Posted by buddhagamer on 1/27/2017 4:42:00 PM (view original):
What you guys don't realize is that at the start of BETA, seble indicated that AP was similar in value to a call/letter in the HD 2.0 system but that was when cycles ran every 3 hours. When it was moved to 6 hour cycles he doubled its recruiting value.

Under the HD 2.0 system, I estimated a call/letter to be worth around between 1:60 to 1:50 to HV ratio so when you take that average and double it, the 30 AP to HV isn't too far off (so yes AP is truly over powered in HD 3.0).
He "doubled its recruiting value" because he halved the number of cycles. That move didn't increase or decrease the overall power of the attention points at a teams disposal. They may be overpowered, depending on your perspective, and your personal preferences, but this isn't why.
1/27/2017 7:38 PM
Posted by shoe3 on 1/27/2017 7:38:00 PM (view original):
Posted by buddhagamer on 1/27/2017 4:42:00 PM (view original):
What you guys don't realize is that at the start of BETA, seble indicated that AP was similar in value to a call/letter in the HD 2.0 system but that was when cycles ran every 3 hours. When it was moved to 6 hour cycles he doubled its recruiting value.

Under the HD 2.0 system, I estimated a call/letter to be worth around between 1:60 to 1:50 to HV ratio so when you take that average and double it, the 30 AP to HV isn't too far off (so yes AP is truly over powered in HD 3.0).
He "doubled its recruiting value" because he halved the number of cycles. That move didn't increase or decrease the overall power of the attention points at a teams disposal. They may be overpowered, depending on your perspective, and your personal preferences, but this isn't why.
I'm not positive on this one but what Budd says makes sense. We are talking about power of AP relative to HV right?

So yeah the total number of APs given decreased since the total number of cycles decreased. Therefore to keep it constant, he increased the value to compensate.

At start of beta it might have taken 100 APs to equal 1 HV and now it might be 50.
1/27/2017 7:51 PM
Posted by bakerbarnett on 1/27/2017 2:34:00 PM (view original):
The major takeaway to me seems to be if you want someone you better find room for him in your starting lineup
I agree, just give him the start. I've had to do it the last 2 seasons in a row and I don't feel as if it's hurt me. Actually I think it helped my team because now I have a true starter coming off the bench and providing a lot of production with my 2nd teamers. You can still get your normal starter his 25 mins even playing from the bench.
1/27/2017 8:30 PM
Quick question not related to the thread but I don't want to create a new one. When I block someone, do they still see what I say?
1/27/2017 9:29 PM
Posted by Benis on 1/27/2017 7:51:00 PM (view original):
Posted by shoe3 on 1/27/2017 7:38:00 PM (view original):
Posted by buddhagamer on 1/27/2017 4:42:00 PM (view original):
What you guys don't realize is that at the start of BETA, seble indicated that AP was similar in value to a call/letter in the HD 2.0 system but that was when cycles ran every 3 hours. When it was moved to 6 hour cycles he doubled its recruiting value.

Under the HD 2.0 system, I estimated a call/letter to be worth around between 1:60 to 1:50 to HV ratio so when you take that average and double it, the 30 AP to HV isn't too far off (so yes AP is truly over powered in HD 3.0).
He "doubled its recruiting value" because he halved the number of cycles. That move didn't increase or decrease the overall power of the attention points at a teams disposal. They may be overpowered, depending on your perspective, and your personal preferences, but this isn't why.
I'm not positive on this one but what Budd says makes sense. We are talking about power of AP relative to HV right?

So yeah the total number of APs given decreased since the total number of cycles decreased. Therefore to keep it constant, he increased the value to compensate.

At start of beta it might have taken 100 APs to equal 1 HV and now it might be 50.
When the the number of cycles was halved, they either had to double the value of the existing points, or double the number of points, for the attention points to maintain their previous power. It's not any more complicated than that. That action didn't increase the power of the attention points.

Look at it this way - in order to actually double the overall power of a team's attention points, if that's what seble wanted to do, he could have just doubled it, without halving the cycles. In that scenario, the overall value of a team's attention point arsenal has actually doubled. Because he just doubled it. But when you halve the number of cycles at the same time, the overall value of a team's attention point arsenal has not been doubled.
1/27/2017 10:26 PM (edited)
Posted by pkoopman on 1/27/2017 10:26:00 PM (view original):
Posted by Benis on 1/27/2017 7:51:00 PM (view original):
Posted by shoe3 on 1/27/2017 7:38:00 PM (view original):
Posted by buddhagamer on 1/27/2017 4:42:00 PM (view original):
What you guys don't realize is that at the start of BETA, seble indicated that AP was similar in value to a call/letter in the HD 2.0 system but that was when cycles ran every 3 hours. When it was moved to 6 hour cycles he doubled its recruiting value.

Under the HD 2.0 system, I estimated a call/letter to be worth around between 1:60 to 1:50 to HV ratio so when you take that average and double it, the 30 AP to HV isn't too far off (so yes AP is truly over powered in HD 3.0).
He "doubled its recruiting value" because he halved the number of cycles. That move didn't increase or decrease the overall power of the attention points at a teams disposal. They may be overpowered, depending on your perspective, and your personal preferences, but this isn't why.
I'm not positive on this one but what Budd says makes sense. We are talking about power of AP relative to HV right?

So yeah the total number of APs given decreased since the total number of cycles decreased. Therefore to keep it constant, he increased the value to compensate.

At start of beta it might have taken 100 APs to equal 1 HV and now it might be 50.
When the the number of cycles was halved, they either had to double the value of the existing points, or double the number of points, for the attention points to maintain their previous power. It's not any more complicated than that. That action didn't increase the power of the attention points.

Look at it this way - in order to actually double the overall power of a team's attention points, if that's what seble wanted to do, he could have just doubled it, without halving the cycles. In that scenario, the overall value of a team's attention point arsenal has actually doubled. Because he just doubled it. But when you halve the number of cycles at the same time, the overall value of a team's attention point arsenal has not been doubled.
The original AP value lasted I think 1 maybe 2 recruiting sessions in BETA before seble switched to 6 hours? Maybe they were overpowered to begin with at the start of BETA. WIS has already capped them to 80 per recruit (more likely to make it so people don't go crazy trying to win just a single recruit).

If the 30 AP to 1 HV ratio is accurate, then it only takes about 8 recruiting cycles at max 80 AP (or 2 full days) to equal the amount of a full 20 HV/1 CV combo more than likely and you don't waste any of your limited recruiting resources.

So a team with 3 openings can totally push off another team with just 1 by gaining 40 AP every cycle (and after 4 full days double the other teams effort).
1/27/2017 11:14 PM
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Posted by MonsterTurtl on 1/27/2017 9:29:00 PM (view original):
Quick question not related to the thread but I don't want to create a new one. When I block someone, do they still see what I say?
Yes, unless you use the double-secret block, and if the person you block works for WIS even that won't work.
1/29/2017 11:36 AM
Anyways, I think Spud is a friend of Seble or somebody in the administration or an employee himself. Mike is someone who likes to argue about anything... He will argue that Judge Judy is hotter than Kate Upton. Go.
1/29/2017 11:40 AM
Posted by zorzii on 1/29/2017 11:40:00 AM (view original):
Anyways, I think Spud is a friend of Seble or somebody in the administration or an employee himself. Mike is someone who likes to argue about anything... He will argue that Judge Judy is hotter than Kate Upton. Go.
Well, I do like a woman who can take charge.
1/29/2017 11:42 AM
Hmmm. I still think AP should just be for unlocking HV/CV. I don't see why they should have any recruiting value at all. If they didn't have recruiting value, a portion of the D1 problems with EEs would be solved, since there would be mostly equal resources for a EE opening and a non-EE opening.
1/29/2017 12:22 PM
Posted by reinsel on 1/29/2017 12:22:00 PM (view original):
Hmmm. I still think AP should just be for unlocking HV/CV. I don't see why they should have any recruiting value at all. If they didn't have recruiting value, a portion of the D1 problems with EEs would be solved, since there would be mostly equal resources for a EE opening and a non-EE opening.
If they do not have recruiting value, there is no strategy... CV and HV are capped.
1/29/2017 12:41 PM
Posted by mullycj on 1/29/2017 10:03:00 AM (view original):
Posted by MonsterTurtl on 1/27/2017 9:29:00 PM (view original):
Quick question not related to the thread but I don't want to create a new one. When I block someone, do they still see what I say?
Yes...Mike and Spud will still see you
Yes, if you say something excruciatingly stupid, I'll see it and likely comment. So try not to say something excruciatingly stupid. Thanks in advance.
1/29/2017 6:28 PM
Posted by zorzii on 1/29/2017 11:40:00 AM (view original):
Anyways, I think Spud is a friend of Seble or somebody in the administration or an employee himself. Mike is someone who likes to argue about anything... He will argue that Judge Judy is hotter than Kate Upton. Go.
Meh. As I said before, I read this forum 2-3 weeks before I posted in it. There was so much whining that I felt there needed to be some balance. Whatever version I played in 2005-2006 was terrible. This version is better. But I've found that squeaky wheels get the oil. If every thread in this forum is "This is terrible, something has to be done", there's a decent chance WifS will do something.

3.0 is not perfect. But, IMO, it's better than the old "I planted my flag, I am Duke, this recruit is mine" game of the past.

Kate Upton has an odd shape. I'm not passing if she says "Come and get me, big boy" but there is better out there. Judge Judy is not one unless you're benis.
1/29/2017 6:45 PM
Posted by MikeT23 on 1/29/2017 6:45:00 PM (view original):
Posted by zorzii on 1/29/2017 11:40:00 AM (view original):
Anyways, I think Spud is a friend of Seble or somebody in the administration or an employee himself. Mike is someone who likes to argue about anything... He will argue that Judge Judy is hotter than Kate Upton. Go.
Meh. As I said before, I read this forum 2-3 weeks before I posted in it. There was so much whining that I felt there needed to be some balance. Whatever version I played in 2005-2006 was terrible. This version is better. But I've found that squeaky wheels get the oil. If every thread in this forum is "This is terrible, something has to be done", there's a decent chance WifS will do something.

3.0 is not perfect. But, IMO, it's better than the old "I planted my flag, I am Duke, this recruit is mine" game of the past.

Kate Upton has an odd shape. I'm not passing if she says "Come and get me, big boy" but there is better out there. Judge Judy is not one unless you're benis.
So how many times did you vote for Trump, Mike?
1/29/2017 9:02 PM
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