Posted by bripat42 on 1/1/2021 7:37:00 PM (view original):
I think adlorenz's top priority should be "fixing" the game so saintonan never has to cough up more than $750K for a quality fielding instructor.
Maybe we should just have an easy mode league where owners can have all their budget items be sliding scales, and players never get injured or lose ratings. In a way I kind of get their point, some of these items are vague and could be time consuming. Someone who doesn't have the time to address all those details can probably find more enjoyment from a more simplified game.
I personally signed up for this game because I wanted the feeling of controlling my own team and playing GM with all of its intricacies. Its also important to consider that this game is trying to simulate the real life chaos of a baseball season, and there are limits to what and how programming can simulate certain real life events. For example, there is no paternity leave or bereavement leave in the game, there is no toxic personalities that lower the teams morale, there is no owner setting lower budgets to reduce costs and line their pockets. A way that a game can address some of these events with its current programming might be to add a bit more injuries to closer simulate the amount of time players are away from the field, Earlier declines to compensate for ego's and the fact that we as owners tend to make trades without weighting the human cost of a deal. The injuries issue especially in relation to time of season when it occurs is a real interesting one. Its possible again that we are getting limited by some programmatical knot that is particularly hard to unravel. However, given some of the examples that have been posted, I wonder if its not somehow already being addressed. For example, one way to address it would be to make early season injuries less severe as far as a rating drop than late season injuries. This would compensate for a possible exploit of the recovery bump. In other words, a less severe rating hit + 1 recovery bump = a more severe ratings hit + 2 recovery bumps. or something like that.