Ideas to fix D3 and new user retention Topic

Posted by Benis on 2/18/2019 10:20:00 PM (view original):
Posted by ftbeaglesfan on 2/18/2019 6:48:00 PM (view original):
Cap coaching at any D3 school at 10 seasons. After 10 seasons you have to move to D2/D1 or have to take a different D3 program. This will open up the top D3 jobs to new players and keep veteran coaches from camping out at one powerhouse for 20+ seasons racking up credits by beating and dominating the newbs.

Make D3 teams that have B or better prestige available only to new players when their coaches leave. This way new players get to experience having a decent team and possible contender in one of their first five seasons of play. Maybe even earn some credits that will encourage them to keep going beyond their initial package.

Email to user after 10 seasons at same school in D3 might say something like "We are under NCAA investigation. Supposedly you have been offering scholarships and D3 does not give basketball scholarships to players. We know you didn't do it (wink,wink). We have been informed we need to let you go or receive sanctions. It's been great working with you and I wish you the best at your next job. I will happily give you a glowing reference for a D2 or D1 job. I hope you understand if I can't give you a recommendation for any of the high prestige D3 jobs available".
Don't love it. I'd prefer to just change the reward structure to give more incentive to move up by giving bigger monetary rewards at D1/D2
But that being said - I love to hear the ideas guys. Keep em coming!
2/18/2019 11:14 PM
"forced stratification is a money suck"

Shoe, I generally find your ideas well thought out, but once in a while you seem to take ownership of an idea and wind up with some contorted logic or violent spin trying to defend it. Many guys use D3 to finance higher level teams. That is not a "money suck;" quite the opposite. And spinning three divisions into "forced money suck" is going to make everyone dizzy.
2/19/2019 1:22 AM
Posted by Benis on 2/18/2019 10:18:00 PM (view original):
Posted by Sportsbulls on 2/18/2019 5:36:00 PM (view original):
Posted by Basketts on 2/18/2019 5:30:00 PM (view original):
Does WIS have an exit feedback poll for when coaches quit? Vets have a lot of great recommendations, but that really should be in place to get the opinion of those who actually quit early.
Don't know how this would work. but interesting idea.
I think they do. But-

1. Who is gonna take the time to fill it out with good quality answers? Those people who play 1 season typically just ghost.
2. Who is actually going to compile the feedback they do get and do something about it?
1. Yeah, 1 season players I wouldn't care about. It's the 3-4 season coaches I'd be more interested in hearing from, and the ones that might leave a quick note on why they are leaving. Better than vet advice? Nah. But you do find patterns with these sort of polls (high price, annoyances, etc.) that could prove useful.
2. Well that's an entirely different issue.
2/19/2019 2:15 AM
Posted by Basketts on 2/19/2019 2:15:00 AM (view original):
Posted by Benis on 2/18/2019 10:18:00 PM (view original):
Posted by Sportsbulls on 2/18/2019 5:36:00 PM (view original):
Posted by Basketts on 2/18/2019 5:30:00 PM (view original):
Does WIS have an exit feedback poll for when coaches quit? Vets have a lot of great recommendations, but that really should be in place to get the opinion of those who actually quit early.
Don't know how this would work. but interesting idea.
I think they do. But-

1. Who is gonna take the time to fill it out with good quality answers? Those people who play 1 season typically just ghost.
2. Who is actually going to compile the feedback they do get and do something about it?
1. Yeah, 1 season players I wouldn't care about. It's the 3-4 season coaches I'd be more interested in hearing from, and the ones that might leave a quick note on why they are leaving. Better than vet advice? Nah. But you do find patterns with these sort of polls (high price, annoyances, etc.) that could prove useful.
2. Well that's an entirely different issue.
Yeah I think that would be great.

What about - at some point the system can see that you haven't renewed during your first couple seasons and sends you an email offering a discount if they provide some feedback. Something very simple like:

- are you planning to renew your team?
- if not, what is the single biggest reason?

Nothing too elaborate.
2/19/2019 8:39 AM
Posted by shoe3 on 2/18/2019 11:02:00 PM (view original):
“Saying something like this: “If you start a game like this expecting to be championship level right away, you probably aren’t a good fit for this kind of game anyway” is a good observatiom, Then turning around and advocating speedy cheap trips to the top for these same people is being inconsistent. Speedy cheap trips to the top isn’t what fixing hiring should be about.”

Nothing inconsistent here. Having lower divisions at all is not necessary. I personally know a number of people who should have liked this game, who all end up saying no thanks, because they correctly realized the forced stratification is a money suck, and don’t want to play a game like that. The game should be interested in trying to attract and retain Dynasty mode fans and stat/simulation geeks. The folks I don’t care about are the ones who can’t tolerate the ambiguity of having to battle for commodities, and having to rebuild sometimes when things don’t go their way.

In summary, Dynasty mode fans who don’t want to bother with unnecessary time and money suck lower divisions - keep.
Poor sports and gamerz whales wannabes - meh.
I started the game thinking I was going to race to D1 and try to get UNC. Got into a tough, fun d3 conference and loved it, so stuck around there.

Decided I still wanted to try D1, added another team in a different world to move up. Never got to UNC, which was frustrating, but made the ACC at NC State and did pretty well there. Never had the right confluence of UNC opening up at the end of me having a good run at State. I survived, but I do understand the frustration of hiring at the top end of the game. A lot of the issue is that there is such a limited supply of "dream jobs".

Peaked with 5 teams on 3 different IDs in 3 different worlds. I'm down to 1 team, in D1. I've won enough to get a fair number of discounted seasons, but I'm probably paying more than half the cost of the game per season overall... probably the ideal customer for WIS given the hundreds of seasons I've played.

There are good reasons to play each division, and in my opinion there were more fun reasons to play lower divisions in 2.0 (though I still like d2). I think the ideal worlds are about 35-40% full-- enough that there are competitive conferences and you can't waltz into the NT with no skill, but not so many people that advancing is impossible and super frustrating.
2/19/2019 10:04 AM
To better attract new players, it's time to consider reorganizing divisions and conferences to more closely reflect present-day circumstances.
2/19/2019 6:44 PM
Posted by garger on 2/19/2019 6:44:00 PM (view original):
To better attract new players, it's time to consider reorganizing divisions and conferences to more closely reflect present-day circumstances.
That's not what Whatifsports higher's up wants. They want gamblers who can pick profit who can make this a consistent flowing game with 20 plus seasons at one team at division one.
2/19/2019 6:50 PM
Posted by WardoYT on 2/19/2019 6:50:00 PM (view original):
Posted by garger on 2/19/2019 6:44:00 PM (view original):
To better attract new players, it's time to consider reorganizing divisions and conferences to more closely reflect present-day circumstances.
That's not what Whatifsports higher's up wants. They want gamblers who can pick profit who can make this a consistent flowing game with 20 plus seasons at one team at division one.
You're not the real wardo.
2/19/2019 7:28 PM
Posted by ftbeaglesfan on 2/18/2019 9:24:00 PM (view original):
So looking at your history Sportsbulls gives me some interesting information. You won early at a high prestige school (Nazareth was A- at the time) at D3 AND managed to bring in at least one great class of your own before moving to CSU Eastbay.

Did having a high prestige school, a great roster, and early success (five national tournaments and a Final Four in five seasons) provide for quicker learning or did you already have the knowledge before you created that ID?

Look forward to your feedback Sportsbulls. You were the exact person I hoped would respond to my comment above!

Haha thanks. Sorry that was kind of an a-hole response on my part, but I didn't have time to write out my long response, but now I do. I truly think I would've progressed similarly as a HD coach whether I had been giving a contender program, one like Nazareth, or a rebuild.

Before I share my story at Nazareth, I want to make it clear that I haven't had a previous ID like you asked and I had no knowledge of HD prior to this ID being made.

Here's my story at Nazareth (reason I'm sharing is to show a newbies mindset):

When I first started, I had no understanding of the game and underachieved in the tournament in the first season (Seasons 121). I had a great player Harold Aaron, who had great PE and WE, so I looked at those as the most important stats. My first recruiting season I got Joel Jones who I liked because he had very good PER and WE and (if I remember correctly), he was highly ranked. My scouting strategy that year was to FSS then individual everyone to L4. I got lucky with Jones because I dumped all my cash on him almost immediately after unlocking visits.

My next season, I scouted using FSS then assistant, and was on Michael Bohner, Charles Cross, and William Reid. You can probably tell that my shifted switched from PE to overall (including WE still). So I recruited these guys based on overall. We had another underachievement in the tournament. About midseason, a mentor reached out to me after I asked a few questions in the forums, and we started talking a lot about player evaluation. I started to understand how athleticism, speed, and defense rule, not WE or overall. I picked up Edward Stigall, later in the season because of his athleticism and defense (got lucky with 18 green LP).

Next season, going into recruiting I really understood player evaluation, although I didn't yet understand scouting efficiency or game planning. I recruited George Stephenson (nicknamed "The Unicorn"), Patrick Eckenrode, David Petrie, and Francesco Yazzie. This class was a steady improvement, and Stephenson turned out to be incredible, but I still was a disappointment in the tournament again because I didn't understand zone or game planning for it.

The next season (season 124), I learned a ton about HD, zone, and everything in between. I shot higher with 3 openings (I think), and was 3 cycles away from landing Raymond Stafford and Wesley Blade who ironically got taken by the same team. I ended up with no one, but was perfectly fine with this because of zone, and I understood you can take walk-ons in zone. This year I game planned well and even though I only got to the second round, that's as far as my team should've gone.

The big season (season 125) was where I took another huge leap. Again, I made the mistake of aiming too high after I dropped a ton of AP on William Brescia. After losing him to Indiana, I pivoted and recruited James Wahl, Perry Banks, Wade Cutrer, and Jason Jones. These guys are solid, but with a roster full of these guys I'd struggle to compete. this year was my chance to make a dent though, and I did, making the F4.

During this season, I started to really have a good understanding of HD. I succumbed to my mentor and agreed I'd use his scouting strategy (I put a spin on it and use a different but similar one to his now). I moved to Eastbay because I didn't like the mostly sim conference schedule and because it perfectly fit my scouting strategy. The biggest reason was that I wanted to find a program I'll be comfortable staying with for the future and for a long while. This is why I moved to Nazareth.

My mentor told me early on that I'm going to read through our old conversations and say "what was I thinking!" He couldn't have been more correct, lol.

I started becoming more motivated as I realized I'd never get over the hump. Motivation, luck, and being active on the forums led to my eventual success and understanding of the game, but I feel like one way or another I would've eventually figured out how to get connected to good coaches and learn from there.

I've known 5 other people to play this game and I'm going to outline their experiences in a quick fashion. The first person I know, JamesPAn, showed me the game and still plays to this day. It goes down hill from here. The second person started the same year I did, Soxbeef24, he quit the game within 10 days, but he would've quit the game regardless of any situation, so we can write him off. The third was Jgerstein25, who I'll reference in the future, but he made the elite 8 in his second year with an amazing roster, but quit after because he didn't think he'd be able to replicate that success anytime soon. The fourth was rke404 and the fifth was Rafa0909. They both quit because the amount of money it costed to sign up.

James and I are very dedicated and were immediately very interested. These are the types of players that usually stay no matter what. Jgerstein is an interesting example. He was given a great team and didn't have to learn anything to be successful. Once successful, he had no motivation to get back there because he didn't think he could get a roster that good again.

The three general program situations are, terrible rebuild, first or second round of NT, and a contender. When someone goes to a terrible roster as a new head coach, its usually because they were good the previous season but lost everyone. I almost went to Bethany instead of Nazareth when I signed up because of the prestige. Since preseason polls or team ratings aren't shown on the world signup sheet, its easiest to think prestige is the decider when picking a program. This leads a ton of newbies to get stuck with a terrible roster, but great prestige. Newbies are usually disinterested by the lack of winning and unless they meet a mentor, they usually quit. The other end of the spectrum is winning right away. If a new user gets a contender and is successful, a lot of the time they feel accomplished, so they don't reach out and they already think they're good at the game. Once the previous coaches recruits leave, the user mightily struggles and then ends up quitting sometimes. The sweet spot in the middle, is a program like Nazareth. I think the best D3 schools for new users to pick up are 40-50 RPI, first or second round of the NT teams because it gives the new user a taste of success of credits, but it leaves them motivated for more. There are plenty of these teams sticking around, and now that seble isn't recruiting, we need to make sure we do our best to retain new users by reaching out to them and offering the mentor.

I won't even touch on the fact that many users would quit D3 and some HD if you couldn't stay at a D3 program for more then 10 years, and that there would be no such thing as rebuilds in D3 because you'd only have a 5-season window to contend. My main point is, some newbies (like me) will stay regardless and eventually understand the game more and more by reaching out, but the best landing spots for the ones on the fence is a solid program and roster, not too great or too bad.

2/19/2019 8:47 PM
Please for the love of God no one start quoting bulls post. It'll destroy my phone.
2/19/2019 9:00 PM
Posted by Benis on 2/19/2019 9:00:00 PM (view original):
Please for the love of God no one start quoting bulls post. It'll destroy my phone.
Lol, I blame you benis, you started the forum.
2/19/2019 9:11 PM
Sportsbull, how many studs are you aiming to sign RS2? You got a NC title coming up next season!
2/20/2019 9:22 AM
Posted by zagsrulez on 2/20/2019 9:22:00 AM (view original):
Sportsbull, how many studs are you aiming to sign RS2? You got a NC title coming up next season!
Missed you zags! Knew a comment was coming!
2/20/2019 10:52 AM
Some interesting insights from folks. Particularly sportsbull's post. Thanks for this.

As someone who just joined a couple weeks ago, I can honestly say I think initially price is a major setback. I thought about joining 4 or 5 times but didn't because of the sticker shock for future seasons. I really think folks should be able to give it a spin for free, even if in a demo league or for half a season.

Having spent years playing a similar game called Drive the Lane, I'm ok with paying for features but without being able to initially see what I'm getting, it's hard to swallow 3x the cost per season.

That said, I am really glad I did as I believe I'm really going to enjoy HD. Though Hearing about my future in D3 really needing 4-5 seasons to rebuild (thanks on this info btw), I do wish there was a beginner's package that offered 3 seasons at a reduced rate or something. There really isn't much I can do this season with zero seniors and next season likely won't be much better either.

I joined picking an A prestige with several JRs assuming that would give me a chance but now that I'm in, my team really hasn't recruited well in several seasons so it's a total rebuild IMO.

2/20/2019 11:15 AM
I guess I'll be that guy...you all realize this is a fantasy post right? I mean, nothing, absolutely nothing is going to be done. Nothing will be done in HBD, nothing will be done in GD, and nothing will be done in HD.

Time to just accept it and either enjoy it and keep playing, or decide its not for you and move on. I doubt at this point WIS cares if they get and retain new players or not, us suckers continue to pay and play all of these games on this site because there is nothing else like it out there. And until there is, why would WIS change anything?

There was an exact same thread started over in HBD land with everyones hopes and dreams...I get it, its fun to pretend something will happen...but it wont.
2/20/2019 11:48 AM
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Ideas to fix D3 and new user retention Topic

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