Posted by acn24 on 9/9/2010 12:18:00 PM (view original):
Posted by _hannibal_ on 9/9/2010 10:57:00 AM (view original):
Please outline for me exactly how it would hurt. I'm serious, I do not see the harm. If possible give me a couple of specific scenarios. Help me see the light that everyone else in this thread is seeing.
There is very little gray area in recruiting as there is. Recruiting generally comes down to money, distance and prestige. We can already get a ballpark figure on how much money a school has, we know how far away they are from a recruit and we know their costs and we know the prestige of the schools in question. If you have the experience, or the initiative to reach out to a ver or scour the forums, and can do basic math you can probably correctly predict 95% of battles. The other 5% come from the uncertainty of relative value of visits, the relative worth of prestige andvantages (and the exact prestige, low A vs high A- is clearly much different that high A vs. low A-) and possibly considering credit. Removing one of those variables means you can probably start correctly predicting 98+% of all battles, which will probably only serve to reduce the incidence.
well put.
in general, random factors that take away our control is bad for the game. but uncertainty is absolutely critical. there is uncertainty in recruiting, in game planning, in evaluating recruits, etc, etc... if you remove those uncertainties, there really is nothing left. strategy is not only making decisions when you have perfect information, but more importantly, making decisions when you don't. for example, we don't know when a sg takes a shot, what the formula is. if we did, then we would know exactly which players were better scorers. but we don't. so we all have to make an educated guess, and go from there. that is a heck of a lot harder, and (IMO at least) requires a lot more strategic thinking than if WIS just gave us the formulas.
i realize recruiting is a little different, because there is always the uncertainty of what other coaches will do. so in the end, it just comes down to a preference, or a feel. what is the acceptable and reasonable amount of uncertainty? most coaches feel the current amount of uncertainty is reasonable, and that really is what makes it so. i don't think there is any way to prove either way which is better, it just comes down to, what amount of uncertainty makes it more fun for most people.