Posted by MikeT23 on 12/17/2016 1:24:00 PM (view original):
Because, as best I can tell, there is no "line" as to what constitutes a D1 player. Say it's 550 as a freshman. That's fair enough. But are all 550 created equally? Of course not.
So, then, I guess you're simply calling for a D1 base, D2 base and D3 base. Just three different groups to choose from. There's no real harm in other than, if a few D2 teams have what we'd call a "super class", it really limits the options to catch them. One way now would be to land the white whale from D1. That would be removed. Of course, if a D2 user just said "Screw it, I can't beat those guys for 3 more seasons", he could move up or down.
But there is a line, for instance, when you to go use the scouting service for each state, it specifies what division each recruit is in. That's how you would differentiate from D-1, D-2 and D-3.
In reply to your second paragraph, all you do is generate a few low D-1 caliber players here and there at the D-2 level. Do the same for D-3. It doesn't really change anything from before other than eliminating a messy situation between D-1 and D-2 teams fighting for players.
I have a D-2 team in addition to a D-1 team, but no way do I think I should be allowed to be able to get mid to high tier D-1 type players. It would create too much of an imbalance, if that's the argument anyone is presenting.