Probably should state upfront that I'm on girt's side on this.
I think the problem is that we are picking and choosing what is "realistic" and "best for the game". The following are my thoughts that may be off target but the perception I've seen in the forum over time.
- I believe a majority of users prefer having the ability to use a 7-8 man rotation with little to no penalty.
- I believe a majority of users prefer there to be no injuries to players. And an even larger number would prefer that there be no serious injuries where a player would miss most of the season.
- I believe a number of users, but perhaps less than a majority, prefer that grades / study hall not factor into the game.
- I believe 99.9% of users prefer that dilemmas never be a part of the game again.
I realize that there isn't complete uniformity to having "consistent" views to the points above, but a number of us want a system where we can play the vast majority of our minutes with a "core" 6-8 man rotation. And we don't want them to get injured, we don't want them to be at risk for grades, and we don't want to lose a player because he was arrested.
I personally wouldn't at all have a problem if it was ok to run a rotation with shorter numbers as long as there is an associated risk in doing so. But I think a number of us want that option but want nothing to do with the risk of losing a player. We want to be able to use all of our players for all 30-odd games and at 100% health.
For me, that's a bit much but even that wouldn't be the worst thing in the world. The advantages to having a consistent flow of upperclassmen that have good IQ's can be a nice counter to a team that is super shallow in their rotation. What makes it go to far is what girt notes in that you perversely are rewarded for this type of strategy by getting extra recruiting dollars for the scholarships you don't fill.
I don't want dilemmas but I'd be for a system that allows a 7-8 man rotation knowing that if I run that there is a risk that I might lose a player to a serious injury. And if I don't fill my scholarships, I don't get any extra money the next season to allow me to throw all my extra resources toward a select one or two players.
Realism in the sim works really nice as long as it only grabs the parts of reality you want to keep.