Building a Ath/spd/def team Topic

I built a ATH/SPD/DEF team and am running a triangle/press team. The highest pass rating with great ATH/SPD/DEF is my point gaurd and I am going away with the only upperclassmen strategy for right now. I am wondering when is the right time to change my defense to man to man from press. I was thinking that when my JR class graduates would be the perfect time to start changing my defense.
12/1/2016 2:13 PM
Just practice man to man and don't run in games. go to team game plan and when your up by 10 with 3 minutes left, then run straight man to man when the game is out of reach. practice and when game is out of reach should have those sets be ready by end of season or next season.
12/1/2016 2:33 PM
It is my belief that defense may be a bit overrated. Just my own personal opinion. I would recruit for speed, athleticsm first before defense if you're running press. Since you're at the end of your season and you're losing 4 seniors, I would change over ASAP. But there is a lot more to it than that. First and most importantly, you have to create a system that can adjust/adapt to all types of teams you play.
12/1/2016 4:10 PM (edited)
Posted by thewizard17 on 12/1/2016 4:05:00 PM (view original):
It is my belief that defense may be a bit overrated. Just my own personal opinion. I would recruit for speed, athleticsm first before defense if you're running press. Since you're at the end of your season and you're losing 4 seniors, I would change over ASAP.
I am not talking bout my Allen team. I am talking about my new Rupp team.
12/1/2016 4:10 PM
Posted by thewizard17 on 12/1/2016 4:10:00 PM (view original):
It is my belief that defense may be a bit overrated. Just my own personal opinion. I would recruit for speed, athleticsm first before defense if you're running press. Since you're at the end of your season and you're losing 4 seniors, I would change over ASAP. But there is a lot more to it than that. First and most importantly, you have to create a system that can adjust/adapt to all types of teams you play.
At D3, you really only need one or the other. You can have a good (not top 10, more like top 30) if you have either really high Ath (like 60) or guards with super high speed (80+),

The defense will take care of it self with the ATH team because those skills have a pretty high correlation but you can't completely ignore DEF for the speed teams. Guys under 40 DEF will pick up fouls more often than you want against good teams.
12/1/2016 4:12 PM
Posted by CoachWard95 on 12/1/2016 4:10:00 PM (view original):
Posted by thewizard17 on 12/1/2016 4:05:00 PM (view original):
It is my belief that defense may be a bit overrated. Just my own personal opinion. I would recruit for speed, athleticsm first before defense if you're running press. Since you're at the end of your season and you're losing 4 seniors, I would change over ASAP.
I am not talking bout my Allen team. I am talking about my new Rupp team.
I would do this ASAP then. You won't win much with a bunch of sim recruits, so now is the time to change over. Just so you understand, it will probably be a struggle no matter what you decide to do for "at least" the first couple of seasons.
12/1/2016 4:13 PM
Posted by Trentonjoe on 12/1/2016 4:12:00 PM (view original):
Posted by thewizard17 on 12/1/2016 4:10:00 PM (view original):
It is my belief that defense may be a bit overrated. Just my own personal opinion. I would recruit for speed, athleticsm first before defense if you're running press. Since you're at the end of your season and you're losing 4 seniors, I would change over ASAP. But there is a lot more to it than that. First and most importantly, you have to create a system that can adjust/adapt to all types of teams you play.
At D3, you really only need one or the other. You can have a good (not top 10, more like top 30) if you have either really high Ath (like 60) or guards with super high speed (80+),

The defense will take care of it self with the ATH team because those skills have a pretty high correlation but you can't completely ignore DEF for the speed teams. Guys under 40 DEF will pick up fouls more often than you want against good teams.
I think a bit of defense is important for the sake of not having your players foul out or putting the other team at the free throw 45-50x per game. The ability to create turnovers and steals and turn them into transition points far outweigh any defensive rating. Not to mention, athleticism and speed enhances all other attributes.
12/1/2016 5:42 PM (edited)
Posted by Trentonjoe on 12/1/2016 4:12:00 PM (view original):
Posted by thewizard17 on 12/1/2016 4:10:00 PM (view original):
It is my belief that defense may be a bit overrated. Just my own personal opinion. I would recruit for speed, athleticsm first before defense if you're running press. Since you're at the end of your season and you're losing 4 seniors, I would change over ASAP. But there is a lot more to it than that. First and most importantly, you have to create a system that can adjust/adapt to all types of teams you play.
At D3, you really only need one or the other. You can have a good (not top 10, more like top 30) if you have either really high Ath (like 60) or guards with super high speed (80+),

The defense will take care of it self with the ATH team because those skills have a pretty high correlation but you can't completely ignore DEF for the speed teams. Guys under 40 DEF will pick up fouls more often than you want against good teams.
I know, but I kinda like the fact at division 3 you can build a certain skill you like and be successful at it. At division 2 I sure as hell don't build a team all in one or two skills. At division 2 the guys I like are high/high potential guys that you can develop into successful upperclassmen. I haven't played low major division 1 yet but I am sure those will be high potential high major division 2 guys I will grab to fill my spots.

So I built a team with my previous school CHOWAN university WE/DE team. But I didn't build anything else as I left Chowan for success and the fact that recruting budget was now gone. My priorities with my division 3 team are listed as the following.

1. Offense/defense
2. Class structure
3. ?!?! there is a third item in the recruting process but I forgot it and can't recall. I don't think it has anything to do with prestige.

12/1/2016 7:32 PM
Are you asking a question?
12/1/2016 7:44 PM
Posted by Trentonjoe on 12/1/2016 7:44:00 PM (view original):
Are you asking a question?
Yes that's what the question mark is for. I am asking what is the third part of the rebuild that I am missing. I looked back at what I said in the conference chat and it said recruit. Which I don't know why I would say that the 2 listed beforehand are the major ones.
12/1/2016 7:48 PM
1. Question marks go at the end of sentences and it helps if you throw in a "question" word like who, what, why.

2. I have no idea what you are asking. If you want to talk about how to build a program I would do something like this:

a. Schedule 10 noncon wins until you are sure you will make the NT every year
b. Recruit better players than you have every year
c. Use starts and minutes liberally the first year
d. Start the FR from your first class
e. Cut as many sim recruited players as you can each season and replace them with better players
f. Red shirt your best recruit every year
12/1/2016 8:45 PM
Posted by Trentonjoe on 12/1/2016 8:45:00 PM (view original):
1. Question marks go at the end of sentences and it helps if you throw in a "question" word like who, what, why.

2. I have no idea what you are asking. If you want to talk about how to build a program I would do something like this:

a. Schedule 10 noncon wins until you are sure you will make the NT every year
b. Recruit better players than you have every year
c. Use starts and minutes liberally the first year
d. Start the FR from your first class
e. Cut as many sim recruited players as you can each season and replace them with better players
f. Red shirt your best recruit every year
Really, I would like to have a deeper discussion on how to rebuild a program and place a foundation and a stamp on the program.
12/1/2016 8:50 PM
You have two options:


1. Go all in, find 5 guys you can start for 4 years. Watch them grow and dominate as JR/SR.
2. Go slow and steady, sign three guys, RS the best one and eat the walkons year one. Then sign 3 more, RS the best one, and eat the walkons year 2. Keep doing that and you got yourself a team in no time.

I would only RS, PGs and scorers. Someone with a 50+ WE and green in LP or PER if possible.

If you go route 1, don't worry so much about WE. Since the guys are going to start 110 games, it'll go up.

Plan your classes, make sure you always have a PG, for my money it's the hardest position to recruit and the most important player.

12/1/2016 9:21 PM
Posted by Trentonjoe on 12/1/2016 9:21:00 PM (view original):
You have two options:


1. Go all in, find 5 guys you can start for 4 years. Watch them grow and dominate as JR/SR.
2. Go slow and steady, sign three guys, RS the best one and eat the walkons year one. Then sign 3 more, RS the best one, and eat the walkons year 2. Keep doing that and you got yourself a team in no time.

I would only RS, PGs and scorers. Someone with a 50+ WE and green in LP or PER if possible.

If you go route 1, don't worry so much about WE. Since the guys are going to start 110 games, it'll go up.

Plan your classes, make sure you always have a PG, for my money it's the hardest position to recruit and the most important player.

Route 2 is what I did with Miles building a 3/3/3/3 class structure. I have never redshirted a guy before. I have only cut one guy who I have sign in my coaching career.
12/1/2016 9:26 PM
Posted by Trentonjoe on 12/1/2016 9:21:00 PM (view original):
You have two options:


1. Go all in, find 5 guys you can start for 4 years. Watch them grow and dominate as JR/SR.
2. Go slow and steady, sign three guys, RS the best one and eat the walkons year one. Then sign 3 more, RS the best one, and eat the walkons year 2. Keep doing that and you got yourself a team in no time.

I would only RS, PGs and scorers. Someone with a 50+ WE and green in LP or PER if possible.

If you go route 1, don't worry so much about WE. Since the guys are going to start 110 games, it'll go up.

Plan your classes, make sure you always have a PG, for my money it's the hardest position to recruit and the most important player.

I agree with this advice on the whole, especially the part about the PG. A dominating PG is a game changer. Don't be afraid to take walk-ons, its better to have 3 great players and 2 walk ons than to have 5 mediocre players all complaining about their minutes. I wouldn't put too much emphasis on redshirting. If you have the right guy who will take it without a WE drop it is a good way to guarantee they will Max out by the end of their career, but starting a player for 4 years has about the same returns in my experience with faster IQ development.
12/1/2016 9:35 PM
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