i have to agree with milk on this one. girt, i sort of get where you are coming from, and agree generally that real life shouldn't drive everything in the game, especially recruiting (it SHOULD drive how game play feels, IMO, but not everything else - but quick digression - did you see the article on the miami heat, where losing chris bosh actually makes them MORE likely to win the current series? according to the WIS bball sim, of course. i should mention out of fairness, it had them going down in all the other series significantly, at least like 10% less likely to win the whole series, which isn't much per game actually. but really... really, thats the engine we play with. chris bosh injured, good thing for the heat, as long as they come back after they beat the pacers. incredible :)
anyway, i think milk has a good point. recruiting is already this big slapped together hack job. everything from the way recruits are generated geographically to the way their ratings are jammed together to the way prospects gain favor with a school, is one massive, artificial, nonsensical system. really, nothing about it is realistic or seamless.
i can appreciate your desire to keep things "pure" and "clean", but i think you are barking up the wrong tree on this one :) you've already said you don't want a major overhaul, and to get pure and clean, you'd have to scrap the whole damn system! im pretty sure neither of us want that...
i agree that you could probably fix the recruiting system mostly with just recruit generation. but, i am sort of trying to sneak one in there, if you will. i love the idea of making truly elite players, and that was a major goal of seble's, which i am not quite ready to give up on. i do think d1 recruiting could go back to normal without the distance thing - it just wouldn't be right to generate such a limited number of top recruits, without opening it up regionally. it adds to much luck, from recruit generation. so if you leave as many good players, and add the 2nd and 3rd tier players that we both seem to want, its probably ok, but you clearly don't have elite players. i think the distance factor on the whole needs to be revisited, but site staff has not gone for that at all from what i can tell - so i figured it was a compromise. i really don't think the "hack" affects the quality of the recruiting program as a whole, although i concede that a ton of little hacks like that would bring things down. but im more than willing to take 1 more than we have now, to get actually elite recruits in there. i dont mean recruits so good that 2 of them means you are national champion, just good enough to add some of the fun and spice of d2/d3. d1 is really lacking in a way, because of that, IMO - and id like to see that fixed.