business interest to act. I believe it is, Mike apparently does not. Not the 1st time he is wrong.

Mike and I apparently agree that WIS's definition of "bad behavior" is inadequate. We have both encourage more stringent "rules" in the leagues we commish than WIS's "fair play" rules. Apparently we both feel that encouraging "bad behavior" results in more "bad behavior". I feel "bad behavior is bad for business and WIS needs to take "bad behavior" more seriously if they wish to improve business.




Now you're letting someone decide who as a "super" team. And you're putting it into the hands of the same folks who think winning 41 games and not using fatigued pitchers for 10 straight games is good enough to not be violating any fair play guidelines.

That doesn't seem like a smart thing to do. At all.



Not sure why you ignored this.
It was ignored because it was addressed in the original statement. IF WIS makes a conscious decision to change its approach they are probably intelligent enough to recognize a FUBARed league from a "bad luck" league. I can not rule out the possibility that they are not intelligent enough to do so therefore the (I HOPE)


Uh, the bolded, italicized part is their solution for tanking. Would you like to re-phrase your thought?
5/17/2010 6:44 PM
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5/17/2010 6:45 PM
Quote: Originally Posted By soxfan121 on 5/17/2010

It is reality and why I recently signed on to the good ship Foxx; after railing against it, I now see it as the way WifS is going to solve problems - i.e. by not interfering when a group of owners decides to fix it. At least we know that WifS customer support isn't ever going to step in, so while we hope it'll happen, that hope is starting to seem like the definition of insanity.

Veteran owners participating in public worlds are the only hope of preventing (2) and eventually addressing (1). For the game to remain strong, some one has to walk the beat in these bad neighborhoods and do the best they can to ID the good ones and nurture their interest in the game.

Look, I don't like the situation, but it is what it is. WifS isn't going to close dysfunctional worlds and leaving them as unoccupied cesspools only shrinks the potential number of new players who might be eventual replacements for high-quality worlds.

The solution, at least for me, is to do some community service and jump into help clean up the cesspools.

So, by community service, do you mean "Taking on a free, still loaded team that should win 90-100 games for the next 6 seasons by just re-signing players after all the clean-up work is done"?

Because, if that's what you mean, I'd say you've accomplished your goal.
5/17/2010 6:53 PM
Quote: Originally Posted By MikeT23 on 5/17/2010

The ONLY thing that WifS could introduce that wouldn't result in scores of tickets like 'motown suggests would beAverage number of openings and Average wait time between seasons. Anything else would be subjective and create more problems than it solves.
Seems like that would be simple and at the same time fairly revealing. They could post a "history" type rating like a mutual fund:

Last Season/Last 4 Seasons/Last 8 Seasons/Since Inception
Open/Wait Open/Wait Open/Wait Open/Wait
5/17/2010 7:03 PM
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