Posted by tmacfan14 on 10/27/2022 6:28:00 PM (view original):
Posted by oldwarrior on 10/27/2022 10:58:00 AM (view original):
there used to be a big second half adjustment back in the day. That was curbed I think with an early engine rewrite.

I remember a D2 game between two somewhat evenly talented teams with human coaches. The score at half was 44-2. The losing team came roaring back and ran away with the second half 48-10. Not enough, as the team winning at half hung on and won 54-50. Nothing to see here. Just a typical 4 point win between two even matched teams.
Do you believe the actual effect was curbed or just the extreme level it was presented to us?
i think that was before my time, by a dozen years ago seble was very frank about nothing like this existing. he could be wrong of course. there are many ways similar effects could manifest. but i generally think he was right. i definitely could be wrong, too... but anyway, i am pretty confident seble was telling the truth as he saw it. and then he added feedback, whatever, almost 10 years ago maybe, but he was open about how he did it, about specifically which stats had feedback calculated on them, stuff like that. i forget a lot of it, i think all of us did, but it wasn't really supposed to be a mystery.
10/28/2022 10:21 PM
Posted by oldwarrior on 10/27/2022 10:58:00 AM (view original):
there used to be a big second half adjustment back in the day. That was curbed I think with an early engine rewrite.

I remember a D2 game between two somewhat evenly talented teams with human coaches. The score at half was 44-2. The losing team came roaring back and ran away with the second half 48-10. Not enough, as the team winning at half hung on and won 54-50. Nothing to see here. Just a typical 4 point win between two even matched teams.
It was curbed before 2.0 came out, I think. Maybe a part of the 2.0 release.

It still exists today, although muted.
10/29/2022 8:09 AM
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